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141. Some t2 mods need a buff! - in Player Features and Ideas Discussion [original thread]
Corteztkiller wrote: T2 microwarps aren't that great either. They are in the sense that they reduce cap less than meta MWDs (and faction reduce it even less). I never fit meta MWD if I can fit T2. So theyre fine.
- by Nestara Aldent - at 2012.08.29 17:51:00
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142. How would you feel if a new ship was introduced... - in Ships and Modules [original thread]
Riot Girl wrote: It is similar to a Tech 2 cruiser in stats and bonuses, but instead of having the normal slots, each slot is a 'double' slot. What it mean is you could fit 2 fittings to your ship and switch between the fittings without docking...
- by Nestara Aldent - at 2012.08.29 17:40:00
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143. Could we make attribute point remaps a buyable item? - in Player Features and Ideas Discussion [original thread]
Darth Shadez shakiel wrote: I believe it would be really good and helpful to those of us that have to train extrememly long skills in the game to be able to play effectively. I think that it would be awesome to be able to buy attribute point r...
- by Nestara Aldent - at 2012.08.29 15:43:00
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144. Which damage type is most effective against Guristas? - in Missions & Complexes [original thread]
Zaraz Zaraz wrote: Nestara Aldent wrote: Easy rule for all NPC rats, they dont tank the damage they deal themselves, e: blood/sanshas/amarr empire : deal primarily em and thermal, cant tank em and thermal or angel cartel/minmatar : deal p...
- by Nestara Aldent - at 2012.08.29 14:07:00
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145. Contracted killing services AKA: ASSASSINATION - in Player Features and Ideas Discussion [original thread]
Also contractor name shouldnt be visible then, or contracts of that kind revealed when I search fro contracts. After all I wouldnt call it a legitimate business too. Without that many will be forced to make alts for the purpose of creating assass...
- by Nestara Aldent - at 2012.08.29 14:06:00
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146. Contracted killing services AKA: ASSASSINATION - in Player Features and Ideas Discussion [original thread]
Nikk Narrel wrote: We live in interesting times. Why not allow free lance contributions to your battle against those who so richly deserve it? Now, 'free lance' is not to say people should not make profit from this. Assassinations should be a...
- by Nestara Aldent - at 2012.08.29 13:37:00
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147. Which damage type is most effective against Guristas? - in Missions & Complexes [original thread]
Easy rule for all NPC rats, they dont tank the damage they deal themselves, e: blood/sanshas/amarr empire : deal primarily em and thermal, cant tank em and thermal or angel cartel/minmatar : deal primarily explosive, then kinetic (with little e...
- by Nestara Aldent - at 2012.08.29 13:10:00
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148. The Worm - in Ships and Modules [original thread]
Xuixien wrote: As far as the Pirate Frigates go, the Worm seems kind of "meh". I don't see many people using it - not as much as I see the Cruor and Succubus flying around, certainly not as much as the Dramiel or Daredevil. In fact, I have neve...
- by Nestara Aldent - at 2012.08.29 13:04:00
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149. How to fix armor tanking - in Player Features and Ideas Discussion [original thread]
Obsidiana wrote: Charles Baker wrote: Blasters + Buffer Armor = Dead ship, too bad half of Gallente ships are optimised for this, yet it's a form of PVP where they will be completely outclassed. Amarr favors buffer armor tanking (better bo...
- by Nestara Aldent - at 2012.08.29 11:50:00
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150. I have a few suggestions, read below - in Player Features and Ideas Discussion [original thread]
New skill Advanced Infomorph Psychology which would give us additional clones beyond those provided by basic skill, and have basic skill as a prerequisite. Extension of Eve skill queue to 365 days. Players need to pay a subscription to sk...
- by Nestara Aldent - at 2012.08.29 11:38:00
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151. What's the difference? - in Ships and Modules [original thread]
Zornia Estemaire wrote: I have been looking at some Fed armor hardeners in my LP store and when I compare them to the attributes of the T2 hardeners the only difference is the Meta level. Does this in any way make them better if all the attribu...
- by Nestara Aldent - at 2012.08.27 05:21:00
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152. Wheredo I go from here as a beginner miner/mission runner? - in Skill Discussions [original thread]
If you really dont know what you want to do in the long term, train for a Rifter and then Rupture for missions, and next Minmatar ships, such as Hurricane. As Minmatar ship skills you'll want no matter whether you train for solo/small gang PVP or ...
- by Nestara Aldent - at 2012.08.27 00:13:00
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153. No Armor equivalent to Shield Upgrades? - in Skill Discussions [original thread]
Exzeph wrote: Shield Upgrades has the following description: 'Skill at installing shield upgrades e.g. shield extenders and shield rechargers. 5% reduction in shield upgrade powergrid needs.' This is a pretty useful fitting skill for Shield-t...
- by Nestara Aldent - at 2012.08.26 20:01:00
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154. Lvl 4 Sleipnir better than Maelstrom? - in Ships and Modules [original thread]
Beta Stryker wrote: Kasutra wrote: Looks like a useful ship to keep around for travel/frig heavy missions. I'd still get a BS for the BS-heavy ones, too. Flurren wrote: DISCLAIMER: I will say I'M NOT INTERESTED IN SWITCHING AND TRAINING...
- by Nestara Aldent - at 2012.08.26 15:42:00
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155. Rattle vs Navy Domi - in Ships and Modules [original thread]
Riot Girl wrote: Orator de Umbras wrote: I'd recommend a Rattlesnake, but only if you can use T2 Torpedoes and T2 Heavy Drones on it. With my skills- this is a forum alt -I get around 720 DPS with a 1k DPS Tanking ability to Sansha ships. I...
- by Nestara Aldent - at 2012.08.26 06:30:00
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156. Weapon Rigging 5 - in Ships and Modules [original thread]
Demolishar wrote: Does anyone know of any good/useful fits (any ship will do) that use a weapon rig, and require level 5 of the relevant rigging skill in order to fit everything without going over on grid/cpu? Look at this fit, for L4 missio...
- by Nestara Aldent - at 2012.08.26 04:13:00
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157. Leadership Implants - in Skill Discussions [original thread]
PRO CYLON wrote: hi What dp people do , if you wanted to specialise in Boosting ? As you can only use one slot 10 implant at a time ..... It seems a waste of time training for more than one speciality ? If only CCP could make it so you could...
- by Nestara Aldent - at 2012.08.18 19:10:00
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158. Minimal fleet comp for Vanguard Incursion sites - in Missions & Complexes [original thread]
Chimpy B wrote: Nestara Aldent wrote: I have to add for slowing the frigates down, you have to use either faction web, or T2 web with mindlinked skirmish loki booster. (about 14km range is standard for webs that are used, and thats about the...
- by Nestara Aldent - at 2012.08.16 15:51:00
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159. Warfare Link Specialist Level 5 - in Skill Discussions [original thread]
Migs II wrote: I took the time to train this skill to improve my mining alts ability to provide the maximum boost possible. But was highly disappointed with the outcome. I was, with level 4, providing a cycle time of 127 seconds and a reach of...
- by Nestara Aldent - at 2012.08.16 10:59:00
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160. Minimal fleet comp for Vanguard Incursion sites - in Missions & Complexes [original thread]
Transient Drifter wrote: I am looking for the absolute minimum fleet makeup to run vanguard sites. I am talking about the minimum you would take and have a good chance at completing the site. could they be run with 2 logi and say 3-4 dps ships...
- by Nestara Aldent - at 2012.08.16 10:30:00
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