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581. EW - in Ships and Modules [original thread]
The way sensors and EW work right now simply is not right in my opinion. There are several things that need changing bad, those being sensor boosters, dampers and ECM. First of all on ECM, scrap the whole system with the sensor strengths and the ...
- by Noriath - at 2006.06.21 07:40:00
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582. New Ideas for Sensors and Electronic Warfare - in Ships and Modules [original thread]
Ok, I'll recopy it to that thread, but in my experience if you post new ideas into ongoing discussion in stickies people read right over them and you get no discussion of them...
- by Noriath - at 2006.06.21 07:39:00
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583. Caldari EWar ships are useless - ECM is screwed - in Ships and Modules [original thread]
Originally by: Spacehulk U did mention balance ... I'd agree if it was balanced. Balance is when you use 6 mods to jam your oponent uses 6 mods to resist. Balance is when more then one race gets tech 1 ships with more then 5 medslots?
- by Noriath - at 2006.06.21 05:36:00
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584. New Ideas for Sensors and Electronic Warfare - in Ships and Modules [original thread]
The way sensors and EW work right now simply is not right in my opinion. There are several things that need changing bad, those being sensor boosters, dampers and ECM. First of all on ECM, scrap the whole system with the sensor strengths and the ...
- by Noriath - at 2006.06.21 05:34:00
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585. Carriers - in Ships and Modules [original thread]
even in space where you cannot use a bubble you can kill freighters with relative ease provided you have the tacklers to do it. Freighters do not align to warp very fast, a decent ceptorpilot can catch him before he goes to warp, and if you have t...
- by Noriath - at 2006.06.20 03:20:00
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586. Carriers - in Ships and Modules [original thread]
Taking down a freighter is not that hard if you do it right, just drop a dictorbubble on a gate you know the freighter will go through, it's so slow that it will never make the 12km back to the gate or the 8km out of the bubble till its toast if y...
- by Noriath - at 2006.06.20 02:47:00
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587. Carriers - in Ships and Modules [original thread]
Carriers should not be allowed to enter empire space for several reasons. First of all I can't see any way to stop people from using whatever ship they want to run missions with, and if highsec mission running is possible with a carrier that woul...
- by Noriath - at 2006.06.20 00:16:00
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588. Drone Disruptor - could be fun - in Player Features and Ideas Discussion [original thread]
There is already a counter for drones, it's callled a gun. Stop coming up with ideas to make drones even worse then they are right now.
- by Noriath - at 2006.06.19 21:51:00
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589. Buyer Beware! The CCP will NOT help you on this! - in EVE General Discussion [original thread]
Just enter the ship right back into escrow at a small markdown and your loss isn't too bad if someone buys it. What's way worse is that if someone buys an escrow the people who sell it can't see who claimed it, so they can't contact their buyers...
- by Noriath - at 2006.06.19 21:48:00
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590. A new ship needs a new name, the Roc - in Ships and Modules [original thread]
Also good names for Caldari ships would be: Gouda, Parmesan, Cheddar and Provolone, Caldari being the cheese race and all...
- by Noriath - at 2006.06.19 21:43:00
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591. What mistakes did you make in your EVE-career? - in EVE General Discussion [original thread]
My biggest "mistake" was maxining all the mining skills that were availible when battleship mining was still the ****. Now with tech 2 barges and all that you have to spend some major time to become more profitable mining then fighting, so all tho...
- by Noriath - at 2006.06.19 19:18:00
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592. A new ship needs a new name, the Roc - in Ships and Modules [original thread]
There is only one name for a Caldari Rail ship... "The-Training-Any-Other-Race-Useless-Maker"
- by Noriath - at 2006.06.19 15:47:00
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593. IDEA: Bonus to skill training based on usage. - in EVE General Discussion [original thread]
Increased Skill training based on what you do would ruin this game for me. I enjoy being able to do one thing while learning another, and if continuing to do so would put me at a disadvantage to people who specifically boost their training by grin...
- by Noriath - at 2006.06.18 18:54:00
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594. A Gallante Getting a Caldari Ship - in Ships and Modules [original thread]
Edited by: Noriath on 17/06/2006 21:23:55 The most essential skills for all kind of tanking are acctually cap skills, not tanking skills, so Energy Management and Energy Systems Operation on a high level will be key here. Other then that, Shie...
- by Noriath - at 2006.06.17 21:23:00
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595. Solution to ECM is ECCM, not new rad ideas - in Ships and Modules [original thread]
Making ECCM powerful but leaving it the only viable defense to jamming is a stupid Idea IMO, because then we're just right back at where we started when you had to count ECM points against sensor strength, and everyone was fitting sensor backups t...
- by Noriath - at 2006.06.17 17:55:00
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596. Bookmarks are **** - in Test Server Feedback [original thread]
If you make it 5km people will keep using instas and you have accomplished nothing.
- by Noriath - at 2006.06.16 21:25:00
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597. Bookmarks are **** - in Test Server Feedback [original thread]
They should just freakin make a "Warp to 1km" option and have people delete their bookmarks. It wouldn't change anything about the way the game works right now when you're really playing it, except you wouldn't scare people away from lowsec becau...
- by Noriath - at 2006.06.16 18:29:00
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598. Empire Suiciding - The Solution - in EVE General Discussion [original thread]
Edited by: Noriath on 16/06/2006 17:46:27 The ultimate solution to not being Empire ganked: Don't live in Jita!! (Or any other severely overpowpulated region) Most Regions in empire are almost completly deserted, there you can do just about ...
- by Noriath - at 2006.06.16 17:46:00
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599. decrease jumpclone duration, add a new skill !!1 - in Player Features and Ideas Discussion [original thread]
You shouldn't be able to pop in and out of jumpclones at your absoloute convenience, because that would make it too easy to swich out of your implant clone right before an op, and then get right back in with no time lost. Now don't get me wrong, ...
- by Noriath - at 2006.06.14 17:27:00
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600. Ah, so those AREN'T scams on escrow! - in EVE General Discussion [original thread]
We should all put up one unit of Tritanium on escrow at a price of 1bil, if the whole galaxy is swamped with these orders, we might just get lucky and one of those turds buys the wrong one...
- by Noriath - at 2006.06.14 01:44:00
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