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1. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
t'raq mardon wrote: C'Nedra Rain wrote: [quote=Makari Aeron] Quote: Upon further research into this topic, I find it impossibly easy for anyone in EVE to bypass this proposed feature. Let me explain. A player needs to go to his/her stagin...
- by Mocam - at 2014.10.06 07:02:00
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2. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Supreme Commander wrote: I really like how some serious thought was put into this change, great idea. Here are some of the good points. 1. You have made Capital ships very ineffective at their job which is power projection . 2. Players can st...
- by Mocam - at 2014.10.04 13:13:00
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3. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Lots of questions but I don't think any answers will be forthcoming from this thread. It's turned into a whine, cheer and jeer thread. It's a shame. Things like: - does fatigue persist after being podded? If not (probably) then the pod-suicid...
- by Mocam - at 2014.10.02 07:59:00
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4. Sticky:Dev blog: Ship Painting Pilot Program - in EVE Information Portal [original thread]
I agree with Bohneik - a different mechanic is needed vs changing ship names like this via a blueprint. Picture 2 years from now with 20 different color pallets to choose from for a given hull and a fleet op where an FC is trying to order his li...
- by Mocam - at 2014.03.14 14:28:00
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5. Sticky:Dev blog: License to kill: Certificates Overhaul - in EVE Information Portal [original thread]
I think it lacks some ability to share or just be stupid. Whatever can be seen like this should be sharable. "Show me" style in-game. Example of "stupid" - a guy in a public channel heading for Jita talking about his pimp fit tengu then links it...
- by Mocam - at 2013.10.07 05:11:00
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6. Sticky:Dev Blog: Player Owned Customs offices in Hi-Sec - in EVE Information Portal [original thread]
Vladok Harkonnen wrote: Why not just allow the owner of the player built customs office to receive the same tax rate as the NPC office used to collect? Allowing the player to raise extra taxes from the new station in High Sec just allows PI to ...
- by Mocam - at 2013.10.07 04:50:00
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7. Sticky:Dev Blog: Exploration Sites Statistics Post Odyssey - in EVE Information Portal [original thread]
Indahmawar Fazmarai wrote: I still think that the way the hacking minigame has been implemented has been a terrible loss for solo and casual friendly content. CCP may disagree and maybe they don't like soloers nor people with a life, but I regr...
- by Mocam - at 2013.06.27 04:21:00
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8. Sticky:Dev blog: Odyssey summer expansion: Starbase iterations - in EVE Information Portal [original thread]
Very nice first pass. 2 teams on it? I guess you guys decided it's a bigger priority than it sounded like you thought it was before that threadnaught on the topic. I'm sure many will appreciate these first steps.
- by Mocam - at 2013.04.03 08:58:00
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9. Sticky:Dev blog: The great ship skill change of summer 2013 - in EVE Information Portal [original thread]
Irregessa wrote: CCP Ytterbium wrote: Forlorn Wongraven wrote: @Fozzie: Freighters 5 as prereq for JF is gonna be a pain in the arse, good that I am set. Good that the needed skills to fly a ship correctly are now in the ship requireme...
- by Mocam - at 2013.03.05 14:45:00
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10. Sticky:Dev blog: Aftermath of the Mining Barge Changes (Price Indices GÇô October 2012) - in EVE Information Portal [original thread]
Freezehunter wrote: Maybe I don't understand macroeconomics, but if people have been mining so damn much compared to the past, how come **** is like 40%-60% more expensive than I remember it 2 years ago if there is such an ore surplus in th...
- by Mocam - at 2012.12.09 11:51:00
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11. Sticky:Dev Blog: Back to the balancing future! - in EVE Information Portal [original thread]
Jorma Morkkis wrote: Mocam wrote: I'm Down wrote: In terms of the massive skill point increase for people who have all 4 cruiser and all 4 frigs at 5... Have you considered those of us who intentionally stopped just short of the next expe...
- by Mocam - at 2012.11.24 21:37:00
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12. Sticky:Dev Blog: Back to the balancing future! - in EVE Information Portal [original thread]
I'm Down wrote: In terms of the massive skill point increase for people who have all 4 cruiser and all 4 frigs at 5... Have you considered those of us who intentionally stopped just short of the next expensive ass clone? This is going to put us...
- by Mocam - at 2012.11.24 11:22:00
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13. Sticky:New dev blog: A letter to the followers of EVE - in EVE Information Portal [original thread]
It's a start. Words are easy but, as stated in that other letter - "Don't listen to what they say, watch what they do..." - if deliverables show, good deal and more will be watched for. If not then we'll see how things go. One item: experienced...
- by Mocam - at 2011.10.06 09:48:00
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14. New Blog: Looking Ahead: Captain's Quarters and the Road to Incarna - in EVE Information Portal [original thread]
Originally by: Tippia àand as far as I can tell, the perhaps most commonly asked question(s) have yet to be answered: Will there ù at release, or shortly thereafter (or ever) ù be an option not to exit your pod? If not, why not? Inqui...
- by Mocam - at 2011.06.05 08:24:00
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15. EVE Online: Incursion 1.5 Feedback Thread - in EVE Information Portal [original thread]
Originally by: Niko Lorenzio Info On Pilot's NPC Standings: (Oh boy...) The Good: No annoying NPC standings loading when you're just trying to view personal standings to the pilot. I also found showing every NPC Agent standings towards t...
- by Mocam - at 2011.05.21 23:52:00
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