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1. Sticky:[December] Tech Two Logistics Frigates - in Player Features and Ideas Discussion [original thread]
Mm, time to hunt for Kirin then! I always been slacking off to get the amor and weapons, but now I have a reason to! Oh wait ... wrong game ... I mean... I can't wait to fly it! :D
- by NeoShocker - at 2015.12.01 11:00:46
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2. Sticky:[Scylla] Skynet - Removing fighter assist for carriers - in Player Features and Ideas Discussion [original thread]
For fighter assist, rather than removing as whole, maybe set it only to work for specific class of ships? Like only battlecruiser ships and above? And I'd like to keep the fighters being able to warp.
- by NeoShocker - at 2015.02.27 23:11:41
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3. Separate DSCAN & Exploration Windows - in Player Features and Ideas Discussion [original thread]
I whole heartedly support this!
- by NeoShocker - at 2013.09.24 16:52:00
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4. [Odyssey 1.1] Command Ships - in Player Features and Ideas Discussion [original thread]
Well, as a pilot that loves commandships, with CS V, max leadership skills (including mining ones). Took a good look. I'm struggling to find out the difference between a field and fleet commandship type because both have same amount of fleet bonus...
- by NeoShocker - at 2013.08.02 07:17:00
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5. Sticky:[Odyssey 1.1] Skill group name changes - in Player Features and Ideas Discussion [original thread]
Yeah, I agree with the skill group to undergo some naming changes. Armor, ok. Electronic System, I disagree. Should separate between electronic and Electronic warfare. Electronic should be all CPU reducing related skills and cloaking device for ...
- by NeoShocker - at 2013.07.09 10:28:00
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6. Sticky:[Odyssey] Attack Battlecruiser balance pass - in Player Features and Ideas Discussion [original thread]
Ya know, when I saw the mass, it doesn't make sense. I thought it was common sense that the following races have: minmatar ships have the best speed, lowest mass, best locking speed, worst sensor str and lock range of all races, balances of slot...
- by NeoShocker - at 2013.05.08 02:20:00
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7. Alliance Bookmarks (Annoyed from Canning Bookmarks) - in Player Features and Ideas Discussion [original thread]
+1 I approve of this idea. This will reduce some server load and less bookmarks for each pilot!
- by NeoShocker - at 2013.01.22 21:28:00
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8. Alliance Medals - in Player Features and Ideas Discussion [original thread]
sabre906 wrote: Medals... they're like kb stats, to be admired by yourself, no one else gives a damn. There are other things to devote devs' time on. Well, yes, but this is one to improve Eve. You'd be surprised most people won't mind (in f...
- by NeoShocker - at 2013.01.22 08:08:00
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9. Alliance Medals - in Player Features and Ideas Discussion [original thread]
Its time to have alliance medals. Corp Medals is alright, but its pretty underwhelming. By having alliance medals, it has much higher impact and is much more rewarding compared to a corp issued ones. Was thinking up few ideas to improve alliance ...
- by NeoShocker - at 2013.01.22 00:51:00
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10. POCO taxes - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: You could always just set 2.5%, surely? Yes, I did thought of doing that, but I'm just throwing out an idea, ya know?
- by NeoShocker - at 2012.12.02 22:49:00
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11. POCO taxes - in Player Features and Ideas Discussion [original thread]
I am suggesting the idea for seperate taxes on the import and export for the POCOs. Reason being is that I just want flat 5% tax, but then if you do import and export, you're doing 10% total. So ideally it'd be nice to have 0% tax import and 5% t...
- by NeoShocker - at 2012.12.02 22:13:00
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12. Requesting a return of a feature (Steam) - in Player Features and Ideas Discussion [original thread]
I try to bring people into Eve. Either directly or in-directly. So I let steam do the talking for me. Quote: NeoShocker is now playing Eve-Online: Inferno It logs my hours since its part of "steam" that I have bought when it was 5 bu...
- by NeoShocker - at 2012.09.19 16:03:00
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13. PoS or Station add-on System Wide Decloaker. - in Player Features and Ideas Discussion [original thread]
Whether it is for disrupting ratting, cloaking stealth bombers on the enterance of 0.0 gates, whatever it is. Its been a very long time, and its generally accepted as part of the tactics (psycological too) against the enemy's home/forward base. I...
- by NeoShocker - at 2012.06.08 01:54:00
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14. Tablet friendly forums/EVE Gate - in Player Features and Ideas Discussion [original thread]
Can we please have a tablet friendly EVE Gate? Most importantly for the mails! Bit of "lag" input, plus I can't really "highlight" the text, especially when I want to link to a site. Especially when scrolling to read the forums, there is some "hop...
- by NeoShocker - at 2012.06.01 17:02:00
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15. Skillpoint suggestion to help retain customer loyalty. - in Player Features and Ideas Discussion [original thread]
Edited by: NeoShocker on 12/06/2011 04:09:25 Originally by: Lady Spank Make skillpoints reduce over time for unsubbed accounts. This solves the problem of people unsubscribing because of the lack of fixes or improvements to the game. ...
- by NeoShocker - at 2011.06.12 04:08:00
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16. Ablative armor - in Player Features and Ideas Discussion [original thread]
Combat armor/shield reinforcement (or some cool name) technology book. rank 14 or 15 Capitals and Super capitals can use it. Personally, I think only Tier I carriers can use it. Thought about dreads, but think not, unless CCP adds one more high s...
- by NeoShocker - at 2011.04.04 15:48:00
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17. CommandShips Vs. Tech III CommandShips - in Player Features and Ideas Discussion [original thread]
I can't help but feel so inferior when using commandships (able to fly vulture, damnation, and claymore). I have all Tengu Subs V and CS V, few minmatar subs to IV. Sure T3 are higher tier than CS, but CS is one class type alone while T3 can be se...
- by NeoShocker - at 2010.10.16 09:05:00
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18. early warning for account about to expire - in Player Features and Ideas Discussion [original thread]
Edited by: NeoShocker on 17/08/2009 04:48:05 /Signed. This happened to me some time ago. I was playing a day earlier, then next day, only to meet "your account is disabled" or whatever when logging in. A notice in advance by few days will be g...
- by NeoShocker - at 2009.08.17 04:47:00
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19. Additional attribute change idea - in Player Features and Ideas Discussion [original thread]
Well, I don't mind a year long to re-assign once more, but I would like to propose an additional feature. Basically the current system stays. After the first 6 months passed since changing attributes, you can revert the attributes the way it origi...
- by NeoShocker - at 2009.03.07 09:54:00
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