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1. Increasing the complexity of mining ? - in Science and Industry [original thread]
Any mini game repeated enough times becomes a pain in the A. especially when you play said mini game for the result it gives you and not because you want to play the mini game. I'm looking at you Mass Effect 1 & 2 (only 2 games that I have pe...
- by Naschen - at 2012.04.14 07:01:00
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2. Refining and Taxes - in Science and Industry [original thread]
POSes, 0.0 outposts... very crappy NPC stations in high sec yes there are pitfalls for people not paying attention to the details
- by Naschen - at 2011.09.09 08:00:00
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3. Scanner probe interface...GRRRR!! - in Science and Industry [original thread]
some below some above, can't say I've ever had that happen, but then my default scanning layout for probing is a flat cross. ( I change to a pyramid shape to get the final few percent on harder sigs but by then I'm right on top of it anyway) as f...
- by Naschen - at 2010.04.22 08:12:00
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4. Scanner probe interface...GRRRR!! - in Science and Industry [original thread]
probes above the level of the sun in the system? look down are the probes below? look up ------ Lead me not into temptation... I can find it myself
- by Naschen - at 2010.04.22 07:14:00
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5. Simple/Complex reactors problem-this cant be right?? - in Science and Industry [original thread]
you are reading it wrong, that 1m3 is where you put the reaction you brought of the market want the simple/complex reactor todo. the materials get fed into the reactor from input silos and go into an output silo, you don't feed the material into ...
- by Naschen - at 2010.01.24 09:34:00
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6. How do you survive in nullsec - in Science and Industry [original thread]
Originally by: ThrashPower Originally by: Hauling Hal Originally by: Gritchee As a solo miner with 2 alts I usually make around 500mil a week mining in highsec. I was wondering if it was worth it to join a 0.0 corp and mine...
- by Naschen - at 2010.01.17 06:05:00
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7. Mining Ops - Dividing Profits - in Science and Industry [original thread]
to the OP... why the hell are you including *rank* in that list of factors? rank in the corp should not matter at all to what your share is. my own view on mining ops is, if it's an actual corp op? it all goes to the corp so it can reach it's goa...
- by Naschen - at 2009.11.28 06:08:00
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8. Help with 0.0 sec Mining/Manufacturing POS - in Science and Industry [original thread]
I would suggest reading this thread for ideas on fits etc. http://www.eveonline.com/ingameboard.asp?a=topic&threadID=817184 just beware your not trying to do to many things at the one POS... as I'm pretty sure that doesn't work all that well. ...
- by Naschen - at 2009.08.15 12:14:00
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9. Who can use POS structures? - in Science and Industry [original thread]
Originally by: ingenting Originally by: Blackfyre 001 Thanks for the reply but I am not sure I understand the answer fully. It sounds like you are saying that someone has to have corp roles to use things. Is this correct? Because t...
- by Naschen - at 2009.08.15 11:27:00
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10. Who can use POS structures? - in Science and Industry [original thread]
A guide to POS labs the above link explains who can and can't use labs at a pos, and what you need to do to give them access. but having the shield password will only get them inside the shield. ------ Lead me not into temptation... I can find ...
- by Naschen - at 2009.08.14 21:26:00
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11. Industrial Warehouse 1.0 - First Release (Software) - in Science and Industry [original thread]
Originally by: Psianna Archeia Hmm, in that case I guess I could do one of two things: put the market price *inside* the blueprint area, or just move the current market Price over near the blueprint area so at least some correlation is d...
- by Naschen - at 2009.08.14 21:03:00
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12. Industrial Warehouse 1.0 - First Release (Software) - in Science and Industry [original thread]
looks like a nice little app. I have one suggestion for you. ( well I do have more but lets try to keep it simple ) when the user enters a market price for a item, it should be saved to that blueprint, so that everytime the user goes back to th...
- by Naschen - at 2009.08.14 09:34:00
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