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381. Idea for fighting lag AND sandboxing at the same time - in Player Features and Ideas Discussion [original thread]
Edited by: NinjaSpud on 10/03/2011 16:09:45 and in regards to OP, have some faith man I guarentee you CCP's servers make your cute little I7 quad 3.4 ghz processor computer look like it allready belongs in a museum. Sharing CPU processes wo...
- by NinjaSpud - at 2011.03.10 16:06:00
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382. Idea for fighting lag AND sandboxing at the same time - in Player Features and Ideas Discussion [original thread]
Edited by: NinjaSpud on 10/03/2011 15:56:51 Originally by: Halin Damal Personally I think CCP's choice to maintain Python as their core game logic implementation is becoming a poor one. On top of that I also think if they decide to har...
- by NinjaSpud - at 2011.03.10 15:51:00
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383. Best ninja salvaging ship - in Ships and Modules [original thread]
Hey guys, I just wanna post what I use for ninja salvo, get some feedback/oponions on it I use a corercer Capicator Power Realy II Capicator Power Realy II Capicator Power Realy II Capicator Power Realy II 1mn MWD Salvager I Salvager I Salvag...
- by NinjaSpud - at 2011.03.09 17:23:00
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384. why ninja salvage? - in Missions & Complexes [original thread]
Originally by: Tyburn Stannis Amusing how people always resort to to the insult that Ninjas Salvagers " has no skillz so they r lazy thiefs " but the vast majority of mission-runners couldn't probe out someone else's ship even if you gave ...
- by NinjaSpud - at 2011.03.09 17:14:00
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385. why ninja salvage? - in Missions & Complexes [original thread]
I ninja salvage. It can be profitable. The other day I found a lvl 4 with 3 rooms and a ton of sansha wrecks. I got abotu 40 armor pates off of it. Considering they go for 1/4 mill each, that's roughly 10mill i found in that one mission. But fin...
- by NinjaSpud - at 2011.03.09 17:10:00
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386. We need a frig sized command ship - in Player Features and Ideas Discussion [original thread]
Edited by: NinjaSpud on 09/03/2011 16:32:55 ok why do we need command ship frigs? we have super fast tackle frigs (interceptors) we have frigs that hit like battleships (bombers) we have cloaky/warpy frigs (Cov ops) we have E war frigs we h...
- by NinjaSpud - at 2011.03.09 16:31:00
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387. Killrights & Bounty Hunters - in Player Features and Ideas Discussion [original thread]
Wow great idea. The bounty system definatly needs a revamp. There have been several threads giving suggestions on how to do this, you're is among the best. I'll support it, but I have a question. The current bounty system states that the bounty ...
- by NinjaSpud - at 2011.03.09 16:09:00
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388. Legion or Zealot for C1-3 WH? - in Ships and Modules [original thread]
The Zealot is a powerful but fragile cannon. Tanking isn't its strong point. My friends and I have learned the Hard way not to bring t3 ships into a WH. Is a 500+mill isk ship worth the 70mill isk RADAR site you're running? Remember there are WH ...
- by NinjaSpud - at 2011.03.09 15:17:00
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389. Noob Question - in Ships and Modules [original thread]
keep in mind, that doesn't mean you can't fit multiple drones. The domi has 375 Cubic meters of drone bay capacity. You can easily fit 5 heavys, 5 lights, and 5 mediums in that bay (and still have room for more) Howeer, you can only deploy 5 at ...
- by NinjaSpud - at 2011.03.09 00:52:00
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390. Why do we have bots still? Can we not detect them? - in EVE General Discussion [original thread]
Edited by: NinjaSpud on 09/03/2011 00:46:21 Originally by: Dimitrios Ypsilanti Is using bots still a good way to make iskies? How can I make one? Not that I would... It's simple, you need to first realize that (the reason they...
- by NinjaSpud - at 2011.03.09 00:46:00
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391. Why do we have bots still? Can we not detect them? - in EVE General Discussion [original thread]
Originally by: Valari Nala Zena What about a delayed CAPTCHA system. there it is...was waiting for that. People, people, I'm going to continue to yell this until I'm blue in the face. Bots are not the problem...they are a symptom of...
- by NinjaSpud - at 2011.03.08 17:52:00
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392. No subject - in Ships and Modules [original thread]
start w/ the Apoc, man. Huge powergrid, easy to dual rep w/ 8 lasers and be cap stable. Really good range for pulse lasers. Best solo ratting/mission ship for someone w/ low amarr skills. Now, once your skills get up there, and you can better man...
- by NinjaSpud - at 2011.03.08 16:39:00
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393. Amarr or Gallente for newbie PvE - in Ships and Modules [original thread]
Originally by: Cygnus Zhada Friends don't tell friends to fly a prophecy, while the space chicken looks fantastic it's horribly crap and the Harb performs much better. Also, use an Abaddon instead of Geddon; More dps, easier to fit and a ...
- by NinjaSpud - at 2011.03.08 16:35:00
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394. Tengu wants an Amarr missin buddy : / - in Ships and Modules [original thread]
I'm just assuming that your tengu is going to be the tank here? I can't yet fly a legion, so I won't comment on that. I've had a ton of luck using a dps fit Armageddon in missions. Assuming it's not gonna be the tank, youc an fit a ab/mwd and so...
- by NinjaSpud - at 2011.03.08 16:18:00
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395. Armor Tanking - in Ships and Modules [original thread]
It's difficult to generalize "which is better", instead you need to think "which is better for my situation?" Shields have the ability to absorb alot of DPS, but they also have a big hole in their resistances, EM/Therm. So if you're flying a shie...
- by NinjaSpud - at 2011.03.08 16:13:00
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396. opinions. best non rifter T1 frig. - in Ships and Modules [original thread]
Originally by: Korg Leaf Punisher, Merlin and Kestrel are all great frigates and all surpassed by particular rifter fits. Pretty much in that order. Punishers are my personal fav, good dps/tank...but hard to fit correctaly w/ a point.....
- by NinjaSpud - at 2011.03.08 15:57:00
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397. High Sec Wars and Incarna - in Warfare & Tactics [original thread]
Originally by: Patient 2428190 Beta testing for the Twilight MMO is a much higher priority than fixing core gameplay on their existing game. WOOT GO TEAM EDWARD. Just kidding, I hate twilight. Not that I'm all anti-pop-culture or an...
- by NinjaSpud - at 2011.03.08 15:54:00
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398. You know you play EVE waaaay too much when... - in EVE General Discussion [original thread]
.....when you hit a deer on the highway and get out of your car to check the loot.
- by NinjaSpud - at 2011.03.08 15:32:00
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399. Why do we have bots still? Can we not detect them? - in EVE General Discussion [original thread]
Originally by: Taattii Edited by: Taattii on 08/03/2011 11:29:17 I read they are attaching a debugger to Eve client and then injecting Python API calls via scripting? Im sure this is detectable , surely they check for this dont they?...
- by NinjaSpud - at 2011.03.08 15:23:00
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400. why remove stargates? - in Player Features and Ideas Discussion [original thread]
Originally by: Crumplecorn Originally by: NinjaSpud I've seen people request them to be removed but havn't seen/experianced any good reasons why. That's true for everything in the game. In fact, it's true of the game itself. ...
- by NinjaSpud - at 2011.03.04 19:23:00
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