| Pages: 1 [2] 3 |
21. Sticky:[New structures] Item safety mechanics on structure destruction - in Player Features and Ideas Discussion [original thread]
none of this is feasible unless you're finally going to re-introduce cargo hold limits on freighters or........JUMP FREIGHTERS. ccp nullabor have you forgotten the cargo nerf fozzie did? im still trying to wrap my head around the part of recove...
- by Milla Goodpussy - at 2015.03.23 18:54:15
|
22. Sticky:[New structures] Mooring and docking features - in Player Features and Ideas Discussion [original thread]
Altrue wrote: Sorry to say it but mooring doesn't seem like a good idea. Unless you give a huge invulnerability timer after unmooring, and you add the ability to moor from the same distance as a forcefield radius, it will never fully replace a ...
- by Milla Goodpussy - at 2015.03.23 18:13:33
|
23. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
man I am bored to death of this thread, its really pitiful that ccp refuses to even post here to acknowledge they're reading it.. who who has the score of this debate.. how many for it? how many against it? dang it can we not just get an of...
- by Milla Goodpussy - at 2015.02.20 22:31:07
|
24. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Haywoud Jablomi wrote: Nikk wrote: You seem to think the reward index in null is related to the difficulty of the NPC threats Wait... That is exactly how it works in null. The positive or negitive rating of a system is in direct relatio...
- by Milla Goodpussy - at 2015.02.19 17:07:37
|
25. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
just checking to see if a drifter ccp dev has kept eye on this thread ever again. nope!.. oh well guess they're still working on other things to break hmph!
- by Milla Goodpussy - at 2015.02.19 15:59:44
|
26. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Haywoud Jablomi wrote: I would be curious. Several people like to discuss this topic. How many people would be interested in discussing this in voice over a teamspeak server? Text can be misleading cause its hard to add inflection. Of course...
- by Milla Goodpussy - at 2015.02.01 10:04:41
|
27. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Cloaky ships should have a fuel requirement - CCP response... Nothing Cloaky ships should have a counter - CCP response ... nothing AFK gameplay should be against the rules - CCP Response.. yeah maybe.. but lets debate on that subject for 4 more y...
- by Milla Goodpussy - at 2015.01.15 01:14:07
|
28. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
AFK Cloaking is detrimental to the game. I don't care to debate this fact it is very detrimental it needs to be nerfed and im sick and tired of the staff reposting the debate after so many have begged that it get nerfed or wiped off the map. I re...
- by Milla Goodpussy - at 2015.01.15 00:07:56
|
29. Sticky:[Phoebe] Heavy Interdictors - in Player Features and Ideas Discussion [original thread]
loquacious7 wrote: Do you just dislike Capital pilots in general? Over a year in skills and expensive skill books and month of making the parts. Feel like that was a year plus of wasted time in EVE? Can you put astricks beside ships that look ...
- by Milla Goodpussy - at 2014.10.16 16:21:00
|
30. Sticky:[Hyperion] Jump Drive Economizer Modules - in Player Features and Ideas Discussion [original thread]
CCP Fozzie wrote: These modules will only affect their ship's jump drive fuel cost, not bridging cost. any word or time frame set to update the rorqual? I must ask here cause you guys seem to dodge it.. and it uses jump fuel as well.. are ...
- by Milla Goodpussy - at 2014.07.31 19:21:00
|
31. Destructible station suggestion - in Player Features and Ideas Discussion [original thread]
if stations become destructible. then CSAA's shouldn't be allowed inside POS shields. they should orbit planets like custom offices. have fun, sounds like fun right? defend , defend, defend, spend your entire time in game and out of game hoping ...
- by Milla Goodpussy - at 2014.06.27 22:51:00
|
32. CCP Can You Please Get Rid Of SOV? - in Player Features and Ideas Discussion [original thread]
lol, I support these idea's.. oh man sits back and grabs some popcorn on this. im sure the very ones that be are foaming at the friggin mouth at your idea's OP. but again I say well said! lol
- by Milla Goodpussy - at 2014.06.17 20:29:00
|
33. Allow building Outposts in NPC sov and multiple Outposts in sov. - in Player Features and Ideas Discussion [original thread]
CCP Ytterbium wrote: You are right, null-sec is a bit static, but adding more outposts on its own won't solve the issue. If anything null-security space is already over-saturated with them right now. What needs to be done first is to make Outp...
- by Milla Goodpussy - at 2014.06.16 15:39:00
|
34. Sticky:[Summer 2014] Mining Barges and Exhumers - in Player Features and Ideas Discussion [original thread]
Aalysia Valkeiper wrote: CCP Fozzie wrote: Hey guys. Just wanted to confirm that we are going to be readjusting the warp capacitor use on the barges and exhumers. This change is currently scheduled for tomorrow, June 5th. Have a great day! ...
- by Milla Goodpussy - at 2014.06.05 00:01:00
|
35. Sticky:[Summer 2014] Mining Barges and Exhumers - in Player Features and Ideas Discussion [original thread]
CCP Fozzie wrote: Hey guys. Just wanted to confirm that we are going to be readjusting the warp capacitor use on the barges and exhumers. This change is currently scheduled for tomorrow, June 5th. Have a great day! take this darn like befor...
- by Milla Goodpussy - at 2014.06.04 19:07:00
|
36. Sticky:[Kronos] Medium Micro Jump Drives - in Player Features and Ideas Discussion [original thread]
Owen Levanth wrote: Da'iel Zehn wrote: Um... there doesn't seem to be any Medium Micro Jump Drive BPOs on the market like the large one. Something change? Someone has them, though. There are a lot of them on the market already. Too many t...
- by Milla Goodpussy - at 2014.06.04 17:56:00
|
37. Sticky:[Summer 2014] Mining Barges and Exhumers - in Player Features and Ideas Discussion [original thread]
Darkblad wrote: Warp Range Completely unrelated to mining yield or tank, there's another change to the mining barges/exhumers. The warpCapacitorNeed Attribute (invisible in the client) got changed to be equal to that of procurer/skiff. A c...
- by Milla Goodpussy - at 2014.06.03 19:46:00
|
38. Sticky:[Kronos] Freighters and Jump Freighters Rebalance - in Player Features and Ideas Discussion [original thread]
Dave Stark wrote: Daegara Odenson wrote: Little respect goes along way :) this, so much. i think it's quite unfair how much abuse fozzie is getting for proposing something that people have asked for. he wanted feedback he's getting i...
- by Milla Goodpussy - at 2014.05.20 10:41:00
|
39. Sticky:[Kronos] Freighters and Jump Freighters Rebalance - in Player Features and Ideas Discussion [original thread]
CCP Fozzie wrote: Good evening everyone. Just wanted to let you guys know that we haven't forgotten about you. I'm discussing a few improvements to the design with the CSM now, and we'll be able to start getting your feedback on them soon. Hav...
- by Milla Goodpussy - at 2014.05.19 23:05:00
|
40. Sticky:[Kronos] Freighters and Jump Freighters Rebalance - in Player Features and Ideas Discussion [original thread]
Dave Stark wrote: Milla Goodpussy wrote: keep it up and I promise eve online is going to choke on its own blood.. and fozzie will be long gone before that you wake up about it. people like you have promised that for the last 10 years. ...
- by Milla Goodpussy - at 2014.05.19 08:07:00
|
| Pages: 1 [2] 3 |
| First page | Previous page | Next page | Last page |