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1. Question on scan probes and scan probe launchers - in Test Server Feedback [original thread]
Edited by: Ogmios on 07/12/2004 10:24:27 Not sure if this is a bug or a designed feature, but using a second probe launcher does not get me a second analyzation chance. Selecting a second set of 3 probes while an analysis is running puts a...
- by Ogmios - at 2004.12.07 10:20:00
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2. Question on scan probes and scan probe launchers - in Test Server Feedback [original thread]
Edited by: Ogmios on 07/12/2004 10:24:27 Not sure if this is a bug or a designed feature, but using a second probe launcher does not get me a second analyzation chance. Selecting a second set of 3 probes while an analysis is running puts a...
- by Ogmios - at 2004.12.07 10:20:00
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3. Please fix the text field lack of focus bug. - in Test Server Feedback [original thread]
In Castor, when you popped up a dialog box that was expecting input, the text cursor would change focus to the new box, so you could easily type into it that. Now, I am starting to get carpal tunnel from all the excess mouse movements required a...
- by Ogmios - at 2004.12.07 09:23:00
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4. Please fix the text field lack of focus bug. - in Test Server Feedback [original thread]
In Castor, when you popped up a dialog box that was expecting input, the text cursor would change focus to the new box, so you could easily type into it that. Now, I am starting to get carpal tunnel from all the excess mouse movements required a...
- by Ogmios - at 2004.12.07 09:23:00
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5. Ships Capacitor recharge profile - in Ships and Modules [original thread]
Edited by: Ogmios on 18/10/2004 05:51:18 Here is one general form of the capacitor total charge as a function of time. Where: RC is a constant for the capacitor based on several factors. Vs would be the max quantity for the capacitor. t...
- by Ogmios - at 2004.10.18 05:48:00
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6. Ships Capacitor recharge profile - in Ships and Modules [original thread]
Edited by: Ogmios on 18/10/2004 05:51:18 Here is one general form of the capacitor total charge as a function of time. Where: RC is a constant for the capacitor based on several factors. Vs would be the max quantity for the capacitor. t...
- by Ogmios - at 2004.10.18 05:48:00
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7. Rental prices go crazy ! - in Science and Industry [original thread]
Originally by: Raymond Drake Ah, but is there a price cap on this? Think about it... +5% per day means that the prices DOUBLE (yes double) every two weeks. Starting at 40k, prices will be 200k per slot in one month, 1m PER SLOT in two mont...
- by Ogmios - at 2004.10.18 04:57:00
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8. Rental prices go crazy ! - in Science and Industry [original thread]
Originally by: Raymond Drake Ah, but is there a price cap on this? Think about it... +5% per day means that the prices DOUBLE (yes double) every two weeks. Starting at 40k, prices will be 200k per slot in one month, 1m PER SLOT in two mont...
- by Ogmios - at 2004.10.18 04:57:00
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9. Level 5 Adv. Learning Skills Payoff - in Skill Discussions [original thread]
Not that it will make much difference overall but, when you calculate the time to level 5 for each advanced skill, does that inlcude the time savings from training the other attribute of that skill up (the secondary skill) to level 5 before it? ...
- by Ogmios - at 2004.10.08 07:12:00
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10. Level 5 Adv. Learning Skills Payoff - in Skill Discussions [original thread]
Not that it will make much difference overall but, when you calculate the time to level 5 for each advanced skill, does that inlcude the time savings from training the other attribute of that skill up (the secondary skill) to level 5 before it? ...
- by Ogmios - at 2004.10.08 07:12:00
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11. Rental prices go crazy ! - in Science and Industry [original thread]
CCP did say in one of the blogs that the lab and factory slots would both have a minimum cost of ~40k and that they would not drop below that. (Somewhere in that price range) And that prices would rise until they reached that price. After that, th...
- by Ogmios - at 2004.09.26 02:35:00
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12. Rental prices go crazy ! - in Science and Industry [original thread]
CCP did say in one of the blogs that the lab and factory slots would both have a minimum cost of ~40k and that they would not drop below that. (Somewhere in that price range) And that prices would rise until they reached that price. After that, th...
- by Ogmios - at 2004.09.26 02:35:00
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13. research copy time - in Science and Industry [original thread]
Thats the time it takes to make a max run copy (or should be) not including any skills you have that reduce it (Science).
- by Ogmios - at 2004.09.26 02:19:00
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14. research copy time - in Science and Industry [original thread]
Thats the time it takes to make a max run copy (or should be) not including any skills you have that reduce it (Science).
- by Ogmios - at 2004.09.26 02:19:00
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15. Scimitar copy time bug? - in Science and Industry [original thread]
It sure sounds like its CCP's way of bring the BPC problem under control.
- by Ogmios - at 2004.09.10 05:47:00
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16. Scimitar copy time bug? - in Science and Industry [original thread]
It sure sounds like its CCP's way of bring the BPC problem under control.
- by Ogmios - at 2004.09.10 05:47:00
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17. Traveler, any word on the missing market items, BPO's, etc.? - in Test Server Feedback [original thread]
There seems to be a lot of confusion about this based on the number of threads and comments. Can we get a more definitive word on whats the status of it all? Following are a bunch of Yes/No questions/statements if you are able to anwser them. 1...
- by Ogmios - at 2004.09.06 05:35:00
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18. Traveler, any word on the missing market items, BPO's, etc.? - in Test Server Feedback [original thread]
There seems to be a lot of confusion about this based on the number of threads and comments. Can we get a more definitive word on whats the status of it all? Following are a bunch of Yes/No questions/statements if you are able to anwser them. 1...
- by Ogmios - at 2004.09.06 05:35:00
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19. Need real trade info! - in Market Discussions [original thread]
The problems with this are that if someone posts the info, everyone will leech onto it and kill its profitability. (As you know everyone in eve is known for their market restraint). These things are kept secret for a reason. Especially with the ab...
- by Ogmios - at 2004.09.06 03:37:00
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20. Need real trade info! - in Market Discussions [original thread]
The problems with this are that if someone posts the info, everyone will leech onto it and kill its profitability. (As you know everyone in eve is known for their market restraint). These things are kept secret for a reason. Especially with the ab...
- by Ogmios - at 2004.09.06 03:37:00
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