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1. 64 bit client discuss - in Test Server Feedback [original thread]
Cypherous wrote: Have you ever seen the client use more than 3GB of RAM without it having a memory leak? There would be minimal, if any, performance gain for the client to be running x64 native, your EVE client doesn't need more than 4GB of RA...
- by Mister Ripley - at 2016.04.26 11:41:20
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2. Sticky:[Citadels Release] Capital Ship changes reaching Singularity! - in Test Server Feedback [original thread]
CCP Lebowski wrote: You can also now select your ship in the same way by clicking your ships HUD. This allows you to give orders to your ship and one or more fighter squadrons at the same time. This is awesome. It works on all ships. I'm p...
- by Mister Ripley - at 2016.04.04 15:05:29
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3. reporting 2 people for attacking me on station - in Test Server Feedback [original thread]
Singularity: Rule violation reporting There's a Sticky above your thread.
- by Mister Ripley - at 2016.04.03 12:59:13
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4. Citadels are now on Singularity - in Test Server Feedback [original thread]
Some people may get pretty upset if the adds on an in their citadels will advertise for random stuff and not for the corporation/alliance.
- by Mister Ripley - at 2016.03.23 21:04:30
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5. Citadels are now on Singularity - in Test Server Feedback [original thread]
Rilly Dagons wrote: Mister Ripley wrote: My citadels in Nakugard are now anchoring for four days... Did I do something wrong? Also the 0km "box" around the citadels is far too big. It has a ~10km bigger radius than the structure itself. ...
- by Mister Ripley - at 2016.03.22 14:33:54
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6. Citadels are now on Singularity - in Test Server Feedback [original thread]
My citadels in Nakugard are now anchoring for four days... Did I do something wrong?
- by Mister Ripley - at 2016.03.22 12:44:30
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7. CCP can we get some update - in Test Server Feedback [original thread]
Smuff Gallente wrote: [..] i have a laptop and my own personal mobile internet connection i can run EVE no matter were i am Wow. You are the first one I hear of with his own personal connection to the internet. How is it and where can I...
- by Mister Ripley - at 2016.03.20 11:31:50
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8. Citadels - Multiple on same grid - in Test Server Feedback [original thread]
There's no need to be such a smug arses. I have limited time and a life outside of these forums like everyone else. Nevertheless. Thanks for the link, Petrified! Amarisen Gream wrote: This will probably get me ISD'd You people need to pleas...
- by Mister Ripley - at 2016.03.19 11:15:50
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9. Citadels - Multiple on same grid - in Test Server Feedback [original thread]
Blue Harrier wrote: Posted by CCP Claymore in the main thread; Anywhere, there will be restrictions on certain systems that might not be implemented yet. There is a limit of 1000km from any other Structure (poco, outpost, citadel). 500km from...
- by Mister Ripley - at 2016.03.18 22:49:22
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10. roles - in Test Server Feedback [original thread]
It's half broken. Don't bother.
- by Mister Ripley - at 2016.03.18 22:47:48
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11. Sticky:March release features now on Singularity - in Test Server Feedback [original thread]
Can you please move the handle of Commercial Billboards to the bottom rail? http://imgur.com/4sK1jcH
- by Mister Ripley - at 2016.02.18 16:19:03
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12. New Camera Conrols - in Test Server Feedback [original thread]
Minibren wrote: Every time I jump systems or change between cameras the tactical overlay gets re-enabled. This is incredibly annoying so I reverted back to using the old one. I also don't like the acceleration when zooming. Set Camera speed t...
- by Mister Ripley - at 2016.02.12 14:26:51
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13. Sticky:Skill Trading on Singularity (28.1.2016) - in Test Server Feedback [original thread]
Heat wrote: xWOMB RAIDERx wrote: Have you tested this? Because the way it's written suggests the opposite: -5m SP "TRAINED" Unallocated SP is not trained SP. I've tested it. Once your character has over 5 million SP (including unalloca...
- by Mister Ripley - at 2016.01.28 21:03:33
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14. Sticky:Skill Trading on Singularity (28.1.2016) - in Test Server Feedback [original thread]
Can't use it on linux since the launcher doesn't work and I have to start EVE trough the server list. Why do I need launcher???
- by Mister Ripley - at 2016.01.28 20:03:18
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15. Duality Mass Test: Tuesday 26th January 2016 - in Test Server Feedback [original thread]
violtr wrote: Is the test server singularity still down for everyone? If you are not sure, you can always look here: http://www.eve-offline.net/?server=singularity
- by Mister Ripley - at 2016.01.26 20:55:10
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16. Duality Mass Test: Tuesday 26th January 2016 - in Test Server Feedback [original thread]
CCP Habakuk wrote: Hi, Apologies also from my behalf regarding the problems on Duality today - which were all over the place and partially related to each other. We were planning to switch to a new mirror, but this was being delayed until the ...
- by Mister Ripley - at 2016.01.26 20:13:53
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17. Sticky:February Features now live on Singularity - in Test Server Feedback [original thread]
I'm sure you just missed it somehow, but Dark Opaque Theme is not in this build. It's ok though, just add it with the next sisi update like you have planed all along. I won't be mad if it takes a day or two. I Promise.
- by Mister Ripley - at 2016.01.21 19:34:00
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18. New Camera Conrols - in Test Server Feedback [original thread]
Ralph King-Griffin wrote: The functionality we have been talking about is pressing "c" to turn it on then clicking the target to "set interest". IMO it's ok to activate the camera (pressing 'c') on the current target. I use it a lot to quic...
- by Mister Ripley - at 2016.01.07 13:23:41
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19. New Camera Conrols - in Test Server Feedback [original thread]
helana Tsero wrote: - The initial Tactical Cam removed the white ghosting in the first 30km of the tactical overlays circles.. This was GREAT ! But now I see you have put it back in again. Honestly that ghosting is not needed.. If a player req...
- by Mister Ripley - at 2016.01.07 11:39:42
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20. New Camera Conrols - in Test Server Feedback [original thread]
Orbit Mode Offset is horrible Zoom speed seems fine now, but it still feels like it's rubberbanding "Look At" on far away objects is totaly broken. It rotates the camera angles from its current position, but doesn't move the camera p...
- by Mister Ripley - at 2016.01.06 01:08:48
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