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1. Massive Supercarrier nerf intentional? - in Test Server Feedback [original thread]
'relax guys all you need is half a dozen titans to superlaser a mothership - i am sure that they can all cyno in, lock the mothership and fire their weapons with the 30 second aggression timer which prevents docking' - a person who has never play...
- by Moctobot - at 2009.11.13 19:15:00
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2. POSs Spaming - in Test Server Feedback [original thread]
Edited by: Moctobot on 30/01/2008 15:15:51 no smack intended - i am interested to see what you guys theory craft up pos mechanics need to be look at in a bad way
- by Moctobot - at 2008.01.30 15:16:00
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3. POSs Spaming - in Test Server Feedback [original thread]
i may have to print this thread out and make sweet love to it at some point
- by Moctobot - at 2008.01.30 14:47:00
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4. The Cynabal - missing the boat on the rupture's grid boost? - in Test Server Feedback [original thread]
yo i agree
- by Moctobot - at 2008.01.26 21:58:00
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5. Dictor speeds nerfed across the board - in Test Server Feedback [original thread]
yo ccp you could make them cost half as much and i would be cool with that if you insist on keeping the speed nerf or you could fix polycarbs/snakes and restore the dictors to what they were before
- by Moctobot - at 2008.01.26 21:55:00
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6. SUPERCAPS - Honest question to CCP - in Test Server Feedback [original thread]
alpha classes kill games - motherships should be made awesome for logistics but as they stand for pvp they are fine
- by Moctobot - at 2008.01.04 19:34:00
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7. NPC attacking anchored cans - in Test Server Feedback [original thread]
Originally by: Hoshi A 3x 1.85m BS spawn would take around 20 min to kill a giant secure can. A 3x mid level frig spawn (around 10k bounty) would take around 4-5 hours. remote rep / drones / etc
- by Moctobot - at 2007.10.07 07:16:00
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8. Most large guns using 100m3 space in Sisi? - in Test Server Feedback [original thread]
how many petitions have been sent because people cant move as their cargo is too full so far
- by Moctobot - at 2007.10.07 07:12:00
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9. PETITION: Reduce fighter spam lag! - in Test Server Feedback [original thread]
Originally by: Arl Originally by: Ogresmash One suggestion I've heard is to multiply the DPS and health of an individual fighter by 5, change the name and description to that of a fighter squadron, and divide the amount of fighter...
- by Moctobot - at 2007.09.07 23:40:00
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10. New skill... - in Test Server Feedback [original thread]
better idea / salvage corpses for implants but make it a small chance otherwise it just yields biomass and if you get scanned by customs you have to explain what a bunch of dead dudes are doing in your boot
- by Moctobot - at 2007.09.07 23:37:00
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11. Can we turn off wrecks?? - in Test Server Feedback [original thread]
/signed
- by Moctobot - at 2007.09.07 23:32:00
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12. PETITION: Reduce fighter spam lag! - in Test Server Feedback [original thread]
/signed teh problem is the basically there are ships with an extra 450dps of lag proof drones attached to them and we are seeing engagements with upwards of 300 fighters in daily engagements. one possible solution to this problem that could be ...
- by Moctobot - at 2007.09.07 23:27:00
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