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101. Falcon drone bay & DPS - in Test Server Feedback [original thread]
The only time a recons DPS really applies is if it is solo, in gang situations their will be plenty of ships with good dps even in a small 2-3 ship recon gank gang the culminative effect will allow them to break any good tanks. The pilgrim/curs...
- by Murina - at 2009.05.11 14:46:00
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102. If you could fly only one race of ship, which race would you choose? - in Ships and Modules [original thread]
Its a pointless question as you can train more than one race, but if you wanted to train a single race "initially" go for the turret and armour race as 3 races use turrets and armour tanking is the most popular.
- by Murina - at 2009.05.11 14:07:00
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103. Fix Sensor Dampeners Already - in Ships and Modules [original thread]
DAMPS, TD'S AND ECM. DAMPS Considering the max available lock range of most ships a single damp fitted to a max skilled arazu can reduce the lock range of MOST unsensor boosted target ships to below the arazu's T2 point range (48km...
- by Murina - at 2009.05.11 12:29:00
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104. Fix Sensor Dampeners Already - in Ships and Modules [original thread]
Originally by: Omara Otawan Originally by: Murina I think you will find it is 17.5km for the mega and 13.3km for the brutix, its always wise to include basic gang skills in your calculations. No, with basic gang skills it is...
- by Murina - at 2009.05.11 09:21:00
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105. Fix Sensor Dampeners Already - in Ships and Modules [original thread]
Originally by: Omara Otawan Lockrange of a max skilled Mega with 3x damps on it is 12.3km, max skilled Brutix 9.3km lockrange. Given your warp scrambler deactivates their MWD from 18km which is as good as putting double-webs on them, th...
- by Murina - at 2009.05.10 21:05:00
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106. Fix Sensor Dampeners Already - in Ships and Modules [original thread]
Edited by: Murina on 10/05/2009 20:30:42 Damps are ok but the recons that use them need a boost to the effects they give. The damp boost rigs are crap as well a 5% boost (that even on the arazu works out to about 2 or 3% less lock range or ...
- by Murina - at 2009.05.10 20:30:00
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107. Caldari drone boats? - in Ships and Modules [original thread]
Edited by: Murina on 10/05/2009 18:42:22 Originally by: Atsuko Ratu So the Caracal shouldn't be able to use 5 small drones because...? The moa shouldn't be able to use 5 small drones because...? Oh right, no one has given any reasons...
- by Murina - at 2009.05.10 18:40:00
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108. Oh god they changed the Megathron - in Test Server Feedback [original thread]
I like it cos it looks a lot meaner now. Now all CCP needs to do is fix blasters and and the ship itself.
- by Murina - at 2009.05.09 11:08:00
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109. Swap Amarr and Gallente Defensive Bonuses - in Test Server Feedback [original thread]
Originally by: Gavin Darklighter Solo BS might not exist where you live, but it does in empire low sec. Not everyone loves 0.0 blob warfare. I got tired of that crap years ago. Solo BS does not happen anymore and even when it did it w...
- by Murina - at 2009.05.08 19:23:00
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110. A critical analysis of ECM - in Test Server Feedback [original thread]
Originally by: Gaogan No the other ewar ships are NOT dangerous. In an engagement taking place at a range of 150 km+ with a large sniper bs fleet, the other recons are 100% useless. You can not neut, scram, web, or tracking disrupt at that...
- by Murina - at 2009.05.08 07:37:00
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111. Swap Amarr and Gallente Defensive Bonuses - in Test Server Feedback [original thread]
Originally by: Liang Nuren Originally by: Distorted Perception On topic: active tank is for solo (theoretically) and plates are for gangs. Lasers being longer range lower damage weapons are for gangs. Blasters are for solo/small ...
- by Murina - at 2009.05.07 18:04:00
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112. Blob Hate? - in Ships and Modules [original thread]
Blobbing is mostly done by ppl who want to take space. As soon as they have space they go onto carebearing and the occasional roaming blob style gang. Nobody like to lose and since any module or style that allows players to (with practice) be ...
- by Murina - at 2009.05.07 13:31:00
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113. What is the plan with Lasers/Amarr - in Test Server Feedback [original thread]
Originally by: Humphrey Goff Originally by: Murina In most reasonably minded ppls opinion its the other systems like blasters and AC (especially BS sized) that need adjusting to be more effective, rather than nerfing lasers as ne...
- by Murina - at 2009.05.07 12:12:00
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114. Gallente PvP ship progression? - in Ships and Modules [original thread]
1. Ishkur 2. Taranis 3. Myrmidon 4. Ishtar 5. Domi ...... 6. AMAAR.
- by Murina - at 2009.05.07 11:58:00
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115. What is the plan with Lasers/Amarr - in Test Server Feedback [original thread]
In most reasonably minded ppls opinion its the other systems like blasters and AC (especially BS sized) that need adjusting to be more effective, rather than nerfing lasers as nerfing lasers will not fix the issues with the other systems.
- by Murina - at 2009.05.07 11:18:00
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116. Dominix vs Hyperion - in Ships and Modules [original thread]
The domi is easily one of the top mission ships in eve.
- by Murina - at 2009.05.06 20:52:00
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117. Help with first PVP BC. - in Ships and Modules [original thread]
What/who will you be fighting and if you are part of a gang what are your buddies flying and how are they setup.
- by Murina - at 2009.05.06 12:41:00
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118. Balancing - ECM Drones - Discussion thread - in Player Features and Ideas Discussion [original thread]
Originally by: Chi Quan Originally by: ollobrains the simple solution here would be to introduce ECCM drones eh ??? Il second that with a HUH?.
- by Murina - at 2009.05.06 11:56:00
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119. Swap Amarr and Gallente Defensive Bonuses - in Test Server Feedback [original thread]
Originally by: Mohenna Quit with the laser whining already, look at the balance thread. Lasers are at the 50th place or worse. Considering that the thread is about systems with PROBLEMS that pretty much sums up and clearly shows h...
- by Murina - at 2009.05.05 15:30:00
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120. ECM Ship II - Looking at better defined roles - in Test Server Feedback [original thread]
Originally by: Hirana Yoshida Falcon/Rook no longer work well as the ONLY eWar ship, mixing in TD's and Damps will give them the range/time they need to mess up the opposition even more than before. A single TD on the Pulse Apoc cuts his ...
- by Murina - at 2009.05.05 12:25:00
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