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161. Jumpclones - in Missions & Complexes [original thread]
As this deals with missions, figured it was a good spot to bring it up. I'm curious how to go about getting corp standings up with NPC corps to get jump clone access. I know it has to be 8.0 or higher, but how do you raise it up that high? Playe...
- by NCP S2 - at 2007.09.10 10:18:00
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162. NPC Faction/Corp standing issue. - in Missions & Complexes [original thread]
as Esaka said Story line missions for faction friendly corps give increase... example: Run Caldari Navy missions Caldari Navy storyline mission gives increase to Caldari State rep. -S2
- by NCP S2 - at 2007.09.10 10:14:00
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163. Improve the StealthBomber - in Ships and Modules [original thread]
I'm still bummed about the fact that after a year break in the game, I come back, buy a Manticore, only to find out all of the other SB's now have 3 missile slots... way lame. Sure, I understand the balance thing, but why are they still so damned...
- by NCP S2 - at 2007.09.10 09:56:00
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164. Sniper Set ups (T1) - in Ships and Modules [original thread]
Originally by: grab man If your a good sniper and far away fromt arget guess wat they do, WARP TO YOU, Just curious how you warp to your enemy? Whenever I try always seem to get that "they are not in your gang" message. Do tell your s...
- by NCP S2 - at 2007.09.10 09:32:00
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165. Gate/Station Guns - in EVE New Citizens Q&A [original thread]
16, 16, 28, 28 Damage types, umm Thermal and Kin are the 28 gun rate is 1.8 sec, 3.5x multiplier puts you at 308 dmg per shot, or 171 DPS per gun They cycle through aggressors, so the more you have hanging out with you the less dps you actually t...
- by NCP S2 - at 2007.09.09 22:30:00
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166. Gate/Station Guns - in EVE New Citizens Q&A [original thread]
16, 16, 28, 28 Damage types, umm Thermal and Kin are the 28 gun rate is 1.8 sec, 3.5x multiplier puts you at 308 dmg per shot, or 171 DPS per gun They cycle through aggressors, so the more you have hanging out with you the less dps you actually t...
- by NCP S2 - at 2007.09.09 22:22:00
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167. What ship do you prefer for solo? - in Ships and Modules [original thread]
I smacked my knee into the desk when I read about the nano Drake. It kept me from falling over, however. Oh and how and the hell could you break a Raven tank in 4 minutes? Passive regen on the Raven would null your DPS :p Ohh, and my nano Raven ...
- by NCP S2 - at 2007.09.09 17:11:00
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168. [PvP] Manticore Fit: (Surprise the T1 Frigate) - in Ships and Modules [original thread]
Pretty much the same exact fitting as every other manticore in the entire universe... So yeah, it works.
- by NCP S2 - at 2007.09.09 16:58:00
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169. Attacking NPC Convoys - in EVE New Citizens Q&A [original thread]
For the record, from an experienced NPC Convoy Raider (cures boredom) Gate sentry guns range is 150km Station Sentry Guns range is 60km Concord will not kill you if you kill NPC's, unless you are shooting at Concord ships. Loot is usually gener...
- by NCP S2 - at 2007.09.08 23:30:00
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170. Coming back to the game. Amarr still bad? - in EVE New Citizens Q&A [original thread]
Hate to say it but Amarr ships do just as much not sucking as they do sucking. They have some really good armor tanks, but if you go lasers they do lack in damage flexibility. Still not a bad race.
- by NCP S2 - at 2007.09.06 04:27:00
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171. Your advice on 0.0 solo ratting - in Ships and Modules [original thread]
I ratted in a Raven with VERY low SP (under 2.5 mil) and never once had any problems. I just stayed at range and picked them off. Looting sucked when you are shooting from 100km away, but yeah... If you are going minimalist, cruisers can take out...
- by NCP S2 - at 2007.09.06 04:25:00
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172. Looking for a role - in EVE New Citizens Q&A [original thread]
Wow you have some impressive skills mixed in with some not so impressive :p If you are going towards PvP, go for a command ship. Caldari are very very good at gang warfare, and you could be in a rockin pvp ship in pretty much no time if you want ...
- by NCP S2 - at 2007.09.06 00:03:00
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173. which BC is a missile boat? - in EVE New Citizens Q&A [original thread]
It's quite easy to lose a Drake... get stuck with a desync when a new wave of rats roll in on a lvl 3 and without a very good passive tank... you're sitting in your pod looking at your own wreck when you finally catch up to everything. But... def...
- by NCP S2 - at 2007.09.05 23:06:00
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174. LP Store Blueprints - in Missions & Complexes [original thread]
Depends on the corp you run for.
- by NCP S2 - at 2007.09.05 22:37:00
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175. Drake: New pilot fit - in Ships and Modules [original thread]
I was there not too long ago myself. A few days of skillin and I had some T2 to toss up on there. Here's the T1 fitting I was using for lvl 3s: High: 5x Malkuth Heavy Launchers 2x Assault Launchers (swap to 2 more heavies if you can fit them and...
- by NCP S2 - at 2007.09.03 20:32:00
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176. POS question - in Science and Industry [original thread]
Pretty sure there have been numerous posts about how a GM wont remove a can... I myself think there should be some sort of time limit on them. If not used after X amount of time, they pop. There's too many junk cans that are from players that don...
- by NCP S2 - at 2007.09.03 02:22:00
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177. POS Shield Tricks - in Science and Industry [original thread]
Sorry about the obvious question, but... If they offline the POS, the forcefield goes down, and so do the guns, right? So they are completely vulnerable, why not just focus fire on their ships, take them out, then you have all the time in the wor...
- by NCP S2 - at 2007.09.03 02:19:00
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178. At what point did you train <your race>Battleship? - in Skill Discussions [original thread]
Trained mine up as soon as I could. Got BS up to 2 and bought a Raven about the same time I had Cruise Missiles at 1. Somewhere just over 2mil SP I believe, maybe right under it. When did I feel worthy? Eh, I'm almost at 3mil SP after taking a br...
- by NCP S2 - at 2007.09.03 02:12:00
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179. Projectiles.... - in Ships and Modules [original thread]
Projectiles have that nice alpha bonus, which missiles don't. I don't think it really evens out though, missiles still hold an edge. ROF is slower on Artillery vs Missiles, but are pretty much an instant hit... if they hit. I have 2 main charact...
- by NCP S2 - at 2007.09.03 00:24:00
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180. Dear CCP, please Balance the game, nerf, reduce costs of implants.rigs - in Ships and Modules [original thread]
Originally by: Valea Well, at least ya have enough periods. I disagree, there should be at least 50% more periods in the OP's post. This is unacceptable OP! How can you logically think anyone will take you seriously when you use so few...
- by NCP S2 - at 2007.09.03 00:13:00
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