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1181. Reduce Damage - in Ships and Modules [original thread]
I have a Megathron, and had exatly the same probs, even with nearly all gunnery at lv4 and 5, 2 x tech II mid slot tracking cpus, and 2 tech II damage mods in lows I was struggling to kill one cruiser before being swamped by elite frigs and bs's, ...
- by Nebuli - at 2004.06.23 18:33:00
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1182. Megathron pilots unite! - in Ships and Modules [original thread]
I have to agree with the original post, right after the patch I went to a few belts, missed everything I shot at (all gunnery lv4 and 5) and had 2 x tech II tracking mods in the mids, 2 x damage in the lows, it was useless, I flew straight to empi...
- by Nebuli - at 2004.06.23 18:25:00
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1183. Shield boosting/hardening became invalid. - in Ships and Modules [original thread]
IMO they should just put it back the way it was before and be done with it, I can see it taking a further year of "balancing" just to offset the problems caused by cpr's, its insane. Learn to adapt they say, I am I say, why do you think my Meg...
- by Nebuli - at 2004.06.23 01:42:00
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1184. Post patch Raven setup - in Ships and Modules [original thread]
Well I've been hunting all morning, and heavy nos work great, I have no cap mods apart from an injecter, and I havnt had to use it once yet (apart from leaving sheild booster on last night ,DOH) the nos's seem to keap me going. I fight angels mos...
- by Nebuli - at 2004.06.21 15:40:00
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1185. Post patch Raven setup - in Ships and Modules [original thread]
Well I've been hunting all morning, and heavy nos work great, I have no cap mods apart from an injecter, and I havnt had to use it once yet (apart from leaving sheild booster on last night ,DOH) the nos's seem to keap me going. I fight angels mos...
- by Nebuli - at 2004.06.21 15:40:00
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1186. Post patch Raven setup - in Ships and Modules [original thread]
Well I'm not 100% sure on the amount of cruise used per BS, but I have 20 in each launcher, 6 launchers, and after a 2 BS spawn, with cruisers and frigs I would still have about 7 or 8 missiles left in each launcher afterwards, and generaly the ca...
- by Nebuli - at 2004.06.21 12:24:00
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1187. Post patch Raven setup - in Ships and Modules [original thread]
Edited by: Nebuli on 21/06/2004 12:19:32 Yes your right you can use torps, but not worth it imo on npc, on top of which the balistic controls give 7% damage to my cruise. Put it this way, my m8 has a raven set up like you guys with siege, I h...
- by Nebuli - at 2004.06.21 12:12:00
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1188. Fitting reqs on Cruise Launchers - in Ships and Modules [original thread]
Guy's your missing a trick here :) I bought a set of 6 for my raven just to see, I also bought 3 balistic controls. With a Siege launcher fitted on my raven with 2 balistic controls the difference in rof between that and a cruise launcher with 2...
- by Nebuli - at 2004.06.21 01:15:00
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1189. Playing with a Caracal set. - in Ships and Modules [original thread]
Not sure if it is something you would like to try, but a funny set up I found with caracal awhile back was, 5 x launchers, Tech II med sheild booster, Sheild boost amp, EM sheild hardner, Large cap battery, 2 x cpr With that you can run everythi...
- by Nebuli - at 2004.06.21 01:02:00
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1190. Post patch Raven setup - in Ships and Modules [original thread]
Edited by: Nebuli on 21/06/2004 00:47:47 Edited by: Nebuli on 21/06/2004 00:46:30 Well I'm suprised at the mention of cruise missile launchers "gimping" your damage output, I'm presuming you have read the rof and dismissed them, oh well yo...
- by Nebuli - at 2004.06.21 00:41:00
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1191. The worse decisions to date? - in Test Server Feedback [original thread]
Put it this was Grey m8, some NPC's have 100% resistance now, yes you did hear that correctly, I no it is EXTREMELY hard to grasp, even for an extremely inteligent person, so I will say it again, some rats now have 100% resistense to certain damag...
- by Nebuli - at 2004.06.18 11:09:00
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1192. The worse decisions to date? - in Test Server Feedback [original thread]
Edited by: Nebuli on 17/06/2004 12:03:01 Large turrets now completely useless, why? I just cant understand, no matter how many times I try and figure it out, it just makes no sense. People have claimed it makes things "more realistic" ,rubbi...
- by Nebuli - at 2004.06.17 11:50:00
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1193. Are railguns the only turrets that are nerfed? - in Ships and Modules [original thread]
This makes me laugh, ok then, by your reasoning a BS sized gun should hit BS's only, that would be great if they could actualy hit another BS, as it stands even at optimum range, with 2 x tracking cpus and good skills, you still miss more than you...
- by Nebuli - at 2004.06.17 11:41:00
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1194. All this talk of Battleships...... - in EVE General Discussion [original thread]
Aimed at vance... The day that a BS needs frigates and cruisers to escort it everywhere is the day BS's will die, not the day they have it right, if a bs needs 3 or 4 frigs to stay alive, why bother using a bs in the first place?? OK the enemy w...
- by Nebuli - at 2004.06.17 11:22:00
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1195. All this talk of Battleships...... - in EVE General Discussion [original thread]
The day that a BS needs frigates and cruisers to escort it everywhere is the day BS's will die, not the day they have it right, if a bs needs 3 or 4 frigs to stay alive, why bother using a bs in the first place?? OK the enemy will have BS's you s...
- by Nebuli - at 2004.06.17 11:20:00
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1196. I like castor - in Test Server Feedback [original thread]
Edited by: Nebuli on 17/06/2004 10:56:51 TBH I dont see anything to be ahppey about, what is there new that is so awesome? All I can see is, large turrets made worthless, new beach balls introduced, constant crashes, a powergrif upgrade on my...
- by Nebuli - at 2004.06.17 10:50:00
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1197. Projectiles nerf is killing me - in Test Server Feedback [original thread]
OK, OK, you guys win, lets try and make EVE realistic, which would suggest like real life as we no it now, fair enough. Batlle ships in the REAL world will shoot frigates, cruisers, battleships etc with there main guns. Tanks can turn there turr...
- by Nebuli - at 2004.06.16 15:38:00
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1198. Tempest's rendered usless by new patch - in Test Server Feedback [original thread]
Tar Om, brilliant post, I have been trying to say the same since the changes were first mentioned, months ago,people are quoting REALISM when they in fact DO NOT NO what is real NOW in this day and age. Battle ships NOW will shoot cruisers AND fr...
- by Nebuli - at 2004.06.16 15:26:00
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1199. You are making fun of us... - in Test Server Feedback [original thread]
I can relate to the ship loss thing, I came very close to losing a megathron in 0.0, game drops while I'm fighting rats, I log back on awhile later to find my ship with 0% armour and 4.4% hull, the game then proceeded to warp me straight back into...
- by Nebuli - at 2004.06.15 21:13:00
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1200. Projectiles nerf is killing me - in Test Server Feedback [original thread]
OMG you people, "realism" flying around in space ships, firing lazers at each other, and people quote realism, ok here realistic, tracking wouldnt matter with a lazer, it would be more or less instant hit, no travel time, so tracking wouldnt mean ...
- by Nebuli - at 2004.06.15 21:04:00
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