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101. High Sec Ganking - CONCORD Balance request - in Player Features and Ideas Discussion [original thread]
Teckos Pech wrote: NightmareX wrote: Teckos Pech wrote: But how did the ship get in station? Magic? No! Somebody had to go buy the ships, modules and ammo, move them to the staging system, most likely assemble them and fit them and then p...
- by NightmareX - at 2017.02.27 07:14:44
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102. High Sec Ganking - CONCORD Balance request - in Player Features and Ideas Discussion [original thread]
Nat Silverguard wrote: NightmareX wrote: Teckos Pech wrote: Dummy you can't gank anyone if you don't have a ship to gank with....duurrrrr Didn't i say once you have a ship in station, then it's super easy to continue doing ganks? Where...
- by NightmareX - at 2017.02.27 07:10:15
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103. High Sec Ganking - CONCORD Balance request - in Player Features and Ideas Discussion [original thread]
Teckos Pech wrote: But how did the ship get in station? Magic? No! Somebody had to go buy the ships, modules and ammo, move them to the staging system, most likely assemble them and fit them and then put them on contracts, possibly hundreds of ...
- by NightmareX - at 2017.02.27 07:05:38
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104. High Sec Ganking - CONCORD Balance request - in Player Features and Ideas Discussion [original thread]
Teckos Pech wrote: Well, post your ganking alts then so we can see. You keep asking for proof, now here is your chance to lead by example. Like i said earlier to you, i asked first. Deliver your proof of what a criminal is and how they are su...
- by NightmareX - at 2017.02.27 07:03:51
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105. High Sec Ganking - CONCORD Balance request - in Player Features and Ideas Discussion [original thread]
Jonah Gravenstein wrote: You are aware that in the real world, which you keep referencing, that the act of knowingly helping criminals with support or equipment is a crime. Yes, but there is no way for Concord to find out that a Freighter pil...
- by NightmareX - at 2017.02.27 07:01:33
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106. High Sec Ganking - CONCORD Balance request - in Player Features and Ideas Discussion [original thread]
Teckos Pech wrote: Dummy you can't gank anyone if you don't have a ship to gank with....duurrrrr Didn't i say once you have a ship in station, then it's super easy to continue doing ganks? Where do you get it from that i'm talking about doin...
- by NightmareX - at 2017.02.27 06:59:01
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107. High Sec Ganking - CONCORD Balance request - in Player Features and Ideas Discussion [original thread]
Teckos Pech wrote: According to zkillboard NightmareX has killed 4 freighters and 1 jump freighter. Two of the freighters we killed in LS and 2 in HS, the two HS kills appear to be war decs. And the JF kill was clearly a HS war dec. So, pretty...
- by NightmareX - at 2017.02.27 06:57:39
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108. High Sec Ganking - CONCORD Balance request - in Player Features and Ideas Discussion [original thread]
Teckos Pech wrote: NightmareX wrote: Teckos Pech wrote: No. They won't thought. Take 10 random -10's and it is not clear at all they'll fleet up. They might, but the chances are it won't happen. If 10 -10's who are part of the same group ...
- by NightmareX - at 2017.02.27 06:53:46
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109. High Sec Ganking - CONCORD Balance request - in Player Features and Ideas Discussion [original thread]
Faylee Freir wrote: Hi Nightmarex. I noticed you ignored my question so I will ask it again. Have you ever ganked before? I assume you've done lots of freighter ganking and know the ins and outs of the mechanics and such. Can you please ind...
- by NightmareX - at 2017.02.27 06:42:30
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110. High Sec Ganking - CONCORD Balance request - in Player Features and Ideas Discussion [original thread]
Teckos Pech wrote: No. They won't thought. Take 10 random -10's and it is not clear at all they'll fleet up. They might, but the chances are it won't happen. If 10 -10's who are part of the same group show up, they will likely fleet up. But tha...
- by NightmareX - at 2017.02.27 06:35:14
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111. High Sec Ganking - CONCORD Balance request - in Player Features and Ideas Discussion [original thread]
Teckos Pech wrote: NightmareX wrote: Teckos Pech wrote: But not all outlaws are going to fleet up with each other are they? You keep treating them as one monolithic group with the same set of goals with is totally daft and why everyone th...
- by NightmareX - at 2017.02.27 06:30:24
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112. High Sec Ganking - CONCORD Balance request - in Player Features and Ideas Discussion [original thread]
Teckos Pech wrote: But not all outlaws are going to fleet up with each other are they? You keep treating them as one monolithic group with the same set of goals with is totally daft and why everyone thinks your position is ridiculous. A crime...
- by NightmareX - at 2017.02.27 04:35:24
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113. High Sec Ganking - CONCORD Balance request - in Player Features and Ideas Discussion [original thread]
Jonah Gravenstein wrote: Yet again, you can't see past your own agenda. Well, there is one problem with that argument. You haven't explained ANYTHING on why i'm wrong in what i'm saying here. I know it's dead easy to gank someone with small s...
- by NightmareX - at 2017.02.27 03:21:53
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114. High Sec Ganking - CONCORD Balance request - in Player Features and Ideas Discussion [original thread]
Jonah Gravenstein wrote: You're claiming that ganking is too easy, when provided evidence as to what actually goes into organising a ganking operation, you dismiss it because it doesn't suit your agenda. As for ganking in Jita, for the most pa...
- by NightmareX - at 2017.02.27 02:55:42
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115. High Sec Ganking - CONCORD Balance request - in Player Features and Ideas Discussion [original thread]
Jonah Gravenstein wrote: Hpw did that ship get there? I'll give you a clue, they have a logistics chain which provides, fits and distributes them, that logistics chain and all the associated activities that ensure the gankers can hop into a pr...
- by NightmareX - at 2017.02.27 02:36:15
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116. High Sec Ganking - CONCORD Balance request - in Player Features and Ideas Discussion [original thread]
Jonah Gravenstein wrote: NightmareX wrote: There are absolutely no ignorance on requesting a criminal system that punishes the criminals harder and harder the more crimes they do. It's only you that have the ignorance of what a criminal is ...
- by NightmareX - at 2017.02.27 02:17:03
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117. High Sec Ganking - CONCORD Balance request - in Player Features and Ideas Discussion [original thread]
Jonah Gravenstein wrote: Your ignorance is showing. There is a whole logistics chain associated with suicide ganking, when they move into a new AO they ship in their tools by the hundreds, some poor sap has to fit and distribute them, someone...
- by NightmareX - at 2017.02.27 02:09:49
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118. High Sec Ganking - CONCORD Balance request - in Player Features and Ideas Discussion [original thread]
Teckos Pech wrote: What pray tell can a -10 ganker gank in a single destroyer? And if 20 -10 outlaws jumps in at the same time in a Destroyer avoiding getting caught, then what? You still don't see the issue?
- by NightmareX - at 2017.02.27 02:04:16
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119. High Sec Ganking - CONCORD Balance request - in Player Features and Ideas Discussion [original thread]
Teckos Pech wrote: NightmareX wrote: How does my idea of the said criminal system i have been talking about prevents the freighters from being ganked any lesser or make it a lesser risk of getting ganked? Really you need me to spell it o...
- by NightmareX - at 2017.02.27 01:57:53
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120. High Sec Ganking - CONCORD Balance request - in Player Features and Ideas Discussion [original thread]
Jonah Gravenstein wrote: NightmareX wrote: No, YOU as the ganker is the ones that has to work harder for keep doing the ganking as the consequences / penalties will rise the more you do it, because you are a criminal. The gankers already wo...
- by NightmareX - at 2017.02.27 01:53:18
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