Pages: 1 2 3 4 5 6 7 8 9 [10] 20 30 40 50 |
181. Truely large scale RP mechanic - in EVE Fiction [original thread]
NPC corps, by design, cannot control their membership. So if someone wants to take a dump at the fan, it'd still be possible. Also, the moment you leave hisec, it's essentially free for all - and as long as Stain is nullsec, I'd bet that there is ...
- by Mithfindel - at 2010.06.18 09:04:00
|
182. Re: "Nation's Unity" thread. - in EVE Fiction [original thread]
As a note, I assume that even Sansha can't create new ingenuity. Sure, there might be a lot of skill hardwirings and similar things beyond the wildest dreams of the empire factions, but ultimately a potential for the skills must exist in the indiv...
- by Mithfindel - at 2010.06.17 07:14:00
|
183. PI technical improvments and rebalancing - in Player Features and Ideas Discussion [original thread]
So, there we did have a misunderstanding, at least. Sentries in 0.5 and more have absolutely ridiculous effect on criminal PvP due to CONCORD. Sure, they might pop frigates and destroyers, but even a cruiser might withstand them long enough for CO...
- by Mithfindel - at 2010.06.15 07:31:00
|
184. Planeterary Destruction - in EVE Fiction [original thread]
Edited by: Mithfindel on 14/06/2010 08:03:15 Something like this? http://www.eveonline.com/news.asp?a=single&nid=1072&tid=5 : Quote: A second on-site report from the Servant Sisters of EVE a few hours later includes a preliminary estima...
- by Mithfindel - at 2010.06.14 08:01:00
|
185. Resurrecting the Dead Horse - in Player Features and Ideas Discussion [original thread]
A note on planar construction: If too much stuff is in a single plane, the POS might become quite difficult to navigate around. If guns are to become attacked to the POS by a visible (and collidable) connector, it'll need to be thin enough to mane...
- by Mithfindel - at 2010.06.14 07:48:00
|
186. Character trading after destroying it? exploit or legit? - in Warfare & Tactics [original thread]
If you are circumventing security status hits, it is classified as an exploit. Otherwise, I am not sure, but I'd assume it is not. Would have to check if character trading rules say anything about standings, but very likely they don't say anything...
- by Mithfindel - at 2010.06.12 07:52:00
|
187. PI technical improvments and rebalancing - in Player Features and Ideas Discussion [original thread]
TL;DR: Much of what was asked by the OP is already doable (except Complete Carebear Security(tm), but you can get close by flying smart). However, possibility to have improvements at the Control Center or being able to upgrade the control center t...
- by Mithfindel - at 2010.06.11 12:31:00
|
188. Nefantar and Starkmanir background - in EVE Fiction [original thread]
Edited by: Mithfindel on 11/06/2010 11:43:09 As an interesting note, the Ammatar Mandate is Mandate space, not Amarr Empire space. So unless it has been changed, Minmatar FW players can enter Ammatar hisec without being attacked by the NPC nav...
- by Mithfindel - at 2010.06.11 11:42:00
|
189. Wow IP Im spending Millions for thousands??? SIGH! - in EVE General Discussion [original thread]
Like some people noted, the prices are quite funky in the beginning. Some stuff isn't just bought yet, since there's absolutely no demand for it. Some people don't have the concept of what things are worth (or how much material is taken each refin...
- by Mithfindel - at 2010.06.11 11:38:00
|
190. Insignia - How to Hand Them In? - in EVE New Citizens Q&A [original thread]
Edited by: Mithfindel on 11/06/2010 11:14:19 The dog tags and insignia are bought by the factions hostile to the faction the dog tag is from. For example, the Caldari tags are bought by Federal Navy and so on. Figuring out what blocks of facti...
- by Mithfindel - at 2010.06.11 11:13:00
|
191. Planetary Interaction - ideas and improvements - in Player Features and Ideas Discussion [original thread]
As a note, the planets do rotate, though quite slowly. (Remember, Earth's rotation is 24 hours.) This is quite easy to notice if you warp to a customs office and monitor the terrain directly "below" the office.
- by Mithfindel - at 2010.06.09 16:27:00
|
192. Planetary Interaction - ideas and improvements - in Player Features and Ideas Discussion [original thread]
Most of these are non-issues. (1) You can have multiple processors working to supply a single next-tier processor, so once the chain is left running for some time (with appropriate buffers at the points where the goods move to another planet) the...
- by Mithfindel - at 2010.06.09 11:31:00
|
193. Does Amarr PvP just suck? - in Warfare & Tactics [original thread]
Also remember that in the current AT, only one ship may fit remote repairers. Armageddons should work rather well in short range RR gangs. Some tackle, and each battleship has a utility slot for a large remote repairer or perhaps a neutralizer. Fu...
- by Mithfindel - at 2010.06.08 08:30:00
|
194. Freighters: Give us at least 3 low slots. - in Player Features and Ideas Discussion [original thread]
One of the possibilities would be to allow one low slot. As they have no grid, make it so that they cannot transport capitals by reducing cargo hold volume so that with a single best cargo expander in the game they maintain current volume. As they...
- by Mithfindel - at 2010.06.08 07:03:00
|
195. How are Capsuleers "made"? - in EVE Fiction [original thread]
There might be a few different factors in becoming a capsuleer. One is compatibility. That'd likely include genetic and psychological testing. More training would follow during the capsuleer training. Implants have already been covered - and caps...
- by Mithfindel - at 2010.06.02 11:24:00
|
196. [Proposal] CCP, commit to excellence. No features left behind. - in Assembly Hall [original thread]
I heard this is where all the cool guys post... ...no, really I think that old features are worth some love, too. Not to talk about features once promised and then promptly axed. (Admitted, some ideas might be hard to implement, but if they're on...
- by Mithfindel - at 2010.06.01 19:21:00
|
197. Secret information about DUST - in EVE Fiction [original thread]
Correct.
- by Mithfindel - at 2010.05.29 06:23:00
|
198. Secret information about DUST - in EVE Fiction [original thread]
Countless spies have perished in trying to unveil the secret of new cannon fodder. However, finally we have been successful at gleaning some information on the subject. I present you the oath of a DUST soldier: My oath lo and behold, I shall fir...
- by Mithfindel - at 2010.05.28 05:22:00
|
199. Massacre at the Jita gates. The ruining of a trade hub. - in EVE Fiction [original thread]
Also, how exactly is this fiction? Though I guess we could handwave this as heavy-handed CONCORD tyranny to prevent too many capsuleers congregating in a single place and possibly find out the TRUTH! Oh no, they are coming... Run, run, aaaarrgh!
- by Mithfindel - at 2010.05.28 05:15:00
|
200. Lorado station... - in EVE Fiction [original thread]
Wasn't Lorado Station a really small hub incapable of even dealing with the big, shiny capsuleer craft? In that case, it might be one of those structures that appear in missions and/or deadspace stuff in Delve. And didn't the Blood Raiders blow it...
- by Mithfindel - at 2010.05.28 05:10:00
|
Pages: 1 2 3 4 5 6 7 8 9 [10] 20 30 40 50 |
First page | Previous page | Next page | Last page |