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41. CCP give us carriers in highsec plox - in Player Features and Ideas Discussion [original thread]
Tippia wrote: You split it and move it twice for a total of 120 jumps, half of which are done in a fast-aligning, fast-warping Blockade runner. Oh I did read - 120j is too much, because it would be: I move 2 machariels and mods 30j: 3*30j i...
- by Nestara Aldent - at 2012.10.01 17:18:00
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42. CCP give us carriers in highsec plox - in Player Features and Ideas Discussion [original thread]
Garviel Tarrant wrote: So bad... So so so bad.. Your idea is terrible. Okay, how you'd move few rigged battleships and few rigged cruisers some 30j away, tell me? Esp. when ships themselves are valuable and splitting up the cargo doesnt wor...
- by Nestara Aldent - at 2012.10.01 17:03:00
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43. CCP give us carriers in highsec plox - in Player Features and Ideas Discussion [original thread]
Tippia wrote: Nestara Aldent wrote: Really? If I have to move 5b 30j away, I should split it and move it five times for total of 9*30=270j? Pls be serious. No. You split it and move it twice for a total of 120 jumps, half of which are done ...
- by Nestara Aldent - at 2012.10.01 16:54:00
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44. T3 Offgrid Boosters ECCM'd still un-probable - in Player Features and Ideas Discussion [original thread]
James Amril-Kesh wrote: Lin-Young Borovskova wrote: No, the unique and real solution is to definitively and decisively KILL OGB other than industrial boosts (mining related ONLY) While I agree in principle, it's hard and impractical, espec...
- by Nestara Aldent - at 2012.10.01 16:27:00
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45. Suggestion: Allow Several Different Custom Orbit and "Keep At" Distanc... - in Player Features and Ideas Discussion [original thread]
This is needed, not only for PVE!
- by Nestara Aldent - at 2012.10.01 15:46:00
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46. CCP give us carriers in highsec plox - in Player Features and Ideas Discussion [original thread]
Asuka Solo wrote: Schmata Bastanold wrote: Nestara Aldent wrote: Sorry I wont fill a freighter with 5b or more of rigged ships and modules. It simply makes no sense. Why the game should be a PITA just so someone can suicide gank completel...
- by Nestara Aldent - at 2012.10.01 15:40:00
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47. T3 Offgrid Boosters ECCM'd still un-probable - in Player Features and Ideas Discussion [original thread]
Geoscape wrote: A couple months ago I made a handy spreadsheet when i tested various probe formations and implant combinations. If you have 8 probes and perfect skills you can get away with just the AR-810+Virtue Beta+Virtue Delta. However, ...
- by Nestara Aldent - at 2012.10.01 15:38:00
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48. CCP give us carriers in highsec plox - in Player Features and Ideas Discussion [original thread]
Esker Sheep wrote: Nestara Aldent wrote: Sorry I wont fill a freighter with 5b or more of rigged ships and modules. It simply makes no sense. Why the game should be a PITA just so someone can suicide gank completely helpless victiom (theres...
- by Nestara Aldent - at 2012.10.01 14:37:00
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49. CCP give us carriers in highsec plox - in Player Features and Ideas Discussion [original thread]
Tippia wrote: Nestara Aldent wrote: Which is what, exactly? That sole ship on the gate I could see with my scout can just start bumping me off the gate, and awox a dozen tornados to seal my fate. Theres no way to avoid it. Sure there is. T...
- by Nestara Aldent - at 2012.10.01 14:34:00
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50. [Proposal] - Forum interface addition to the new Bounty Hunting system coming in... - in Player Features and Ideas Discussion [original thread]
Sorry thats a meta-gaming and not gaming, so I'm not for it. I advocated contract kill system for EVE to replace bounty system, which would automate deals with a mercenary or mercenary corp, much more elegant, would do everything this idea allows ...
- by Nestara Aldent - at 2012.10.01 08:16:00
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51. CCP give us carriers in highsec plox - in Player Features and Ideas Discussion [original thread]
Schmata Bastanold wrote: Nestara Aldent wrote: Sorry I wont fill a freighter with 5b or more of rigged ships and modules. It simply makes no sense. Why the game should be a PITA just so someone can suicide gank completely helpless victiom (t...
- by Nestara Aldent - at 2012.10.01 08:07:00
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52. How uncatchable can a Loki get? - in Ships and Modules [original thread]
...
- by Nestara Aldent - at 2012.10.01 07:47:00
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53. CCP give us carriers in highsec plox - in Player Features and Ideas Discussion [original thread]
ShahFluffers wrote: Nestara Aldent wrote: If you have to move quite a bit or rigged, expensive ships, moving them in a freighter is a bad idea, as you cant prevent it from being suicide ganked . Stopped reading here and bolded the reason...
- by Nestara Aldent - at 2012.10.01 07:43:00
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54. T3 Offgrid Boosters ECCM'd still un-probable - in Player Features and Ideas Discussion [original thread]
Bloodpetal wrote: Tried to probe down a T3 Loki offgrid combat boosting with an L5 Cheetah with L5 Scan Strength, with Sisters Faction, With SIsters Probes, with 10% implant. Couldn't get it past 94.03%. The only thing left that I could do is...
- by Nestara Aldent - at 2012.10.01 07:38:00
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55. CCP give us carriers in highsec plox - in Player Features and Ideas Discussion [original thread]
If you have to move quite a bit or rigged, expensive ships, moving them in a freighter is a bad idea, as you cant prevent it from being suicide ganked. Orca is insufficient, it cant hold even one rigged battleship. The only solution for moving a ...
- by Nestara Aldent - at 2012.10.01 07:33:00
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56. Yet another Cloaking thread.... again - in Player Features and Ideas Discussion [original thread]
Well AFK cloaker can't be a threat, because he's... AFK. If he's a threat, he's obviously not AFK. Pick one. NEXT!
- by Nestara Aldent - at 2012.09.30 22:29:00
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57. fitting nightmare - in Ships and Modules [original thread]
If you wanna make it capstable, its really hard with x-large booster. The best I was able to achieve is to make it capstable without guns. [Nightmare, tach NM] Tracking Enhancer II Tracking Enhancer II Imperial Navy Heat Sink Imperial Navy Heat S...
- by Nestara Aldent - at 2012.09.30 15:40:00
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58. Does CCP get enough praise? - in EVE General Discussion [original thread]
Alexa Coates wrote: CCP has managed to create one of the oldest, best, and most not dead MMO around right now. They treat us, the players good, but all I ever see are threads about how ccp sucks or eve is dying or omg i can't fly caps on day 1 ...
- by Nestara Aldent - at 2012.09.30 12:55:00
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59. Inventing our own officier mods - in Player Features and Ideas Discussion [original thread]
In every game where the player was able to invent spells or items I've played, there were balance issues. Also players would either like ultra-powerful modules, or they wouldn't even bother, am I right? Balancing when from the start you have to al...
- by Nestara Aldent - at 2012.09.28 20:59:00
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60. The Legion cruiser has many faces? - in Ships and Modules [original thread]
Krakhen wrote: I saw a Legion the other day and clicked its information. All was fine but then I clickedi ts image and got a different hull from the ship in space next to me. In fact I got 4 different hull, the right one and 3 others for the sa...
- by Nestara Aldent - at 2012.09.22 11:27:00
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