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1. Is there any point training tactical shield manipulation to level 5? - in Skill Discussions [original thread]
Originally by: LiBraga In the land of leakage.... in theory 2 pilots, 1 with lvl5, the other with lvl4. When leaking occures the damage is shared between shield (most) and armour (little). So the one who starts leaking first will have a s...
- by Okkie2 - at 2009.01.09 20:37:00
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2. COSMOS mission expired - gone for good? - in Missions & Complexes [original thread]
Are you sure you didn't forgot to tell your agent your mission is finished (happens a lot to me if i'm finishing missions late) Otherwise just petition it, it shouldn't expire within a few hours :)
- by Okkie2 - at 2008.11.15 07:08:00
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3. 10/10 Plex, 1 Torp did 583k Damage, killed my golem - in Missions & Complexes [original thread]
Originally by: ShadowandLight Sorry i posted this in the wrong forum, but i think explorers need to know this i know the 10/10 Thor torps do a ton of damage but 1 shotting a golem? In the other thread you kept mentioning you think it'...
- by Okkie2 - at 2008.11.15 07:06:00
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4. Tactical Shield Manipulation 5. More usefull than what you think... - in Skill Discussions [original thread]
Originally by: Heikki Originally by: Akita T "bleeded" damage is additional .. it isn't Would someone has some fresh test data on that? Last time I tested (around 2005), I found out that: -Bleedage/seepage didn't appear to be co...
- by Okkie2 - at 2008.10.07 10:35:00
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5. Golem or CNR on level 4s - in Missions & Complexes [original thread]
Originally by: Joe Public Yes, it has a lot more dps than the Golem, but the tank is much worse for any given isk investment when compared to the Golem. Well, because you don't need more tank then you need to finish a mission it's all...
- by Okkie2 - at 2008.09.29 10:29:00
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6. Golem or CNR on level 4s - in Missions & Complexes [original thread]
Completing missions is faster in a CNR, if you also like to salvage a bit a golem is quicker. Also a Golem has a better tank (which is not needed as a CNR can also finish any lvl4 mission) If you want to salvage all, kill with a CNR and salvage wi...
- by Okkie2 - at 2008.09.26 10:12:00
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7. Concord keeps killing me - in Missions & Complexes [original thread]
Edited by: Okkie2 on 08/03/2008 20:11:01 Originally by: floppp That was the problem - Thanks again guys np, i'm glad you've found the problem. BTW if you want to transfer energy from the rat to yourself you need a nosferatu.
- by Okkie2 - at 2008.03.08 20:11:00
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8. Concord keeps killing me - in Missions & Complexes [original thread]
Originally by: floppp Most likely a small transfer array. Why are those not allowed? Because the rats you are shooting are criminals and if you help them Concord thinks you are a criminal too.
- by Okkie2 - at 2008.03.08 19:32:00
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9. Concord keeps killing me - in Missions & Complexes [original thread]
Originally by: floppp Well, I have had an energy succor in a high slot - why would that be bad? If it's an energy succor it's not bad, but if you have an energy transfer array fitted by accident it's a different story
- by Okkie2 - at 2008.03.08 19:21:00
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10. Cargo Scanning Exploit - in EVE General Discussion [original thread]
Edited by: Okkie2 on 27/02/2008 18:16:30 Originally by: Veng3ance All I hear is the cry of dying carebears in this thread. Actually i'm not the carebear but the killer. I just think it's wrong i can calculate exactly in front what m...
- by Okkie2 - at 2008.02.27 18:16:00
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11. Cargo Scanning Exploit - in EVE General Discussion [original thread]
Edited by: Okkie2 on 27/02/2008 18:05:09 Originally by: Ptolomey Incognito Edited by: Ptolomey Incognito on 27/02/2008 17:32:55 First off, as we all know, you lose your ship, which can cut into profits. can be calculated Q...
- by Okkie2 - at 2008.02.27 18:03:00
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12. The true cost of PvP - in EVE General Discussion [original thread]
Originally by: Arkanstar Edited by: Arkanstar on 08/02/2008 13:40:14 Or, in the case of those of us from the 'other side of the pond' Monthly Subscription fee is about $15.00 = 10.35 Euros. So if you use Euros you lose more per ship l...
- by Okkie2 - at 2008.02.08 14:01:00
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13. War Workaround NIXED - in EVE General Discussion [original thread]
Originally by: Da'Barador you give people NO alternative in avoiding war so of course they are going to use it.. now that you are "fixing" that issue maybe the playerbase will drop and allow the rest of us more room to play, would be good...
- by Okkie2 - at 2008.01.17 17:00:00
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14. Bug? CCP stupid mission NPC buff or is it really like this now? - in Missions & Complexes [original thread]
Edited by: Okkie2 on 15/01/2008 10:09:53 Originally by: Zo5o Edited by: Zo5o on 15/01/2008 09:41:17 Maybe his Raven was equipped with the following? LOL But for OP, if you have enough time to AB to 280km yopu should also have...
- by Okkie2 - at 2008.01.15 10:09:00
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15. Is CONCORD even a deterrent? - in EVE General Discussion [original thread]
Originally by: Gamesguy The risk of sitting there for 8 hours without a single idiot autopiloting by with a billion in cargo that you can kill. That's not a risk as you are not loosing anything (well, there's always the chance you mig...
- by Okkie2 - at 2008.01.09 15:04:00
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16. Make Low Sec the new half-way house.... - in EVE General Discussion [original thread]
I like the idea, but i also think this would only be good for .4 space, while in 0.1 you should have less defence then you have now. Atm there's too little difference between 0.1 and 0.4 (this is also the same for 0.5 - 1.0). Right now there's 0.0...
- by Okkie2 - at 2007.12.20 11:00:00
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17. Industry guys: Marauder/BlackOps sales meeting expectations? - in EVE General Discussion [original thread]
Originally by: pershphanie Originally by: insulubria Doing about 1000dps atm, on overload. Im toating around Nanite repair paste for good measure.. avg resistance 85% (91% on overload) 310 shields per second(sustainable) 3 trac...
- by Okkie2 - at 2007.12.19 13:13:00
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18. Will the Medium Lasers at 100m3 volume be fixed? - in EVE General Discussion [original thread]
Originally by: Xanath Fireheart Hmm... might be a valid RP excuse if we didn't know exactly what minerals go into making them. Isn't the volume the amount of space it takes, not necessarily how heavy it is? In which case.. medium guns shou...
- by Okkie2 - at 2007.12.17 08:15:00
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19. Heavy Neutron Blaster 1 - in EVE General Discussion [original thread]
Edited by: Okkie2 on 08/12/2007 16:49:49 Originally by: Crumplecorn Presumably the mineral requirements were set to fix the approximate value of the modules. They can't go changing that because theres a problem with the volume. It w...
- by Okkie2 - at 2007.12.08 16:48:00
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20. So how is the loot increase affecting mission looting? - in Missions & Complexes [original thread]
Originally by: Jessamine Originally by: Okkie2 Edited by: Okkie2 on 06/12/2007 19:56:58 Maybe a bug ? I noticed the Heavy beam/pulse laser I's were also 100 m3 while there named/T2 versions are 10m3. Named cannot be manufac...
- by Okkie2 - at 2007.12.07 07:56:00
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