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21. Anti-cloak field - in Warfare & Tactics [original thread]
Interceptors with Warrior IIs assigned sweeping through expected space? Drones because a drone orbiting increases the "radius" of the ship for decloaking purposes. An Ishkur or a Sentinel might be also good for the "picket ring" duty. Then somethi...
- by Mithfindel - at 2010.02.22 09:59:00
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22. How do I join faction warfare, it says my standing are to low? - in Warfare & Tactics [original thread]
From the Advanced Combat tutorial you will get the same item you'd get from making a new account with the "special edition" of EVE (retail version). If your account is less than 30 days old and you do not have the required standings, it will allow...
- by Mithfindel - at 2010.02.19 22:21:00
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23. military enlistment - in Warfare & Tactics [original thread]
Individual (Enlist me! -button): You're transferred to the matching militia NPC corp. You'll likely need to have dropped roles at least 24 hours prior, if you had any. Minimum duration in the new corp is likely thirty seconds (session change timer...
- by Mithfindel - at 2010.02.10 09:48:00
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24. faction warfare npc's targeting me?? - in Warfare & Tactics [original thread]
I don't really know what it might be, but the few following questions come to mind: - You didn't aggro them, right? - What is your standings toward the Amarr Empire? (faction - not the militia corp) - Did you check your real standings (i.e. withou...
- by Mithfindel - at 2010.02.10 09:43:00
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25. Stealth Bombers and bombs. - in Warfare & Tactics [original thread]
People who are aware how bombs work would know that they use the "child and a fragmentation grenade" style rules. It is not a smartbomb (equal damage within range) but rather uses slightly missile-like damage formula (not the same, though). Smalle...
- by Mithfindel - at 2010.01.26 09:40:00
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26. Navy farming? - in Warfare & Tactics [original thread]
IIRC they don't drop any good stuff, but haven't tried myself. Of course, for the Cal/Gal front, there's the Caldari Titan in Luminaire, which has killable escorts, and then there's rumoured to be hidden Gallente complex in Black Rise hisec with q...
- by Mithfindel - at 2009.11.05 11:54:00
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27. I am confused about FW - in Warfare & Tactics [original thread]
Disclaimer: The following is what I remember having read from the forums, may not be 100 % correct. Navy ships don't warp scramble. However, if you run into Faction Police (not the same as CONCORD), and are hostile to them (sec status deep enough...
- by Mithfindel - at 2009.10.29 11:52:00
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28. Im a Caldari and i need advice on fitting for battle - in Warfare & Tactics [original thread]
Edited by: Mithfindel on 16/10/2009 11:03:11 PVP fits do fine on lower-level missions though, perhaps excepting those fits which require cap boosters to operate - and of course, in many mission deadspaces you cannot use a MWD, so you need to u...
- by Mithfindel - at 2009.10.16 11:01:00
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29. Ships that benefit from having high transverse using webs... - in Warfare & Tactics [original thread]
Also, if someone is doing station-hugging - that is, staying so close to the station that if he starts to lose the fight, he can dock after waiting 30 seconds - if he is positioned so that you can knock him off the station, it just might be possib...
- by Mithfindel - at 2009.10.14 14:34:00
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30. Ships that benefit from having high transverse using webs... - in Warfare & Tactics [original thread]
If you're going 1vs1, getting yourself in web range might help his guns to track, so it might even be avoidable - as such, your own web is to keep the target from closing up, in case you get surprised. The only real place of need would be stopping...
- by Mithfindel - at 2009.10.13 06:55:00
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31. So I bombed a gate camp... - in Warfare & Tactics [original thread]
Edited by: Mithfindel on 09/10/2009 10:47:30 I do seem to remember a dev posting that ]0.00, 0.05[ systems show up in the game interface as 0.1, even when they have once shown up as 0.0. There was a thread asking about systems that "used to be...
- by Mithfindel - at 2009.10.09 10:47:00
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32. So I bombed a gate camp... - in Warfare & Tactics [original thread]
It is nothing new. I remember someone posting about the same thing at least a year ago. If not sure, bug report and/or petition it.
- by Mithfindel - at 2009.10.08 12:06:00
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33. How to read the stats? - in Warfare & Tactics [original thread]
Reference: Dual 150 mm Railgun I The things you need to know while shooting far: - Optimal: Distance where you hit a still target 100 % - Falloff: How long it takes to hit chance come down 50 % after that - Ammunition modifies optimal range - h...
- by Mithfindel - at 2009.09.28 08:24:00
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34. FW with diplomacy? - in Warfare & Tactics [original thread]
The *easiest* (though perhaps not the most exciting) way is to do all the faction's ten-part rookie storylines. If you have a good social skill (effect standings gain, remember), it might be enough just to do the rookie combat storyline for each s...
- by Mithfindel - at 2009.09.04 18:20:00
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35. The end of the Amarr Empire? - in Warfare & Tactics [original thread]
Personally, it'd be amusing if Shrike (Molle) suddenly remembered being the champion of Jamyl Sarum quite some time ago. Then we'd just need a fourth ex-BoB corp to join the Gallente, and it'd be perfect!
- by Mithfindel - at 2009.07.01 14:02:00
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36. The end of the Amarr Empire? - in Warfare & Tactics [original thread]
Assuming most of them can access Republic tutorial agents and are actually willing to grind for a day, it will take one day for them to get the standings, changing at next downtime. Now this depends on exactly how many people they have that cannot...
- by Mithfindel - at 2009.06.29 00:46:00
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37. Faction fighting? - in Warfare & Tactics [original thread]
Exact instructions: (1) You must have 0.5 or greater standing from the Gallente Federation (faction standing). Fastest way to acquire this might be doing all the starting tutorials (or as many as needed). (2) You must be docked on a Gallente-owned...
- by Mithfindel - at 2009.06.28 08:39:00
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38. Avoiding FW Navy in high-sec - in Warfare & Tactics [original thread]
Originally by: Kingnuts Is it possible to overwhelm and destroy an opposing navy ship, for example something small and weak like a frigate? or would it be considered and exploit Killing Faction Navy is allowed. Escaping Faction Navy is...
- by Mithfindel - at 2009.06.28 08:35:00
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39. Coercer - New player pvp - in Warfare & Tactics [original thread]
I can see a few problems. First, without a speed module (essentially, a microwarpdrive) in your mid slots, you will be too slow to maneuver. Even with your ship having good range on the guns (for a frigate), loss of speed equals loss of ship. If y...
- by Mithfindel - at 2009.06.23 05:47:00
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40. Accuracy Falloff and Optimal Range - in Warfare & Tactics [original thread]
As noted by the previous poster, if you're perfectly still, firing on a perfectly still target, optimal range is the range where you hit 100 % sure. Optimal + falloff, 50 % chance of hit. Optimal + 2x falloff, no hit. Closer up, the lower end of ...
- by Mithfindel - at 2009.06.17 20:09:00
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