Pages: 1 2 3 4 [5] |
81. Plate / Extender boost = stealth nerf? - in Ships and Modules [original thread]
The best way to solve this is simply to not boost plates or extenders. That way they'll still give a boost but arent 100% neccessary on every ship.
- by Mysterlee - at 2006.10.21 02:15:00
|
82. Sisi stress test - in EVE General Discussion [original thread]
Can I get my account activated aswell please? The one day my account was inactive just happened to be the same day of the mirror...
- by Mysterlee - at 2006.10.20 11:43:00
|
83. A bit more changes - in Ships and Modules [original thread]
Edited by: Mysterlee on 20/10/2006 10:18:39 I was testing out how much hp you would end up with fitting a 1600mm plate on cruisers after the changes. The thorax for example would end up with ((1313*1.5)*1.25)+((3360x1.5)*1.25) = 8761 armour hp...
- by Mysterlee - at 2006.10.20 10:17:00
|
84. A bit more changes - in Ships and Modules [original thread]
Originally by: Mitchman Proposed solution: - Reduce cap use on hybrid and lasers by atleast 50%. - Reduce the volume on cap charges by 50%. - Increase the agression timers by atleast 50%. - Ammo volume needs to be reduced by atleast 50%. ...
- by Mysterlee - at 2006.10.19 22:15:00
|
85. How to make the Hyperion a blaster boat - in Ships and Modules [original thread]
Originally by: Nebuli Celestis -> Hype This is exactly what I'd like to see aswell, slot layout something like 7-7-6 or 8-7-5 with 5 turret hardpoints and 3 launcher hardpoints then the same bonuses as the celestis, 5% damage and 5%...
- by Mysterlee - at 2006.10.13 17:52:00
|
86. Some Minor changes - in Ships and Modules [original thread]
I agree with boosting the Deimos's agility and increaseing its speed to the same as the thorax as mentioned earlier. Also, before I forget, the Brutix could do with another 50 powergrid. With max skills it cant fit 7x ions, mwd, cap booster, mar ...
- by Mysterlee - at 2006.10.12 11:57:00
|
87. Some Minor changes - in Ships and Modules [original thread]
Edited by: Mysterlee on 11/10/2006 20:35:54 Woo! Deimos and BC changes FTW! Now can you change the Enyo a bit? I'd like to see a low slot swapped to a mid and the assault ship skill bonuses changed to 10% falloff and 5% damage per level. I...
- by Mysterlee - at 2006.10.11 20:35:00
|
88. Tier 3 Gallente Battleship - in Player Features and Ideas Discussion [original thread]
There you go, side by side comparison: http://www.eve-files.com/media/corp/5punkorp/modified-gallente-battleship-comparison.jpg
- by Mysterlee - at 2006.04.12 19:55:00
|
89. Tier 3 Gallente Battleship - in Player Features and Ideas Discussion [original thread]
After seeing the tier 3 gallente battleship concept art found here I didnt really like the proportions of it. I think the central ring needs to be smaller and the rear of the ship needs to be slighly thicker so I've modified the image to reflect...
- by Mysterlee - at 2006.04.12 19:36:00
|
90. Bloodlines Deployment Discussion Thread - in EVE General Discussion [original thread]
Edited by: Mysterlee on 04/03/2006 22:12:39 Not sure if this has been mentioned yet but I dont have time to read this whole topic. There is no option to move a drone from my cargo to my drone bay when near a ship maintenance array and since th...
- by Mysterlee - at 2006.03.04 22:11:00
|
Pages: 1 2 3 4 [5] |
First page | Previous page | Next page | Last page |