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81. The REMOVAL OF 90% WEB!!? - in Player Features and Ideas Discussion [original thread]
Ganthrithor wrote: Hello, capsuleers! Do you enjoy playing EVE Online? You won't by the time we're done sucking the fun out of every historically-fun ship! Love, Your friendly game-design interns There are moments when I look at F&am...
- by NaK'Lin - at 2013.12.05 08:04:00
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82. The REMOVAL OF 90% WEB!!? - in Player Features and Ideas Discussion [original thread]
Barrogh Habalu wrote: Nag'o wrote: CCP will not mess with the ships masses because the fear of WH exploitation. The Marauder was intended to have it's mass mutiplied on Bastion mode (no time for linking sources). All it takes to prevent WH...
- by NaK'Lin - at 2013.12.05 06:53:00
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83. SHADOW01905, Simeth, Novus Shadow Corp thief - in Crime and Punishment [original thread]
Also, Shadow, we will be following you and we will be messaging every single corp you join for the rest of your eve career. In Communist EvE, the shadow makes YOU follow!
- by NaK'Lin - at 2013.12.05 06:39:00
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84. So, armor repping isn't considered a hostile act in 0.9? - in Crime and Punishment [original thread]
Having been AFK for two weeks, these tears remind me why I play this game and not one of the "social" ones. OPs biggest mistake was to not know the mechanics correctly, assume he did, and engage in a fight, ANY fight, in a PVE ship while expectin...
- by NaK'Lin - at 2013.12.05 06:35:00
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85. Possible changes to ECM mechanics - in Player Features and Ideas Discussion [original thread]
reduce cycle time to some thing WAY smaller, say 10 seconds. and make it a "BREAK lock" instead of a "screw you, you can't lock at all" to effectively jam a ship, you'd need to land every jam all the time, and even so, smaller hulls get an advant...
- by NaK'Lin - at 2013.12.05 06:18:00
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86. The REMOVAL OF 90% WEB!!? - in Player Features and Ideas Discussion [original thread]
Michael Harari wrote: Anyway, the problem with 90% webs is that the bonus making them is an outright lie. The way the bonus is written, 90% webs should be 50% stronger than 60% webs. This isnt true. 90% webs are either 300% stronger than 60% w...
- by NaK'Lin - at 2013.12.05 05:35:00
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87. Ship test fitting - in Player Features and Ideas Discussion [original thread]
Kirimeena D'Zbrkesbris wrote: Seranova Farreach wrote: if you have a spesific fit saved you should beable to highlight the fit in saved fits and "buy now" and you can select "station" "system" or 1+ jumps away.. like how we can set up our bu...
- by NaK'Lin - at 2013.12.05 05:17:00
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88. Request for Balance in Market PVP - in Player Features and Ideas Discussion [original thread]
+1
- by NaK'Lin - at 2013.12.05 05:07:00
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89. What if neutrals that hit a FW plex got limited engagement timers? - in Player Features and Ideas Discussion [original thread]
Bienator II wrote: so what? now he has a flag. A curious noob with a limited engagement timer. Where is the problem? He learned something new Yip, and now poor little noob wanders back into hisec, and because he is a noob didn't realize he'd ...
- by NaK'Lin - at 2013.12.05 04:43:00
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90. What if neutrals that hit a FW plex got limited engagement timers? - in Player Features and Ideas Discussion [original thread]
Bienator II wrote: Dr Sraggles wrote: I *pay* for the privilege of pvp. I don't see why those who are *paid* to do so should complain. it has nothing to do with payment. Its just that it doesn't make sense. You should not become an outlaw...
- by NaK'Lin - at 2013.12.05 04:01:00
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91. Sticky:[Rubicon 1.1] Sisters of EVE Battleship - in Player Features and Ideas Discussion [original thread]
Rain6637 wrote: 2? just 2? *runs and renews isBoxer while changing skillqueues on all toons.... not You're still better off with multiboxing rattlers.
- by NaK'Lin - at 2013.12.04 05:09:00
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92. DED complex runners completely safe - redesign mechanic - in Player Features and Ideas Discussion [original thread]
i CBA to read the whole thread as it's going to be full of QQ, but to the OP: NO and -1 Noone enjoys an easy gank more than the united did in Rancer, but still; just NO. You don't ALWAYS land within 2000 of the beacon after an accel gate, so you...
- by NaK'Lin - at 2013.12.04 05:05:00
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93. What if neutrals that hit a FW plex got limited engagement timers? - in Player Features and Ideas Discussion [original thread]
Lord X3n0s Aeon wrote: Quote: If only you would be sitting right on the beacon where I land when I warp in. Oh but I am, I'm usually brawler fit and ready to light you up. What neutrals do: Warp in in something kitey, burn out of range...
- by NaK'Lin - at 2013.12.04 04:13:00
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94. What if neutrals that hit a FW plex got limited engagement timers? - in Player Features and Ideas Discussion [original thread]
Lord X3n0s Aeon wrote: Thirtythousand wrote: Anyone arguing the opposite are most likely using the delay in being fired on to their advantage and are trying to keep that advantage at all costs. FW Pilots risk being easy targets by sitting ...
- by NaK'Lin - at 2013.12.04 03:48:00
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95. What if neutrals that hit a FW plex got limited engagement timers? - in Player Features and Ideas Discussion [original thread]
Lord X3n0s Aeon wrote: Sura Sadiva wrote: I don't see why this is an issue. FW is low sec activity, low sec standard and rules apply. If a neutral shoot you first he got flagged, if a militia agress a neutral first he got flagged. It's eve...
- by NaK'Lin - at 2013.12.04 03:46:00
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96. Promoting Multi Account Gameplay - in Player Features and Ideas Discussion [original thread]
Zan Shiro wrote: LaurencecC DiNardo wrote: -Modules that only can be used on the alt account to benefit or boost the main because of having multiple accounts. -Having multiple characters in a same fleet on the same grid will provide you wit...
- by NaK'Lin - at 2013.12.04 03:30:00
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97. visual cool downs - in Player Features and Ideas Discussion [original thread]
+1 Finally a decent suggestion in these parts of the forums that would potentially lead to smoother / better / less random gameplay.
- by NaK'Lin - at 2013.12.04 03:06:00
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98. Promoting Multi Account Gameplay - in Player Features and Ideas Discussion [original thread]
I run multiple accounts on 4 screens just fine. And all the other suggestions, just no. -1 You don't need to give people an advantage just because they have more than one account. that alone is an advantage already. I have too many accounts for ...
- by NaK'Lin - at 2013.12.04 02:48:00
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99. EVE Budgeting Improvements - in Player Features and Ideas Discussion [original thread]
Veni Scorpio wrote: I talked to my friend and he explained that a lot of money-managing features would be kind of dumb, due to easy-manipulation. However, I would like to be able to create a bank account, so to speak, that could serve as a sort...
- by NaK'Lin - at 2013.12.04 02:42:00
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100. What if neutrals that hit a FW plex got limited engagement timers? - in Player Features and Ideas Discussion [original thread]
Aaaaaah, Naomi and [ insert random TEST that lost his home and sees his wittle sec status go down from perfect nullsec 5.0 ] OP. Please, please, HTFU. If a pirate comes into your plex, then there's no discussion. If a guy from an opposing factio...
- by NaK'Lin - at 2013.12.04 02:30:00
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