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1. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Teckos Pech wrote: Rialen wrote: First, I don't think I mentioned ratting at all. Miners are not combat ready and yes, there are miners in null sec. Secondly, this is an ideas forum. Counter it with constructive criticism. Telling me to go...
- by Murkelost - at 2015.04.13 11:16:08
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2. Sticky:[April] Confessor and Svipul Balance Tweaks - in Player Features and Ideas Discussion [original thread]
Iroquoiss Pliskin wrote: FT Diomedes wrote: Face it, whether it was Tengus with 100mn Afterburners or T3D's with 10mn Afterburners, they are both cancerous. They are, but only when fitted by default due to generous PG. MWD Confessor and A...
- by Murkelost - at 2015.04.13 07:11:28
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3. Sticky:[April] Confessor and Svipul Balance Tweaks - in Player Features and Ideas Discussion [original thread]
Mayhaw Morgan wrote: As someone who has been putting oversized ABs on my ships since Apocrypha, I feel like I should come in and at least defend the psychology of the choice. Starting out as a young Minmatar pilot, you always hear "Minmatar sh...
- by Murkelost - at 2015.04.13 05:44:45
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4. Sticky:[April] Confessor and Svipul Balance Tweaks - in Player Features and Ideas Discussion [original thread]
Iroquoiss Pliskin wrote: Murkelost wrote: Basically this means that the nerf is for nothing PWR grid wise, which is why I think the only solution would be to limit propulsion mods size wise toward specific ship sizes... Just saying A r...
- by Murkelost - at 2015.04.12 08:10:57
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5. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Teckos Pech wrote: Murkelost wrote: Rialen wrote: From my experience and from what people are saying, blops is the real threat because they can cyno friends anytime. Those being camped by afk cloaker, cannot have friends on standby 23/7. ...
- by Murkelost - at 2015.04.12 08:04:10
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6. Modules in cargo - in Player Features and Ideas Discussion [original thread]
Alyxportur wrote: +1 Would be nice if saved ship fittings could include modules as well. With the main purpose of the Mobile Depot being to allow you to refit on-the-fly, it by necessity requires you to have the spare modules in your cargo to ...
- by Murkelost - at 2015.04.12 06:54:12
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7. Modules in cargo - in Player Features and Ideas Discussion [original thread]
Xe'Cara'eos wrote: you're already allowed all charges, doesn't nanite include that? you should be allowed boosters because afaik, you can't atm with modules and deployables, I like this, since the reprocessing rebalance has probably sorted this...
- by Murkelost - at 2015.04.11 19:52:40
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8. Sticky:[April] Confessor and Svipul Balance Tweaks - in Player Features and Ideas Discussion [original thread]
Frostys Virpio wrote: Make arty not take over 3 time as much PWG per gun as autos and then re-babalce ships using these around. How can you hope to balance the tank/prop mod of a ship when one of the largest PWG requirement is 3 time as much as...
- by Murkelost - at 2015.04.11 19:51:21
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9. In regard of the 10MN Svipul issue - in Player Features and Ideas Discussion [original thread]
Mario Putzo wrote: There is a sticky for this exact topic, why make a new thread for it. Read the OP again and perhaps you will come to enlightenment
- by Murkelost - at 2015.04.11 16:26:32
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10. In regard of the 10MN Svipul issue - in Player Features and Ideas Discussion [original thread]
Prometheus Exenthal wrote: Murkelost wrote: Prometheus Exenthal wrote: I don't know what you're complaining about. You can still fit both 1mn mwd & 10mn ab 280 setups. Run some ACRs and dont cry about the pathetic hp loss on your alr...
- by Murkelost - at 2015.04.11 15:45:13
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11. In regard of the 10MN Svipul issue - in Player Features and Ideas Discussion [original thread]
Iroquoiss Pliskin wrote: Yes. You will now quickly edit that. Good lad
- by Murkelost - at 2015.04.11 14:17:20
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12. In regard of the 10MN Svipul issue - in Player Features and Ideas Discussion [original thread]
Iroquoiss Pliskin wrote: Tusker Crazinski wrote: reducing the grid would be fine if the fitting requirements for artillery weren't so absurd. 280mms + MWD fit with no PG left. Anything else extra, fit MACPs - the Minmatar way. This...
- by Murkelost - at 2015.04.11 14:15:33
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13. In regard of the 10MN Svipul issue - in Player Features and Ideas Discussion [original thread]
Prometheus Exenthal wrote: I don't know what you're complaining about. You can still fit both 1mn mwd & 10mn ab 280 setups. Run some ACRs and dont cry about the pathetic hp loss on your already paper Svipul. I don't know what your probl...
- by Murkelost - at 2015.04.11 14:14:18
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14. In regard of the 10MN Svipul issue - in Player Features and Ideas Discussion [original thread]
Iroquoiss Pliskin wrote: Well, Murkelost, how shall I put it: don't buy Sviipul for arties anymore - it will become just an expensive Thrasher, and I mean *just* a Thrasher. ACs however... 10MN, 2x MASB, minimum fitting mods Supreme. ßòª( -í...
- by Murkelost - at 2015.04.11 13:34:36
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15. In regard of the 10MN Svipul issue - in Player Features and Ideas Discussion [original thread]
Leto Aramaus wrote: Currently, I do NOT have to sacrifice a gun, or a shield extender. My 10mn AB Svipul has either 2x Medium ASB, or 2x Medium Shield Extenders, 7x 150mm guns, and the ASB version can even fit a neut in the utility high. ...
- by Murkelost - at 2015.04.11 13:31:01
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16. Modules in cargo - in Player Features and Ideas Discussion [original thread]
Murkelost wrote: X amount of years ago changes were made to disallow ships to have anything but ammo, scripts etc in their cargohold while being stashed away in a capital ships ship maintenance bay. Reason for this was because at that time regu...
- by Murkelost - at 2015.04.11 10:34:57
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17. Modules in cargo - in Player Features and Ideas Discussion [original thread]
X amount of years ago changes were made to dissallow ships to have anything but ammo, scripts etc in their cargohold while being stashed away in a capital ships ship maintenance bay. Reason for this was because at that time regular carriers were b...
- by Murkelost - at 2015.04.11 10:28:54
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18. In regard of the 10MN Svipul issue - in Player Features and Ideas Discussion [original thread]
Swiftstrike1 wrote: Murkelost wrote: I think that it would be a bad thing to reduce the powergrid at all or to much because then you would not be able to have a decent fit anymore. ^^That's why they call it a nerf! Oh really?
- by Murkelost - at 2015.04.11 09:37:34
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19. Sticky:[April] Confessor and Svipul Balance Tweaks - in Player Features and Ideas Discussion [original thread]
Your powergrid decrease is to much. Read: https://forums.eveonline.com/default.aspx?g=posts&t=418061&find=unread
- by Murkelost - at 2015.04.11 09:31:33
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20. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Rialen wrote: From my experience and from what people are saying, blops is the real threat because they can cyno friends anytime. Those being camped by afk cloaker, cannot have friends on standby 23/7. If it was a 1 on 1 fight, no one would hav...
- by Murkelost - at 2015.04.11 08:32:52
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