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161. nightmare - in Ships and Modules [original thread]
hmmm SO I noticed a point in flying mt nightmare that EON didn't cover or think about. it doesn't change the fact that the nightmare is still just a moderate dps machine. but it's the only laser platform that can dish out exp and kin dmg on top of...
- by MotherMoon - at 2007.07.11 03:28:00
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162. The hell is an AF for anyway? - in Ships and Modules [original thread]
my wolf has 3000 armor hp a scarm and a MWD (which I only use to get to the target with the armor resist it can tank t2 heavy drones. can't do that in my rifter ----------------------------------- remember this name devs Jaron D someday I'll b...
- by MotherMoon - at 2007.06.29 16:37:00
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163. Abaddon for Missions - in Ships and Modules [original thread]
Originally by: MeatFist Still doesnĘt really apply. oh man dude that wave was brutal or that ship is brutal it's called slang? that was badass doesn't mean bad butt bad to the bone your not native english are you/ older... or 14 ...
- by MotherMoon - at 2007.06.29 06:58:00
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164. Little help - in Ships and Modules [original thread]
Originally by: Btik I am looking to plan ahead is all:) If I have a plan for future ships I can start to gain the skills to compliment them:) go for it that's what I did. and other than some skills that would be pointless to get to lvl...
- by MotherMoon - at 2007.06.29 06:56:00
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165. Little help - in Ships and Modules [original thread]
Originally by: Sanzorz I don't quite know what SB is either. Especially not something that requires missile training. Unless it's a typo and means BS for Battleship. sry it meant bombers and yes they take LOTS of missile skills :P ---...
- by MotherMoon - at 2007.06.29 06:54:00
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166. Newb Question... - in Ships and Modules [original thread]
if you don't like the look.. are you sure? the cane is sexy :) anyways what the above said. also if your going to change your character don't waste your trail account get a new one. you get to keep those 14 days of training. --------------------...
- by MotherMoon - at 2007.06.29 05:55:00
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167. Little help - in Ships and Modules [original thread]
if your going to be doing missions then I'd go with a SB you'd have to train up missles but it's a very very powerful ship If you thinking PvP assault frigates make great boats. and they are good in PVE either way by going for AF's you could al...
- by MotherMoon - at 2007.06.29 05:52:00
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168. Solo Jaguar Setup - in Ships and Modules [original thread]
Originally by: Keitaro Baka Isn't the whole idea of jaguar to fit arties and stay at a nice big range.. I suppose you could go AC's but a wolf will do a lot more damage and at 1km orbits who cares about the speed difference.. I'd fit art...
- by MotherMoon - at 2007.06.29 05:48:00
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169. Which race's ships should I train to use if I want to be a pure DPSer? - in Ships and Modules [original thread]
it should be an easy answer Ammar but sadly it isn't \something is wrong here
- by MotherMoon - at 2007.06.02 15:50:00
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170. EM Resistance on Armour - in Ships and Modules [original thread]
because other races have it higher? think T2 man I mean it makes sence for matar ships with an unbuffed 92% resist as ammar have the oppisite to deal with exp but it's still sick :P
- by MotherMoon - at 2007.06.02 15:48:00
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171. Raven vs. Navy Raven - in Ships and Modules [original thread]
should of been more careful :P and not flown it if you couldn't afford to lose it and buy another one :) you got insurance... right?
- by MotherMoon - at 2007.06.02 15:46:00
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172. Triage Modules and the Nidhoggur - in Ships and Modules [original thread]
at the moment it becomes the best shield relayer ever! for 2 mins and then it's out of cap ... it need to be changed form rof ro amount increase but if you consider the seigh mode bonus to free up your tank I suppose you could do some nice things...
- by MotherMoon - at 2007.05.30 06:36:00
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173. Thresher Destroyers - in Ships and Modules [original thread]
A great ship to take on cruisers if you senor damp them to hell and come in close However don't be expecting to out dps a jag, or out do it when it comes to long range. they both have a great 50% bonus to range and the thrasher is faster but unl...
- by MotherMoon - at 2007.05.25 05:35:00
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174. Zealot help - in Ships and Modules [original thread]
it's a bit of a hrad ship to fit it seems. but don't think you'll be using this baby in lvl 4 missions lol. I mean maybe it's possible with the right skills, a cap in jector and a smart bomb in high for those pesky warp scraming frigs. I'd be w...
- by MotherMoon - at 2007.05.25 05:20:00
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175. Chimera Bugs - in Ships and Modules [original thread]
FIXED wooot
- by MotherMoon - at 2007.05.22 20:13:00
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176. Make Carriers harder to jam...Seriously.. - in Ships and Modules [original thread]
um... smartbombs? duh?
- by MotherMoon - at 2007.05.22 03:12:00
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177. Ashimu Fitting - in Ships and Modules [original thread]
fitting? easy, just run projectiles the ashimmu doesn't really get any bonuses for any kind of damge so there's that then fit somethign to increase powergrid I run 4 nos on high with 3 small autocannons med is your run of the mill tackling set...
- by MotherMoon - at 2007.03.08 21:43:00
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