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21. Sticky:Dev blog: Singularity, Duality ... Buckingham? - in EVE Information Portal [original thread]
Salpun wrote: Lan Staz wrote: Salpun wrote: There has not been a lot of talk about how much CPU load Dust player cause on EVE servers. Mass tests have shown 1000+ EVE players turn on TIDI very easily on Sisi. The Buckingham test will ...
- by MotherMoon - at 2012.09.09 22:41:00
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22. Sticky:Dev blog: Singularity, Duality ... Buckingham? - in EVE Information Portal [original thread]
whats new about the planets?
- by MotherMoon - at 2012.09.07 19:40:00
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23. Sticky:Dev blog: Singularity, Duality ... Buckingham? - in EVE Information Portal [original thread]
What's changed with planets?
- by MotherMoon - at 2012.09.07 16:13:00
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24. Sticky:EVE Online: Inferno 1.2 Feedback - in EVE Information Portal [original thread]
Stefan1978 wrote: Seleia O'Sinnor wrote: New Search: Please expand all categories when the search yields more than one category, else it's a clickfest in finding the stuff instead of just scrolling. Great Idea. I Love it. no eww, i d...
- by MotherMoon - at 2012.08.12 07:10:00
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25. Sticky:New dev blog: Ship Balancing: Mining Barges - in EVE Information Portal [original thread]
Dave stark wrote: Denidil wrote: MezriDax wrote: Glad I got rid of my Mackinaws last week :) I should have offloaded the Skiff as well *sigh* btw, great job screwing over miners.... again. do you work hard to be that dumb? you're s...
- by MotherMoon - at 2012.08.04 00:41:00
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26. Sticky:New dev blog: Ship Balancing: Mining Barges - in EVE Information Portal [original thread]
pure win. But what about cost to build? Should I be buying up skiffs to resell at triple the price or what? You've never been clear the plan here guys.
- by MotherMoon - at 2012.08.04 00:38:00
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27. Sticky:New dev blog: CSM Meeting Minutes - Summer 2012 - in EVE Information Portal [original thread]
Bloodpetal wrote: @ CCP Arenas With Betting :: Eh, this really is trouncing onto the Sandbox hard core. Let players take up the challenges of these kinds of things. You're just taking player content away. Find ways to enable players, not ju...
- by MotherMoon - at 2012.08.03 04:30:00
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28. Sticky:New dev blog: CSM Meeting Minutes - Summer 2012 - in EVE Information Portal [original thread]
So about POS. Why not just treat them like ships? Give them 20m/s movement speed even. Have small, medium and large ones. Make them basically a new ship class, that can transform into a mode that makes them unable to move? You can use that T3 tec...
- by MotherMoon - at 2012.08.03 04:25:00
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29. Sticky:New dev blog: CSM Meeting Minutes - Summer 2012 - in EVE Information Portal [original thread]
"Seleene exercised his chairmanly powers, declared the topic beaten to death" xD Ethilia wrote: Where are the summaries???! I don't have time to read 5 million pages of geek chat. the basic ones were released months ago. and if you don't...
- by MotherMoon - at 2012.08.02 19:47:00
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30. Sticky:New dev blog: CSM Meeting Minutes - Summer 2012 - in EVE Information Portal [original thread]
I'll post this here too. The background of every page has large text in it. it's very distracting. CSM the simles I can deal with, but text behind other text overlaping each other? why? : ( maybe it only bothers me, if so ignore me lol. also...
- by MotherMoon - at 2012.08.02 19:27:00
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31. Sticky:New dev blog: Well Fit and Well Loaded... - in EVE Information Portal [original thread]
CCP Punkturis wrote: Echo Mande wrote: Nice! One question/suggestion though. Are charges loaded into modules (ammo, scripts, ponies) saved to the fitting? Granted it's probably not what you want if you are fitting a ship for contract but it ...
- by MotherMoon - at 2012.07.31 22:58:00
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32. Sticky:New dev blog: Well Fit and Well Loaded... - in EVE Information Portal [original thread]
oh wied i thought i posted this already. Could you add a left click button for send to market quickbar? or a right click option somewhere?
- by MotherMoon - at 2012.07.31 20:36:00
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33. Sticky:New dev blog: Upcoming Tutorial Revisions - in EVE Information Portal [original thread]
CCP Sisyphus wrote: Moonaura wrote: Hey CCP Greyscale, why not use that massive TV screen you have in the Captains Quarters to display tutorial videos? New players can select a video and watch it in game. Keep up the good work. We tried ...
- by MotherMoon - at 2012.07.31 13:06:00
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34. Sticky:New dev blog: Upcoming Tutorial Revisions - in EVE Information Portal [original thread]
CCP Sisyphus wrote: Thanks for all the comments. Especially from those who actually tried the new aura-tutorials on sisi. I am taking lots of notes from these comments :) edit: for a couple of questions - We were given a short timeframe to g...
- by MotherMoon - at 2012.07.31 10:31:00
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35. Sticky:New dev blog: Upcoming Tutorial Revisions - in EVE Information Portal [original thread]
Lost Hamster wrote: Would be interested to see, how many people quit after seeing the awful inventory system. nope, new players like it better, sorry only old vets enjoyed windows 3.1 ui over windows 7
- by MotherMoon - at 2012.07.31 10:26:00
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36. Sticky:New dev blog: Upcoming Tutorial Revisions - in EVE Information Portal [original thread]
Salpun wrote: MotherMoon wrote: see? stupid. If anything maybe the NPE should inject and force the skill to level 1 on it's own. With the new train to in the right click menu its realy ease to place in training but then you have to p...
- by MotherMoon - at 2012.07.31 00:07:00
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37. Sticky:New dev blog: Upcoming Tutorial Revisions - in EVE Information Portal [original thread]
Mirajane Cromwell wrote: Few years ago as a newbie one of the hardest things to understand was how weapon range + tracking works in Eve. At first I thought Falloff included Optimal, I had no clue that falloff meant also reduced hit chance or wh...
- by MotherMoon - at 2012.07.30 19:43:00
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38. Sticky:New dev blog: Upcoming Tutorial Revisions - in EVE Information Portal [original thread]
Che Biko wrote: I'm not sure if this is an issue you also encountered, or it was just me messing up the tutorial because I just wanted to show a friend the game and rushed through it but I made a fresh Amarr character on TQ and started the tuto...
- by MotherMoon - at 2012.07.30 19:25:00
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39. Sticky:New dev blog: Upcoming Tutorial Revisions - in EVE Information Portal [original thread]
oh and I did feedback before saying, awesome job CCP! I'm really happy overall with the direction and the awesomeness of this dev blog : D
- by MotherMoon - at 2012.07.30 19:07:00
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40. Sticky:New dev blog: Upcoming Tutorial Revisions - in EVE Information Portal [original thread]
CCP Greyscale wrote: We're very much aware that the way "to hit" works isn't exactly intuitive, but it's not something we're going to solve with a tooltip Bagehi wrote: CCP Greyscale wrote: Jame Jarl Retief wrote: Lord Helghast wr...
- by MotherMoon - at 2012.07.30 19:04:00
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