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1. Skill Queue Changes - in Assembly Hall [original thread]
Jenna Olgidar wrote: Coming from a Prior Military Stand point - Positives. During 6 - 9 month deployments can set your skill planner for the time and not have to think about how much time your wasting by not training skills now. Sticking to t...
- by Mocam - at 2014.11.05 03:11:28
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2. Removing Awoxing will not help new players or retain them. - in Assembly Hall [original thread]
No I don't see it as making that big a difference. The ganking of corpies was just a mutter point for people. Then again, the only ones being royally hacked off at the change are those involved in it and they aren't worth flip-flopping such thing...
- by Mocam - at 2014.11.05 03:01:00
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3. Walking in Stations - in Assembly Hall [original thread]
+1 I'm not really into the WIS stuff but CCP did promise it and I do like when they follow through on their promises. Lots of folks waited years to get ambulation and it was never fleshed out.
- by Mocam - at 2014.11.05 02:58:03
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4. Does the Prospect really need a new skill? - in Assembly Hall [original thread]
Drayleth wrote: That's true, however there it can be argued that the exhumers have no place with any of the other generic skills. They are a unique set of ships, thus a skill was created for them which I have no qualms with. In this case howeve...
- by Mocam - at 2014.05.18 12:08:00
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5. Hide Employment History - in Assembly Hall [original thread]
I can see this if other changes come along as well. 1) API gives the info. This already happens and any outside sites would retain this ability. 2) Use of a Locator Agent gives these details - you're effectively hiring a detective and the detail...
- by Mocam - at 2014.05.18 11:57:00
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6. Enough with 3rd party super trading - in Assembly Hall [original thread]
Malcanis wrote: Hard Hitr wrote: I want to start off by saying that Chribba is loved and as much a part of this game as one of the factions. The amount of supers and titans along with the pilots that can fly them are expanding exponentially...
- by Mocam - at 2014.05.18 11:48:00
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7. Sisters of Eve Level 5 Agents? - in Assembly Hall [original thread]
Not unless they introduce level 5 missions for pirate factions and the rest of the sub-factions. That's a hell of a lot of missions to add to the game. SOE is not an empire faction. It is a sub-faction like the pirates. As such, it should not off...
- by Mocam - at 2013.10.12 11:06:00
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8. The jukebox?? WHY THE DAMN JUKEBOX? - in Assembly Hall [original thread]
Chitsa Jason wrote: I think eve should not do everything. There are plenty OOG media players you can use. Removal of existing content is not the same as asking the game to "do everything" - it's restoration of previous abilities. Many were h...
- by Mocam - at 2013.05.31 06:39:00
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9. What happened to the removal of off grid boosters? - in Assembly Hall [original thread]
CCP Fozzie wrote: The answer is the same as it has been for a while unfortunately. It's a performance issue that will be solved when a very large (and currently ongoing) behind the scenes code re-factoring project is completed sometime in the f...
- by Mocam - at 2013.05.31 06:36:00
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10. Low sec and you - in Assembly Hall [original thread]
It's tricky but your suggestions are weak in some areas. The single biggest problem with PvE in the game is that it mostly rewards solo play better than group play and rewards doing things in safer space high enough that more dangerous places are...
- by Mocam - at 2013.05.31 06:19:00
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11. [proposal] ban the use of ISboxer - in Assembly Hall [original thread]
Mallak Azaria wrote: Mocam wrote: Might as well simply tell new people "try it for a couple weeks, then buy your extra accounts - the more, the better. If you don't run a bunch, don't expect to participate outside of highsec." Lovely adverti...
- by Mocam - at 2013.03.26 12:21:00
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12. [proposal] ban the use of ISboxer - in Assembly Hall [original thread]
Mag's wrote: No. Answer me these. What does those 80 single accounts gain, that cannot be gained by another 80 solo accounts? What is the difference in cost, between the 80 single player accounts and the 80 solo ones? What happens if both t...
- by Mocam - at 2013.03.23 10:21:00
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13. [Proposal] Rewarding Player Activity - in Assembly Hall [original thread]
There's a large body of paying customers that don't get to play much for a variety of reasons. Many of them keep their accounts active during these periods simply to "keep up" - not "catch up" and not "advance faster" but to maintain advancement w...
- by Mocam - at 2013.03.20 20:04:00
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14. So does anyone have ideas on how to reballance drones??? - in Assembly Hall [original thread]
Dinsdale Pirannha wrote: Ealric Sorden wrote: I have no doubts about that. And it's exactly why it took me a single mission to decide there's no point in using heavy drones anymore. Which doesn't bother me at all, I have other options. Like...
- by Mocam - at 2013.01.25 14:15:00
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15. [proposal] More astrometric physics - in Assembly Hall [original thread]
It would add a bit of overhead. And orbit decay? ... What I'd prefer to see is "line of sight", "friendly fire" for flying between ships, etc. That kind of physics with anomalous space - kind of like "thermal layers" and such you find in the sea ...
- by Mocam - at 2013.01.14 17:24:00
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16. So does anyone have ideas on how to reballance drones??? - in Assembly Hall [original thread]
Neville Smit wrote: Mallak Azaria wrote: There is nothing wrong with drones, you just have to adapt to the changes. Exactly right - as a drone-boat L4 mission runner, I *like* the improved NPC AI - it makes missions a bit more challenging....
- by Mocam - at 2013.01.14 17:10:00
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17. The jukebox?? WHY THE DAMN JUKEBOX? - in Assembly Hall [original thread]
I liked the jukebox. I don't run multiple eve clients while I do run full screen. As such it was nice and handy. I also recommended to new people that they download the E-Uni class recordings into a custom play list so they could learn about the g...
- by Mocam - at 2012.12.27 21:05:00
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18. No POS shield = Death for small WH corps - in Assembly Hall [original thread]
FloppieTheBanjoClown wrote: At this point we need to be talking about what we want to see in POS revisions rather than responding to rumors, speculation, and passing remarks by devs. Let's focus on contributing to the revisions so that CCP has ...
- by Mocam - at 2012.11.13 22:41:00
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19. [Proposal] Fix Wardec Exploits - in Assembly Hall [original thread]
Destiny Corrupted wrote: TheGunslinger42 wrote: oh well, good for the aggressors. Now they'll never have the tables turned and be forced into something *they* don't want. I mean of course the infinite mutual decs were stupid, but the fix is...
- by Mocam - at 2012.11.13 20:04:00
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20. [Proposal] - Remove Protectionism From These Systems - in Assembly Hall [original thread]
FloppieTheBanjoClown wrote: How about we propose a new system: a rookie tag on characters that indicates they are not fair game. The specifics of this tag would need to be worked out (I'll get back to that). If you steal from a wreck or can own...
- by Mocam - at 2012.07.29 19:20:00
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