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1. Sticky:Dev blog: Introducing Upwell Refineries - in EVE Information Portal [original thread]
The Idea for "mining ledger" sounds like far too much automated intel for big blocks. Where is the commitment to deliberately allowing scamming, stealing and other shenanigans? Making it possible for dishonest miners and/or mining coordinators ...
- by Nerriana - at 2017.03.23 04:53:37
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2. Sticky:Dev blog: Introducing Upwell Refineries - in EVE Information Portal [original thread]
Emmy Mnemonic wrote: This clearly opens up for completely new gameplay. And EVE just got a tad bit more complex (is that even possible!?) One thought; Ore-fields will "explode" in vicinity of a Refinery citdadel, so that mining fleets can be "...
- by Nerriana - at 2017.03.22 16:44:56
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3. Sticky:Language Chat Channel Consolidation With Oceanus - in EVE General Discussion [original thread]
This is a bad idea. EvE is a global game (aside Chinese server, but that's another political matter) with international audience. While nearly all players have some command of one of the officially-sanctioned languages, there are many, many play...
- by Nerriana - at 2014.09.24 15:45:00
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4. Sticky:Pre-CSM Summit Nullsec and Sov Thread - in Player Features and Ideas Discussion [original thread]
baltec1 wrote: Azami Nevinyrall wrote: Nerriana wrote: Here are couple ideas about Agents on Player Owned Stations: As CONCORD (and pirates) are neutral, so are the agents. Agent-bearing station must be open and accessible to everyo...
- by Nerriana - at 2014.09.15 09:53:00
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5. Sticky:Pre-CSM Summit Nullsec and Sov Thread - in Player Features and Ideas Discussion [original thread]
baltec1 wrote: Azami Nevinyrall wrote: You completely missed my point, let me explain again... If CCP puts Agents in Player Owned Stations, you are preventing most of the playerbase from accessing them! If it's not balanced properly with...
- by Nerriana - at 2014.09.14 14:16:00
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6. Sticky:Pre-CSM Summit Nullsec and Sov Thread - in Player Features and Ideas Discussion [original thread]
Adrie Atticus wrote: So having to grind 5 timers which can span up to 120 hours in total + fighting time is not long enough and should be made longer? The scope of offensive warfare is something you have never clearly experienced, having to ...
- by Nerriana - at 2014.09.14 11:50:00
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7. Sticky:Pre-CSM Summit Nullsec and Sov Thread - in Player Features and Ideas Discussion [original thread]
Juliandelphki wrote: If you want to fix null sec then follow my earlier post. But it's very simple. These major blocs that own 50% of the null sec sov need to go. They squeeze out the little guys. To fix this set up a "Tiered" system of sov co...
- by Nerriana - at 2014.09.14 11:40:00
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8. Sticky:Pre-CSM Summit Nullsec and Sov Thread - in Player Features and Ideas Discussion [original thread]
Adrie Atticus wrote: Speedkermit Damo wrote: Taconia wrote: Be very careful CCP. If you break null, I will leave game. Burn Jita will be a tea party. Solve your problems. I remember how you fixed drone regions. You merely took things away...
- by Nerriana - at 2014.09.14 11:34:00
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9. Sticky:Pre-CSM Summit Nullsec and Sov Thread - in Player Features and Ideas Discussion [original thread]
Azami Nevinyrall wrote: If CCP is to listen to anything I have to say it should be these 2 ideas... Destructible Stations... "Everything to moved to your local NPC station"... I can only imagine the fart the server would produce. Moving al...
- by Nerriana - at 2014.09.14 10:53:00
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10. Summer Patch nerfs T2 BPOs? - in Science and Industry [original thread]
HeXxploiT wrote: Gilbaron wrote: if i had a T2 BPO i would build in a nullsec outpost. moving T2 BPOs through nullsec is much safer than moving them through high :) Apparently you've never experienced a good nullsec gatecamp with cans and...
- by Nerriana - at 2014.05.03 15:19:00
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11. Sticky:[Rubicon] Interdictor Rebalance - in Player Features and Ideas Discussion [original thread]
CCP Fozzie wrote: OP now updated with version 2. Much better. Thank you, Fozzie, for listening to the players. Eris' 2 midslots and Flycatcher's 1 lowslot are still kinda LOL, though. Gonna still fly Heretic or Sabre, looks like...
- by Nerriana - at 2013.10.28 15:40:00
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12. Sticky:[Rubicon] Interdictor Rebalance - in Player Features and Ideas Discussion [original thread]
Few comments on proposed changes: *Split weapon bonus on Eris? Bad idea Make it 6/6 as has been proposed here or preferably just focus on blasters. 2 midslots is kinda LOL: You want minimum of 1) prop mod, 2) Scram, 3) Web for interceptor ...
- by Nerriana - at 2013.10.16 17:16:00
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13. Would you like to recommend your best Science Fiction book, movie, or TV epis... - in EVE Fiction [original thread]
Iain M. Banks' Culture -series is absolutely recommended, as someone mentioned earlier. Hannu Rajaniemi has also put out couple absolute recommendations: The Quantum Thief and The Fractal Prince . Athelas Loraiel wrote: Why don't you CCP ...
- by Nerriana - at 2013.09.22 15:35:00
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14. CCP Games Announces Former Electronic Arts Executive Sean Decker as Senior Vice ... - in EVE General Discussion [original thread]
Bob Blunts wrote: Hey Sean, Welcome to the community. I'm going to reserve my judgement on you until I see what you're up to here. Couple of quick things though: 1. EvE is LITERALLY the last bastion of intelligent gameplay on the MMO market....
- by Nerriana - at 2013.07.06 19:29:00
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15. Sticky:[Odyssey] X-L Weapons Balance - in Player Features and Ideas Discussion [original thread]
CCP Fozzie wrote: wallenbergaren wrote: Nerfing the Moros tracking is fine, it could be nerfed more TBH, but why gut the optimal? You can't even hit a large POS in optimal with close range ammo now. Kind of silly IMO. At 31km with antimat...
- by Nerriana - at 2013.05.18 11:03:00
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16. Sticky:EVE Online: Retribution 1.2 Feedback - in EVE Information Portal [original thread]
Malleus Sicarius wrote: everything is looking fine now .. i like it very much ... QFT. Like it very much. Very good progress after course correction from that ...unfortunate error... with closed door. Keep up the good work, CCP. "Anyone ...
- by Nerriana - at 2013.05.07 12:04:00
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17. Hi Resolution Texture Pack - Show Your Support!!! - in EVE General Discussion [original thread]
Make the download and use completely optional and do it . You can never have too many options.
- by Nerriana - at 2013.04.27 13:39:00
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18. Will CCP hunt for Wellington Yueh? - in EVE General Discussion [original thread]
Originally by: Patient 2428190 If they find him/her, they will royally **** them over. Firing, blackmark on their reputation for all industry related jobs and most likely heavy legal repercussions. Of course. Which is why most import...
- by Nerriana - at 2011.06.27 19:03:00
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19. Explain to me how the NEX store is different than PLEX? - in EVE General Discussion [original thread]
Originally by: Whitehound Originally by: Tippia Originally by: Whitehound It becomes an ISK sink when you consider the fact that vanity items are destructible. No ISK is consumed in the creation of the items, nor is ISK c...
- by Nerriana - at 2011.06.27 13:55:00
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20. [Petition] Make entry into CQ and Incarna optional and not mandatory. - in Assembly Hall [original thread]
Indeed. CQ should be optional. Supported. Static view is good, but we want our old ship-spinning
- by Nerriana - at 2011.06.22 12:58:00
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