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1781. some questions about the tengu and mission running - in Ships and Modules [original thread]
I like how you, really know what answer you want before posting the thread. I'm going to go ahead and be naive enough to assume you've read the other threads touching the exact same topic on the first page here. Not naive enough to presume you'd r...
- by NoNah - at 2009.10.30 07:21:00
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1782. CNR vs Tengu - in Ships and Modules [original thread]
Edited by: NoNah on 30/10/2009 06:04:18 We went over this in the other thread. If your goal is a Tengu, hac or other cruiser 5 ship, yes, the tengu will be less skillintensive than the CNR. If your goal is to run missions efficiently, you wi...
- by NoNah - at 2009.10.30 06:02:00
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1783. Will Warhead Rigor Catalysts Make the Tengu Worth Missioning In? - in Ships and Modules [original thread]
Originally by: Chainsaw Plankton Edited by: Chainsaw Plankton on 30/10/2009 05:05:40 Originally by: Akita T Originally by: Chainsaw Plankton I like the tech 2 rof rig + t1 rigor + painter combo in theory RoF rig bonu...
- by NoNah - at 2009.10.30 05:22:00
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1784. Ishtar for Angle rats and plexes. - in Ships and Modules [original thread]
Originally by: People Eater With higher level Angel rats spewing out all sorts of damage types, EM, Thermal, in addition to explosive and kinetic, don't expect an Ishtar to tank a difficult Angel complex. As for belt ratting, well that's n...
- by NoNah - at 2009.10.30 04:41:00
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1785. CNR vs Tengu - in Ships and Modules [original thread]
Enjoy Parrots, commence! Postcount: 453309
- by NoNah - at 2009.10.30 01:56:00
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1786. T3? - in Market Discussions [original thread]
Supply has gone up relative to demand. Parrots, commence! Postcount: 829804
- by NoNah - at 2009.10.30 01:50:00
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1787. Will Warhead Rigor Catalysts Make the Tengu Worth Missioning In? - in Ships and Modules [original thread]
Originally by: Chainsaw Plankton I like the tech 2 rof rig + t1 rigor + painter combo in theory waiting to get the isk up to try it out though. 10 second cycle time on a ship that gets about a third of that... Not to happy about that i...
- by NoNah - at 2009.10.30 01:17:00
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1788. Faction and T2 ships reasonably insurable in Dominion? - in Ships and Modules [original thread]
Edited by: NoNah on 30/10/2009 00:25:05 Originally by: Liang Nuren Originally by: NoNah This is it. And personally, I wish they'd just remove insurance all together. We have enough artificial market modifiers and price caps as ...
- by NoNah - at 2009.10.30 00:23:00
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1789. Will Warhead Rigor Catalysts Make the Tengu Worth Missioning In? - in Ships and Modules [original thread]
More important than the missing drone bay, it lacks the explosion velocity bonus. Yes, rigors are worth it and I'd even say t2 rigors are worth it, not only because it lets you pop frigates faster but it makes furies even more viable. The tengu sh...
- by NoNah - at 2009.10.30 00:03:00
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1790. Sniper coercer. for the cost... - in Ships and Modules [original thread]
Originally by: Liang Nuren I think you can tag 90km-100km with an unrigged Cormorant... at least, I have this memory of it. I don't have a fit off-hand. -Liang Piece of cake... you can do a fair bit more with rigs as it's the number...
- by NoNah - at 2009.10.29 23:34:00
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1791. Faction and T2 ships reasonably insurable in Dominion? - in Ships and Modules [original thread]
Originally by: Merin Ryskin Edited by: Merin Ryskin on 29/10/2009 22:27:16 IIRC, the "changes" to insurance were merely the result of changes to the production requirements (part of CCP's attempt to re-balance T2 component production),...
- by NoNah - at 2009.10.29 23:22:00
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1792. Why is the CNR better for missions than a regular Raven? - in Ships and Modules [original thread]
Originally by: Chainsaw Plankton you should really show info before spewing completely wrong information out of your mouth. same resists, same cap, and the only reason the cnr gets mor damage output then a standard raven is its extra la...
- by NoNah - at 2009.10.29 22:40:00
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1793. Ishtar for Angle rats and plexes. - in Ships and Modules [original thread]
Ishtar works fine, as does sacrilege and even drake/raven. Basically, you'd be setting it up just as you start, passive shield tank, I mainly used an invuln and an explosive harderner. Not sure regarding ab/mwd, probably used on some but not all...
- by NoNah - at 2009.10.29 19:24:00
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1794. Insurance Payouts - in Ships and Modules [original thread]
Originally by: Chainsaw Plankton as far as I am aware they haven't ever changed (well at least not in the last 2.5 years or so) so that must be really really outdated It did change, in I think it was June 2003. Since then, nothing. ...
- by NoNah - at 2009.10.29 18:03:00
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1795. Why is the CNR better for missions than a regular Raven? - in Ships and Modules [original thread]
Originally by: Tarmuk Hello, I have a little question for you folks out there. Why is the CNR so much better for missions than a regular Raven? I must be missing on something because all I can see is an extra launcher slot. If so, I hardly...
- by NoNah - at 2009.10.29 17:51:00
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1796. T3 Ship Subsystems - in Ships and Modules [original thread]
Swappable, yes, removable, no. You need to have 5 subsytems of different kinds on a t3 at all times, but you may swap them around. Parrots, commence! Postcount: 479920
- by NoNah - at 2009.10.29 13:55:00
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1797. T3 production has hit the wall, and needs fixed - in Science and Industry [original thread]
I'm probably just daft, but what is broken with it and/or the rig system? Is your point that supply and demand doesn't work because it's not rewarding enough? As for not being able to chose, you could just consider your entire efforts focused on...
- by NoNah - at 2009.10.29 13:49:00
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1798. Please rate my Munin setup - in Ships and Modules [original thread]
Edited by: NoNah on 29/10/2009 13:32:38 Great basic idea. Trimark and acolytes make it look like a troll. =( Afterburner? 5/10 Parrots, commence! Postcount: 201234
- by NoNah - at 2009.10.29 13:32:00
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1799. t3 abuse of power - in Ships and Modules [original thread]
Since you can swap around modules pretty quickly, and there's a subsystem JUST for salvaging and looting, it's not that crazy of a ship build. The only drawback is that you can't fit salvage tackles at the same time as another ship, then again, i...
- by NoNah - at 2009.10.29 03:13:00
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1800. Sacrilege vs. Zealot - in Ships and Modules [original thread]
I'd suggest... sacrilege for solo. Zealot is more of a sniper role and have issues tackling and such. You might aswell use a harbinger for that. Parrots, commence! Postcount: 95632
- by NoNah - at 2009.10.29 02:36:00
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