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1. Fix Null > Nerf Hi - in EVE New Citizens Q&A [original thread]
Vaerah Vahrokha wrote: EvE is not for unique snowflakes who demand total and radical changes to the same mechanics that worked allright for everyone for 10 years lol EVE is rife with total and radical changes demanded by players throughout it...
- by Nicolo da'Vicenza - at 2013.03.04 04:08:00
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2. Fix Null > Nerf Hi - in EVE New Citizens Q&A [original thread]
Tesal wrote: Nicolo da'Vicenza wrote: Tesal wrote: Nicolo da'Vicenza wrote: ...Scordite also outvalues Crokite, the main roid to go for Zydrine, for value per mining cycle. That's because there are too many null miners and they are...
- by Nicolo da'Vicenza - at 2013.02.28 02:18:00
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3. Fix Null > Nerf Hi - in EVE New Citizens Q&A [original thread]
Zarcan wrote: You yourselves are the reason null isn't as profitable as you'd like anymore. You've exhausted it. You've streamlined it, you've made it easy and decreased everything to it's lowest possible point of resistance to the point wher...
- by Nicolo da'Vicenza - at 2013.02.28 02:02:00
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4. Fix Null > Nerf Hi - in EVE New Citizens Q&A [original thread]
Tyberius Franklin wrote: Nicolo da'Vicenza wrote: Tesal wrote: Nicolo da'Vicenza wrote: ...Scordite also outvalues Crokite, the main roid to go for Zydrine, for value per mining cycle. That's because there are too many null miners ...
- by Nicolo da'Vicenza - at 2013.02.28 01:52:00
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5. Fix Null > Nerf Hi - in EVE New Citizens Q&A [original thread]
Tesal wrote: Nicolo da'Vicenza wrote: ...Scordite also outvalues Crokite, the main roid to go for Zydrine, for value per mining cycle. That's because there are too many null miners and they are flooding the market with cheap zydrine. N...
- by Nicolo da'Vicenza - at 2013.02.28 01:35:00
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6. Fix Null > Nerf Hi - in EVE New Citizens Q&A [original thread]
Yonis Kador wrote: Oh. Well, would adding that obtaining Zydrine only requires ONE jump into low sec make it any less so? YK No because ore/m3 is the metric used to mining value, not the isk value per unit of mineral. And going by that me...
- by Nicolo da'Vicenza - at 2013.02.28 01:15:00
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7. Fix Null > Nerf Hi - in EVE New Citizens Q&A [original thread]
Yonis Kador wrote: The value of Zydrine is already 150x the value of Tritanium. It won't work. YK oh man this post is just embarassing
- by Nicolo da'Vicenza - at 2013.02.27 23:28:00
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8. Fix Null > Nerf Hi - in EVE New Citizens Q&A [original thread]
Takseen wrote: Yes, and I've dabbled in this a wee bit, making various lesser used rigs with super cheap materials, like targeting speed and increased velocity/agility. Not sure if I could have done that if there was a big flat fee on manufactu...
- by Nicolo da'Vicenza - at 2013.02.27 20:26:00
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9. Fix Null > Nerf Hi - in EVE New Citizens Q&A [original thread]
Yonis Kador wrote: I have no issue with increased taxes/fees on manufacturing slots. But I think if they're changed, those fees should maybe be relative to npc corp standing like the refine tax. I do start having issues when people advocate r...
- by Nicolo da'Vicenza - at 2013.02.27 16:24:00
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10. Fix Null > Nerf Hi - in EVE New Citizens Q&A [original thread]
Quote: The majority of isk destruction happens in null - if you offer full access to optimal industry there, you would make large coalitions largely self-sufficient and eliminate another conflict driver. I'm looking to increase this conflict dr...
- by Nicolo da'Vicenza - at 2013.02.27 07:39:00
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11. Fix Null > Nerf Hi - in EVE New Citizens Q&A [original thread]
The problem is that highsec benefits like CONCORD-based security and unconquerable stations are impossible to quantify monetarily without extensive trial and error. Hence, putting in place tariffs and adjusting highsec industrial efficiency is p...
- by Nicolo da'Vicenza - at 2013.02.27 04:07:00
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12. Fix Null > Nerf Hi - in EVE New Citizens Q&A [original thread]
Mara Rinn wrote: Once the jarheads overcome their cultural bias against people living in their space who aren't shooting things all day, industry in nullsec will be much healthier. non-supercap industrialists are seen as a liability in null...
- by Nicolo da'Vicenza - at 2013.02.27 02:57:00
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13. Fix Null > Nerf Hi - in EVE New Citizens Q&A [original thread]
Buzzy Warstl wrote: If nullsec gets industry on par with highsec, what reason will there be for trade between nullsec and highsec? Regional moongoo Faction goods Naval goods officer modules datacores/FW goods Implants/mission LP-derived goods...
- by Nicolo da'Vicenza - at 2013.02.26 17:36:00
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14. Fix Null > Nerf Hi - in EVE New Citizens Q&A [original thread]
DeMichael Crimson wrote: Tippia wrote: But facts are still facts. Shouting "that's just a point of view" doesn't actually change the fact that they are objective facts. Like this one: HS industry is literally perfect. It's Cheap, Risk Fre...
- by Nicolo da'Vicenza - at 2013.02.25 02:36:00
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15. Fix Null > Nerf Hi - in EVE New Citizens Q&A [original thread]
Captain Tardbar wrote: I know some people in hi-sec are guilty of this too, but they don't usually come in and post threads to make null and low safer or demand that low and null incomes be nerfed never seen a thread related to 'local', 'blu...
- by Nicolo da'Vicenza - at 2013.02.24 19:00:00
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16. Fix Null > Nerf Hi - in EVE New Citizens Q&A [original thread]
Aren Madigan wrote: I'm still not entirely convinced nerfing high sec is the answer and that really should be more about increasing potential reward for risk first before thinking about any nerfs since really, but I kind of see what you're get...
- by Nicolo da'Vicenza - at 2013.02.24 18:59:00
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17. Fix Null > Nerf Hi - in EVE New Citizens Q&A [original thread]
I'm just going to assume the ISD doesn't know what pyramid quoting is.
- by Nicolo da'Vicenza - at 2013.02.24 07:11:00
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18. Fix Null > Nerf Hi - in EVE New Citizens Q&A [original thread]
Aren Madigan wrote: Nicolo da'Vicenza wrote: As for your argument, hm, that's an open-ended statement. This whole thread is about nullsec industrialists being 'pushed' by game mechanics to do something they don't want to do (base their indus...
- by Nicolo da'Vicenza - at 2013.02.24 06:56:00
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19. Fix Null > Nerf Hi - in EVE New Citizens Q&A [original thread]
Yeah and then I swatted you down again. Quote: Also on the super carrier argument, nerfing the super carriers did not remove their ability to generate income. I People ratted in their supers all the time.
- by Nicolo da'Vicenza - at 2013.02.23 05:14:00
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20. Fix Null > Nerf Hi - in EVE New Citizens Q&A [original thread]
Captain Tardbar wrote: So you want CCP to say to a large portion of the player base "Sorry you spent months training up those skills and spent millions or billions on those ships that you no longer have a viable option to play in a game play s...
- by Nicolo da'Vicenza - at 2013.02.23 05:01:00
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