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1. Doppler acting on missiles? - in Warfare & Tactics [original thread]
In the early days of EVE, when having multiple MWDs active was possible (along a few other notable differences), this tactic was known as the "Cavalry Raven" - flying towards the target almost as far as your missiles, and then slamming several sal...
- by Mithfindel - at 2011.05.10 08:41:00
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2. POS - in Warfare & Tactics [original thread]
POS do belong to the corporation that anchored them. Thus, short of infiltrating the corp and gaining the roles that give access to the starbase, there is no way of stealing it. Of course, if you can keep the POS from being refueled, it will drop ...
- by Mithfindel - at 2011.03.02 12:06:00
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3. If you get wardecked, what skills are useful to train? - in Warfare & Tactics [original thread]
Electronical Warfare skills. ECM and Sensor Damping (Scan Resolution) work together well to prevent the target ship from locking you, which limits the attack possibilities to FOF missiles and drones. Tracking Disruption can make a ship relying onl...
- by Mithfindel - at 2011.01.19 08:44:00
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4. NRDS & Learning to PVP - Stupid? - in Warfare & Tactics [original thread]
Edited by: Mithfindel on 28/07/2010 10:14:41 While most apparently think that NRDS stands for sitting in space acting ******ed while not doing anything to obvious hostiles who are about to gank you - well, that's badly managed NRDS. Instead, N...
- by Mithfindel - at 2010.07.28 10:14:00
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5. I want to limit mouse use. How can I do? - in Warfare & Tactics [original thread]
Modifying the client is against the EULA. Macroing things to happen automatically (without user interaction) is against the EULA. Having a program which (for example) wiggles your mouse when you crank your joystick is fully within the limits of ...
- by Mithfindel - at 2010.07.17 07:40:00
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6. Cyno Jamming in 00: How Done Now? - in Warfare & Tactics [original thread]
Scan out the starbases in the system. If they have an online cynojammer, it's cynojammed. May be faster if you set the d-scan with an overview tab that shows cynojammers (and possibly towers) only. No cynojammer, no cynojam. If cynojammer is found...
- by Mithfindel - at 2010.07.15 08:25:00
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7. Webbed Frigate = Podded - in Warfare & Tactics [original thread]
Hugging the web edge, you could just fly out of the web range, and then later on dip back in for a moment. Do note that warp scramblers and warp disruptors are different. Only scramblers (short range) disable the MWD, so webbed and disrupted, the...
- by Mithfindel - at 2010.07.15 08:19:00
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8. I want to limit mouse use. How can I do? - in Warfare & Tactics [original thread]
Edited by: Mithfindel on 13/07/2010 12:11:11 Originally by: Obyrith I want to fly my Battleship by changing the setting on one of those brass levers with various commands on it like "full steam ahead". The people in the engine room hea...
- by Mithfindel - at 2010.07.13 12:11:00
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9. Hi-Sec Bomb Griefing - in Warfare & Tactics [original thread]
A smartbomb is a module that deals damage to all target within range of the firing ship immediately (kind of dumb, actually). A bomb launcher can only be fit to Stealth Bombers and launches a bomb that travels roughly 20 km or so along the ship's ...
- by Mithfindel - at 2010.07.13 11:59:00
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10. Can this save a pos? - in Warfare & Tactics [original thread]
Yes, while this is a bad form, it is entirely legal - as long as the corp doesn't join back to the alliance right away after the POS has been saved. So, leaving alliance for good, no matter what the situation - allowed. Back and forth alliance ho...
- by Mithfindel - at 2010.07.08 21:38:00
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11. Hi-Sec Bomb Griefing - in Warfare & Tactics [original thread]
When something new was added a while ago, there was a way of evading CONCORD. CCP was rather quick to remind the players that, yes, evading CONCORD in hisec* constitutes a bannable offense. As a note, bomb launchers, any kind of warp disruption s...
- by Mithfindel - at 2010.07.08 21:25:00
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12. I want to limit mouse use. How can I do? - in Warfare & Tactics [original thread]
Some of that might actually be possible with having programs that bind keys to do some things like wiggle the mouse to move the screen. Not much built in, though. Orbitting so that you can choose the place etc. are available only when orbitting ma...
- by Mithfindel - at 2010.07.01 21:33:00
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13. Why was my Drake attacked? - in Warfare & Tactics [original thread]
Edited by: Mithfindel on 01/07/2010 09:25:07 Since there was no CONCORD involved, I assume that either you were at war or were in lowsec. As noted, this is at the core a PVP game, and for many this means simply shooting everything that moves (...
- by Mithfindel - at 2010.07.01 09:24:00
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14. Carriers, can they use jumpgates through lowsec? - in Warfare & Tactics [original thread]
To clarify, "real" capitals (all supercarriers/carriers, dreadnoughts, titans and the Rorqual) can only use wormholes (allowing their mass) or the capital jump to a cynosural field to change systems. They cannot use regular jump gates. The jump f...
- by Mithfindel - at 2010.06.22 10:08:00
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15. Character trading after destroying it? exploit or legit? - in Warfare & Tactics [original thread]
If you are circumventing security status hits, it is classified as an exploit. Otherwise, I am not sure, but I'd assume it is not. Would have to check if character trading rules say anything about standings, but very likely they don't say anything...
- by Mithfindel - at 2010.06.12 07:52:00
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16. Does Amarr PvP just suck? - in Warfare & Tactics [original thread]
Also remember that in the current AT, only one ship may fit remote repairers. Armageddons should work rather well in short range RR gangs. Some tackle, and each battleship has a utility slot for a large remote repairer or perhaps a neutralizer. Fu...
- by Mithfindel - at 2010.06.08 08:30:00
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17. Over my head L2 mission-Blood Raiders., Rifter - in Warfare & Tactics [original thread]
Being very careful, you can complete missions in "too small" ships, but it is going to take a lot of time and warpouts/ins. I'd bet it's more profitable to buy a better ship - specially because ultimately, larger T1 ships are dirt cheap (compared ...
- by Mithfindel - at 2010.03.03 12:58:00
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18. The usefulness of smaller ships. - in Warfare & Tactics [original thread]
Edited by: Mithfindel on 02/03/2010 09:22:43 Bringing a small ship in a fleet battle: Try electronic warfare frigates or cruisers. Sure, you'll end up dead, but it's not a big loss, and while you're alive, you'll be able to (temporarily) drop ...
- by Mithfindel - at 2010.03.02 09:22:00
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19. A question about 'ceptors - in Warfare & Tactics [original thread]
If you have extra midslots, a cap injector (cap booster charges) can be a counter. If you're really skin-tight, you could try to counter with a nosferatu (that you use just before you activate modules, so that you just-by-just can keep the modules...
- by Mithfindel - at 2010.02.24 10:24:00
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20. agility vs. manueverability, wtf? - in Warfare & Tactics [original thread]
Also, within the ship class there are differences. Fit that 1600 mm plate on something cruiser-sized, and it has enough mass to have an effect on maneuverability.
- by Mithfindel - at 2010.02.22 10:02:00
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