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381. Sub-system targeting - in Assembly Hall [original thread]
While we're all referencing other games... So there was this game called Empire at War and the absolute greatest damned tricks to pull were either sending in a load of bombers after station shield generators or using hero unit Red Wing with the "...
- by NanDe YaNen - at 2008.07.31 21:22:00
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382. New Dev Blog: Eve Fanfest 2008 PvP Tournament! - in EVE Information Portal [original thread]
Are there going to be bookmarks/gang warps to the roids?
- by NanDe YaNen - at 2008.07.31 19:22:00
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383. EW Drone - Decoy - in Player Features and Ideas Discussion [original thread]
Would act very much in the same manner as a sensor res deduction, albeit depending on the player selecting the wrong door. Big problems with effectiveness for combat would be once target sees you shooting/jamming and drones....flocking. Would be...
- by NanDe YaNen - at 2008.07.31 03:48:00
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384. Sub-system targeting - in Assembly Hall [original thread]
Edited by: NanDe YaNen on 31/07/2008 03:15:00 Now it's good =D Targeting of subsystems could be implemented in the targeting menu as a drop-down option that falls off the side of the right-click menu. Also as a drop-down from the target ...
- by NanDe YaNen - at 2008.07.31 03:03:00
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385. Changing ammo sizes for dual guns - in Player Features and Ideas Discussion [original thread]
Motion to give anyone who wants this changed more sizes of ammo, but require them to play a mini-game where they manually load every round into the gun. This way they can fit two guns with different sized rounds and experience the thrill of shuffl...
- by NanDe YaNen - at 2008.07.30 04:54:00
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386. [Issue] Turn titans into mobile stations; remove doomsday - in Assembly Hall [original thread]
Load balancing techniques would make the capability to move pilots around trivial. It shouldn't be hard anyway. Pilot docks at Titan, throw pilot into list, Titan cyno's out, tell all pilots on list to session change. Done. I know Bane said he t...
- by NanDe YaNen - at 2008.07.29 20:16:00
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387. WTF, this is absurd - in Player Features and Ideas Discussion [original thread]
I have to go try that out
- by NanDe YaNen - at 2008.07.29 19:53:00
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388. Make Webifiers relative to mass - in Player Features and Ideas Discussion [original thread]
Gawd I just bot this 160m Hyperion and I'm having to f#%!$#% deal with these..these nano ***s and their little T1 cruiser ships. Gawd I just wanted to get a bigger ship so I could win all the time. GAAAAWD why are webbers only 90% slowdown alread...
- by NanDe YaNen - at 2008.07.29 19:30:00
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389. [CSM Discussion] + Story / Removing Local - Eve Gameplay Opinions? - in EVE General Discussion [original thread]
local = no suspense kill local, give us scanning tools. make flying around in space meaningful. let us use the entire system for combat instead of just gates/moons/stations.
- by NanDe YaNen - at 2008.07.29 19:22:00
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390. [new ship] Infiltrator (T2 BC command ship analog) - in Player Features and Ideas Discussion [original thread]
*Bump* Focused first-strike design.
- by NanDe YaNen - at 2008.07.29 02:23:00
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391. [Issue] Turn titans into mobile stations; remove doomsday - in Assembly Hall [original thread]
We have enough anti-frigate platforms already. How about a frigate launching platform instead
- by NanDe YaNen - at 2008.07.28 19:51:00
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392. Stasis Webifiers: Problem and Solution - in Test Server Feedback [original thread]
I support OP 100% After I wrote all this for another thread I opened, I realized his solution is amazingly well thought out. Only thing I don't agree with are the ranges. They are longer than they need to be to serve their intended purposes. Webs ...
- by NanDe YaNen - at 2008.07.28 18:51:00
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393. [Discussion] MWD/scram/AB/web Relationship -- Upcoming Changes - in Player Features and Ideas Discussion [original thread]
It was a pretty insensitive judgment. The Dev's are trying to do something with AB's and make PvP options more dynamic and meaningful. I was reading through the big thread on sized webs earlier. Pretty cool. Hard to really tell if eve...
- by NanDe YaNen - at 2008.07.28 18:32:00
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394. [Issue] Turn titans into mobile stations; remove doomsday - in Assembly Hall [original thread]
Originally by: Venkul Mul Originally by: LetsDoThis Originally by: LaVista Vista Originally by: NanDe YaNen It's all software. Anything is possible. Anyone who says different is just parroting off the favorite excus...
- by NanDe YaNen - at 2008.07.27 21:53:00
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395. [Issue] People involved in RP brothels should not represent us to ccp - in Assembly Hall [original thread]
Space Circus for the win. I wholeheartedly support carnies and the entertainment they provide. TBH you have to give Jade's RL avatar guy a break. He does stupid shit on the internet for entertainment, and then has the bad fortune to be required t...
- by NanDe YaNen - at 2008.07.27 20:23:00
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396. [Issue] People involved in RP brothels should not represent us to ccp - in Assembly Hall [original thread]
Support space whales
- by NanDe YaNen - at 2008.07.27 17:50:00
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397. [new ship] Infiltrator (T2 BC command ship analog) - in Player Features and Ideas Discussion [original thread]
Bump for awesomeness. Shoot it down or give your seal.
- by NanDe YaNen - at 2008.07.27 17:06:00
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398. [Issue] Turn titans into mobile stations; remove doomsday - in Assembly Hall [original thread]
Originally by: LaVista Vista Vista No. The eve cluster is NOT designed for parallel computing. The nodes are connected with gigabit ethernet, or something like that. They are working on implementing infiniband. I'm running for CSM n...
- by NanDe YaNen - at 2008.07.27 17:02:00
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399. [issue] The feasibility of destructible player-built outposts in Eve - in Assembly Hall [original thread]
For destructible, mobile outposts. Solves a lot of problems that each one would bring by itself.
- by NanDe YaNen - at 2008.07.27 16:42:00
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400. [Issue] Turn titans into mobile stations; remove doomsday - in Assembly Hall [original thread]
Originally by: LaVista Vista Edited by: LaVista Vista on 27/07/2008 08:49:44 Quote: If you know anything about code, then you'll know that objects can contain other objects through pointers. When you do it this way, nothing need ...
- by NanDe YaNen - at 2008.07.27 16:32:00
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