Pages: 1 2 3 [4] |
61. New to Solo LVL 4's... which to skip? - in Missions & Complexes [original thread]
That chain, In the midst... is one of the harder level 4's, but worth it overall, if you don't mind the faction hit against Amarr and Caldari. In terms of not worth the time, killing and looting, Mordus Headhunters by far. Pirate Slaughter can ...
- by Mooogie - at 2007.05.08 09:01:00
|
62. A Little Bit of Variability in the Storylines! Please... - in Missions & Complexes [original thread]
Well, which is it you want? The choice to choose between an ISK reward or a larger faction reward, or more variety in missions? That choice by itself would be nice to have. In case you did not know and if this helps, the smaller the NPC corp size...
- by Mooogie - at 2007.05.08 08:56:00
|
63. Your Quirky Ideas - in EVE General Discussion [original thread]
Windows on my ship! So I can wave to myself and say "HI MOM"
- by Mooogie - at 2007.05.08 08:47:00
|
64. Nice stuff I'd like to see in EVE soon(tm) - in EVE General Discussion [original thread]
Originally by: SiJira seems a lot like my thread ;) Yes except for the fact that my thread predates yours (although slightly) and I provide 12 nifty ideas!!! Also, my intent was to have the idea for auto-looting tractors implemented so...
- by Mooogie - at 2007.05.08 08:38:00
|
65. Nice stuff I'd like to see in EVE soon(tm) - in EVE General Discussion [original thread]
1. EVE is free!!! Okay, let's be reasonable here. 1. Tractor beams on cargo contaners = transporting loot directly to cargo the same way a salvager does with salvaged components. Oh man I would LOVE this feature. Or, alternatively, a transporter...
- by Mooogie - at 2007.05.05 12:19:00
|
66. EVE 4th Anniversary - "The Age of EVE" - in EVE General Discussion [original thread]
Edited by: Mooogie on 05/05/2007 11:34:31 Happy birthday! Happy cinco de mayo (coincidence?)! My most memorable moment was when i was a few hours or so old - a total nooblet, as it were. I was having a lot of fun exploring the universe, as i...
- by Mooogie - at 2007.05.05 11:37:00
|
67. Reduction on Lag and make EVE fantastic - in EVE General Discussion [original thread]
Originally by: Viridian Onyx ...It's time to send all those 15 million point and lower SP characters BACK TO WOW. Only the truly dedicated will remain. "Ladies, gentlemen and whatever Viridian Onyx is. I have prepared a statement on b...
- by Mooogie - at 2007.05.05 11:21:00
|
68. [WTS] 30 day time codes - 130million isk - in Sell Orders [original thread]
Seller is courteous and complies with the established rules. The item was received quickly and without any problems. Thanks for the product and I wish you well!
- by Mooogie - at 2007.01.05 22:08:00
|
69. CCP / DEVS new - TIME SINKS - in Missions & Complexes [original thread]
/Signed, option D It's a fair compromise and seems to be a fairly easy fix for a system that has been flawed long since before wrecks. Nice idea there. Seriously, just how much of an adverse effect would extending the range and speed of tractor ...
- by Mooogie - at 2006.12.01 05:46:00
|
70. Go WOW ? - in Issues, Workarounds & Localization [original thread]
Edited by: Mooogie on 01/12/2006 05:31:21 Originally by: Osharin Hmm, going WoW would: 1. Minimize the amount of bugs. 2. Provide a stabil game. 3. insure support, both ingame and out of game. 4. have Devs on forums that actually ackn...
- by Mooogie - at 2006.12.01 05:28:00
|
71. Hyperion: Noob tanker? - in Missions & Complexes [original thread]
Edited by: Mooogie on 01/12/2006 05:04:39 Originally by: Shadow Mancer ... Cose if your friend in a Raven still is a primary damage dealer and tanker, than I suggest u fit your Dominix for support. I've been using this setup to assist ...
- by Mooogie - at 2006.12.01 05:04:00
|
72. CCP / DEVS new - TIME SINKS - in Missions & Complexes [original thread]
Edited by: Mooogie on 01/12/2006 04:43:25 This is all quite true, Ryan. EVE is a MMORPG and CCP is the benefactor. MMORPGs, by design, have built-in time sinks to maximise the amount of time a customer spends doing things, getting to places, e...
- by Mooogie - at 2006.12.01 04:41:00
|
73. Starmap couses low FPS - in Issues, Workarounds & Localization [original thread]
Yeah, if the seamless map stars are the source of fps drops, then please, hit it with the nerf bat. Hit it HARD. I'm gullible so I was really happy to see a quick note about "improved graphics optimizations" or whatever the news-speak was before ...
- by Mooogie - at 2006.12.01 04:17:00
|
74. EVE MASTER DATASHEET [EMD] Skill Tracking Sheet - in Skill Discussions [original thread]
Thank you for updating this wonderful spreadsheet!! It's a very nice tool and viable alternative to EVEMon. Thank you for also including and OpenOffice version, but if I might, would it be too much to ask for xml (offline, preferrably) file impor...
- by Mooogie - at 2006.12.01 04:11:00
|
75. Opinions on Rerolling, please? - in Skill Discussions [original thread]
Edited by: Mooogie on 01/12/2006 03:49:44 Originally by: Star Devil A very basic guide to importance of attributes would be in order of importance : INT > PERC > MEM > WILL >>>>>>>> CHAR. This is just m...
- by Mooogie - at 2006.12.01 03:48:00
|
76. Missions, drones, and aggro =/= fun - in Missions & Complexes [original thread]
Caol, I'm aware of http://eveinfo.com/missions/4/, but thank you anyway. It's a great site, indeed. I've been running missions longer than most will probably presume, given the tone of your post and that of my original. That said, I am a somewhat...
- by Mooogie - at 2006.11.30 15:02:00
|
77. New Mission: The Assault - in Missions & Complexes [original thread]
Edited by: Mooogie on 30/11/2006 02:33:18 Thanks, as this is good to know beforehand. One of the things I actually liked about mission changes is that gate activation range had substantially increased. It made me think that perhaps the devs r...
- by Mooogie - at 2006.11.30 02:32:00
|
78. Drones and the New ôSurprise Spawnö Missions - in Missions & Complexes [original thread]
Edited by: Mooogie on 30/11/2006 02:27:26 Originally by: Perseus D'Solos That, and to be aware of that range and drones doesn't mix. If you have a target orbiting you at 50km, it's almost a sure bet that the !"#%!"#ñ%!"% drones are go...
- by Mooogie - at 2006.11.30 02:25:00
|
79. Missions, drones, and aggro =/= fun - in Missions & Complexes [original thread]
Yeah, the cute thing is that I realized that pretty much the only acceptable way to ***** missions is with the Raven. Shame on me for deploying drones with it!!! I've tried level 4 missions in a Dominix, Megathron, and a Typhoon before succumbing...
- by Mooogie - at 2006.11.30 02:12:00
|
80. Missions, drones, and aggro =/= fun - in Missions & Complexes [original thread]
Yeah so I saw the bit from the devs about introducing new code to NPC's so that they act less... NPCish. They can heal(?) now, supposedly, but not run away. Bravo. But what's with NPC's switching aggro from their original target to drones? I mean...
- by Mooogie - at 2006.11.29 18:31:00
|
Pages: 1 2 3 [4] |
First page | Previous page | Next page | Last page |