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21. New Freighter - in Ships and Modules [original thread]
Alphaphi wrote: hmmm... are you trying to say that the orca is on par with a industrial in speeds? let me see Orca, all skills at 5, with nomads and evasive manoeuvring implant: Speed 62m/sec, 25.7 sec align. ... my beloved fenrir, with no...
- by Nagnor - at 2013.05.07 16:51:00
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22. Faction Sentry VS Tech 2 sentry VS Drone Interfacing 5 - in Skill Discussions [original thread]
I think you are better of training Drone Interfacing V first. This is why: You indicated already to fight within Optimal Range of the Sentries so the Optimal Range of the T2 is hardly relevant The base Damage Modifier of Faction and T2 are ...
- by Nagnor - at 2013.05.07 15:51:00
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23. Useless GILA & scout drones - in Ships and Modules [original thread]
Hakaimono wrote: ... Why should they make heavies viable for pve? I dont see why they need to cater to pve. Sentries are doing the job well enough. If the heavies could actually take some damage, you could use them to kill cruisers and BSs w...
- by Nagnor - at 2013.05.03 22:44:00
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24. Useless GILA & scout drones - in Ships and Modules [original thread]
sabre906 wrote: Anatolyevich RUSSIAN wrote: Ok. After all the updates they made, what's the use for that setup of gila with heavy drones onboard? Obviously it's not handy any longer against NPC and there is no advantage in high drones' damag...
- by Nagnor - at 2013.05.03 22:35:00
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25. Possible upgrade from dominix to rattlesnake ? - in Ships and Modules [original thread]
Adiaforos Anousios wrote: So the main conclusion is that both Rattlesnake and Navy are not that Great upgrades . Then what would be a strong upgrade for a sentry drone pliot ? or there is not a ''clear'' upgrade for such pilot ? Always concer...
- by Nagnor - at 2013.05.03 15:37:00
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26. SP game breaking for new players. Please take your time to read this CCP. - in Skill Discussions [original thread]
Indigo Balmora wrote: As a new player who doesn't have vast game knowledge and experience to make up for the lack of skillpoints, my options for making isk and getting new ships are: have my corp hold my hand, or have my friends hold my hand....
- by Nagnor - at 2013.05.02 10:34:00
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27. Change to Turret Specializations - in Skill Discussions [original thread]
Chris Winter wrote: ... Then either: - Combine the missile non-specialization skills the same way gunnery currently works - Add a support skill to prereqs for missile specialization ... Make sense? I absolutely agree. The missile skill tr...
- by Nagnor - at 2013.05.02 09:11:00
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28. Change to Turret Specializations - in Skill Discussions [original thread]
Chris Winter wrote: .... You have put a lot of work in your post. Unfortunately you go wrong on numerous important aspects here: 1) Key is specialization/focus. When you are talking about multiple specializations, you are missing the po...
- by Nagnor - at 2013.05.02 00:17:00
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29. Change to Turret Specializations - in Skill Discussions [original thread]
Tau Cabalander wrote: Nagnor wrote: Does anybody know if/when CCP is going to change the skill structures for the Turret Specializations? Never heard of such a comment from CCP. CCP has commented that missiles and turrets are different, as...
- by Nagnor - at 2013.05.01 19:39:00
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30. Change to Turret Specializations - in Skill Discussions [original thread]
I've seen multiple references to this topic regarding long, unnecessary, illogical specialization trees, but the ones below were easy to find: CCP Ytterbium in in the dev blog THE GREAT SHIP SKILL CHANGES OF SUMMER 2013 : CCP Ytterbium wrote: ...
- by Nagnor - at 2013.05.01 19:02:00
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31. Change to Turret Specializations - in Skill Discussions [original thread]
Does anybody know if/when CCP is going to change the skill structures for the Turret Specializations? I fly mostly BC and BS. With low(ish) skills I'm currently using Meta 4 weapons. I looked into Large T2 weapons, but the skill structure for Tur...
- by Nagnor - at 2013.05.01 10:34:00
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32. deadline for summer patch skills? - in Skill Discussions [original thread]
The summer expansion is scheduled for 4th of June. Since they usually take an extended down time (11:00 -13:00? GMT) you should be safe with a 26 hours buffer
- by Nagnor - at 2013.05.01 09:54:00
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33. Feedback on L4 MIssion (Amarr) called "Postmodern Primitives" - in Missions & Complexes [original thread]
Apparently there is no relationship between the mission type you ran before the storyline mission and that of the actual storyline mission. You got the reverse of what most mission runners are experiencing: boring Distribution missions leading...
- by Nagnor - at 2013.04.28 09:52:00
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34. How could I increase my ISK / hour? (Gurista Space) - in Missions & Complexes [original thread]
You have a lot of mods for resist, which suffer from stacking penalties and only 1 for (passive) shield regen. Since you didn't go full T2, I assume low(ish) SP. Active Shield tanking is out of the question due to low cap, but 3 Med Core Defense ...
- by Nagnor - at 2013.04.27 23:57:00
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35. Sticky:PvE little things - in Missions & Complexes [original thread]
- Fix the COSMOS missions. The ones for Amarr/in Araz constellation are reasonably good. Numerous missions for the other factions are broken, don't have a good story, chaining unclear/vague (especially compared to those of Amarr: there the complet...
- by Nagnor - at 2013.04.27 22:42:00
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36. Jeremy Tacs - "Concord Agent 54 , where are you ?" Part Deux . . . . - in Missions & Complexes [original thread]
This is total BS!! CCP is asking for true EVE stories of the last decade. With Jeremy Tacs they have one: player who sufferd from a rare muscular or nervous system disorder, spending his last years helping other players in/around Mandoo. After he...
- by Nagnor - at 2013.04.26 17:34:00
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37. Sticky:Dev Blog: Client modification, the EULA and you - in EVE Information Portal [original thread]
seth Hendar wrote: None ofthe Above wrote: seth Hendar wrote: Lallante wrote: seth Hendar wrote: as a RL lawyer, you should be aware that this is dependent of the countrys, and in france, if CCP ban someone with no reason, said pers...
- by Nagnor - at 2013.04.19 09:50:00
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38. Sticky:Dev Blog: Client modification, the EULA and you - in EVE Information Portal [original thread]
Ranger 1 wrote: JT FrickinKirk wrote: This is lame policy, with an even lamer execution. "X" will get you banned, but only if you do "Y" too...probably How is this anything other than the option to go on a power trip? It basically gives CC...
- by Nagnor - at 2013.04.19 02:49:00
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39. Improving the Inventory UI - What matters the most? - in Player Features and Ideas Discussion [original thread]
I'm currently using containers to keep Inventories clean by grouping items. Unfortunately this break/blocks a lot of operations: eg. package, reprocess, manufacture, inventing, ME/PE Research, copy and sell. Even for refining the solution ("Move t...
- by Nagnor - at 2013.04.18 23:05:00
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40. "Transaction history" button - in Player Features and Ideas Discussion [original thread]
ShahFluffers wrote: Not if an item is repackaged. In that state an item is nothing more than a number in a database (it doesn't even have an individual ID). All info on where it came from or who owned it are not recorded. OP is not asking fo...
- by Nagnor - at 2013.04.18 22:25:00
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