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121. Bombs - in Ships and Modules [original thread]
1) No, they are charges just like a missile 2) I don't remember exactly, but its a decent amount. Not enough that you can detonate more than 4ish bombs in one place though. 3) 15 seconds 4) Yes. At 1km/s (Total of 15kms) 5) I don't believe so, but...
- by Naviset - at 2007.12.02 04:40:00
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122. Rigging a Comorant - worth it? - in Ships and Modules [original thread]
Edited by: Naviset on 01/12/2007 23:54:45 Originally by: Sarethor Preface: I'm trying to get back into Eve after a long hiatus and actually understand the game better. I'm historically a theorycrafter but never applied that here becaus...
- by Naviset - at 2007.12.01 23:54:00
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123. Nano-Ships still exist? - in Ships and Modules [original thread]
Originally by: Tyzzara What a whine-ass thread. Since when is everything in any type of normal world balanced? The last time I took a stroll through this reality called life, nothing is fairly balanced. We all do what we have to do to ta...
- by Naviset - at 2007.12.01 22:58:00
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124. What's the best fitting for a Rupture - in Ships and Modules [original thread]
Originally by: Jupiter Sun Originally by: Naviset Edited by: Naviset on 01/12/2007 22:02:09 Originally by: Kashre On my rupture I have the following : 3 250mm Compressed coils with uranium 2 A-3 launchers, used exclu...
- by Naviset - at 2007.12.01 22:16:00
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125. What's the best fitting for a Rupture - in Ships and Modules [original thread]
Edited by: Naviset on 01/12/2007 22:02:09 Originally by: Kashre On my rupture I have the following : 3 250mm Compressed coils with uranium 2 A-3 launchers, used exclusively for defender missiles 1 med shield booster 1 AB 1 reactor...
- by Naviset - at 2007.12.01 22:00:00
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126. Viable Amarr Ships (PvP) - in Ships and Modules [original thread]
Originally by: Zhecao Vai Edited by: Zhecao Vai on 01/12/2007 21:08:56 Coercer is probably the only really genuinely useful destroyer, and Heretic is fine. Also Guardian, and the Auguror is useful for PvPOS. Also it seems to me like t...
- by Naviset - at 2007.12.01 21:49:00
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127. Dedicated Salvage Ship should be Minmatar - in Ships and Modules [original thread]
Edited by: Naviset on 01/12/2007 20:49:02 Originally by: Layla Ashley doesn't trinity add salvage ships already? Marauder or something like that.... Marauders have decent slottage to salvage if you dont want to bring a salvage ship...
- by Naviset - at 2007.12.01 20:48:00
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128. the Myrm nerf is getting more worst on SISI actually - in Ships and Modules [original thread]
Originally by: Wu Jiun Drones continue to recharge their shields in bay just as they would if they were launched but with a constant recharge per time. Instant recharge is out of the window! Calling the myrmi a dead ship because of it is ...
- by Naviset - at 2007.12.01 12:04:00
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129. mega killing raven setup - in Ships and Modules [original thread]
Originally by: GruFF83 Edited by: GruFF83 on 01/12/2007 00:03:20 been testing on sisi and i cant seems to kill megas and domi's (although i dint destroy the drones). the last fight i had i got the domi to structure and he was still hit...
- by Naviset - at 2007.12.01 11:42:00
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130. Nano-Ships still exist? - in Ships and Modules [original thread]
Originally by: Semkhet Edited by: Semkhet on 01/12/2007 11:24:59 Originally by: Woolygimp I don't understand CCP and whether these mistakes are ineptude or ignorance. Why are Minmatar battleships, especially the Machariel, able...
- by Naviset - at 2007.12.01 11:28:00
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131. Scripts? - in Ships and Modules [original thread]
Originally by: Claude DuVall Originally by: Naviset Originally by: Claude DuVall Simple question.... what are these scrpts people keep reffering to? Thanks! Claude DuVall ````````````` These posts annoy me cause it'd ...
- by Naviset - at 2007.12.01 10:48:00
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132. Rorqual + mining drones? - in Ships and Modules [original thread]
So rat with it!
- by Naviset - at 2007.12.01 10:01:00
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133. Nano-Ships still exist? - in Ships and Modules [original thread]
Originally by: Satura If you dislike them that much you should set a personal goal, like: "One day i'll fly one of those things and zoom around killing people left and right!" Only to find out it's not that easy. heh, its not nearly a...
- by Naviset - at 2007.12.01 10:00:00
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134. Scripts? - in Ships and Modules [original thread]
Originally by: Claude DuVall Simple question.... what are these scrpts people keep reffering to? Thanks! Claude DuVall ````````````` These posts annoy me cause it'd take like 30 seconds of post reading to answer these "Whats happenin...
- by Naviset - at 2007.12.01 09:48:00
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135. Muninn for lvl 3? - in Ships and Modules [original thread]
Originally by: SonShadowCat Is a muninn( with mostly lvl 5 skills for gunnery, armor, cap, shield, drones) able to do lvl 3 caldari missions with relative ease? I want it mostly for fun when I don't feel like doing lvl 4 missions. I wo...
- by Naviset - at 2007.12.01 09:44:00
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136. Rohk long range fit? - in Ships and Modules [original thread]
Edited by: Naviset on 01/12/2007 09:44:56 Originally by: Bentula Edited by: Bentula on 01/12/2007 09:25:44 Originally by: Phoenicia Originally by: Bentula Originally by: Phoenicia stuff stuff Thats...
- by Naviset - at 2007.12.01 09:43:00
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137. Megathron Setup Help - in Ships and Modules [original thread]
Have to agree with the others... if you're not running level 4s, dont use a megathron, if you ARE using level 4s, please dont use that setup. >.<
- by Naviset - at 2007.12.01 09:05:00
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138. Myrmidion After patch? - in Ships and Modules [original thread]
Originally by: Jessica Fyers The Myrmidon? I'd say most definitely yes, even without guns: use your drones and leave the hislots for salvaging gear. No guns -> no ammo -> more room for loot/rics. 300dps will take a long time for ...
- by Naviset - at 2007.12.01 09:01:00
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139. Tracking comp nerf revoked? - in Ships and Modules [original thread]
Originally by: Xequecal Originally by: Naviset Point of note... The megathron outranges the Rokh... How? The rokh is the best sniper BS cause it doesnt need range scripts and it has a naturally long targetting range, plus a 6-5 slo...
- by Naviset - at 2007.12.01 03:40:00
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140. The best race - in Ships and Modules [original thread]
Originally by: Vanessa Vale Train minmatar, you'll be nerf proof because their ships are so crappy and bland if CCP nerfs any they'll be useless. The only reason they actually can manage to come on top is due to player skill. The reaso...
- by Naviset - at 2007.12.01 00:43:00
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