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1. Making EVElopedia Not Suck: A Modest Proposal - in Player Features and Ideas Discussion [original thread]
^^^ what he said ---------------------- My Blog
- by Omber Zombie - at 2009.06.06 17:32:00
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2. Balancing - Identifying problems - in Player Features and Ideas Discussion [original thread]
1. T2 Ammo 2. Supercaps and caps in general 3. Corp/Alliance interface/options ---------------------- My Blog
- by Omber Zombie - at 2009.04.17 12:30:00
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3. id number (naming idea) - in Player Features and Ideas Discussion [original thread]
every character has a unique character ID number already. ---------------------- My Blog
- by Omber Zombie - at 2009.02.01 05:18:00
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4. Top 10 List Revelations and beyond - in Player Features and Ideas Discussion [original thread]
1. Log share transfers in the wallet journal. Currently GM's claim they have no records at all of share transfers, this should solve that. 2. Rigs on Motherships and Titans - can't dock them and you can't fit them from hangers. 3. Wallet CSV exp...
- by Omber Zombie - at 2007.01.31 14:42:00
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5. I want trade to be a weapon. Not a trader with weapons. - in Player Features and Ideas Discussion [original thread]
The idea has been suggested a few times, and it is a good idea. I haven't tested out contracts properly yet, but is it possible to set a minimum standings level for a contract? That might be the solution. ---------------------- [FTEK] Pwning Eve ...
- by Omber Zombie - at 2006.11.23 13:34:00
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6. New Drone UI suggestion (with nber awesome pictures!) - in Player Features and Ideas Discussion [original thread]
great idea ---------------------- [FTEK] Pwning Eve Carebear Style
- by Omber Zombie - at 2006.11.09 04:09:00
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7. Changing POS Labs - in Player Features and Ideas Discussion [original thread]
Originally by: Spoon Thumb Presumably stats (inc. prices) are the same for all 3 new modules? Think the name research lab is a bit misleading (since it is all research really). perhaps Production Lab or Manufacture Lab Production...
- by Omber Zombie - at 2006.11.09 02:07:00
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8. Changing POS Labs - in Player Features and Ideas Discussion [original thread]
As the topic was brought up in the Kali Ivention thread, i thought I would repost it here for a more general look at it since not everyone reads that section. The Problem: Lack of copy/research slots in stations. This 'may' cause a bottleneck i...
- by Omber Zombie - at 2006.11.08 00:08:00
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9. So you want a Mining Capital Ship... Eh? - in Player Features and Ideas Discussion [original thread]
you could go the mothership/titan option and do this: * Ship has no internal refining ability, but can deposit directly to a pos refinery. * Cargo hold is roughly 1/2 a freighter. * Skill level bonii = 5% to maximum cargo hold + 5% reduction in an...
- by Omber Zombie - at 2006.09.28 18:31:00
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10. Countering the problem of 'Focused Fire' - in Player Features and Ideas Discussion [original thread]
You could always restrict the 'screen' style mods to a tier 2 logistics cruiser for each race. That way people know what is happening if they see one, and makes it impossible to exploit the mods as pointed out. Give those new logi cruisers a massi...
- by Omber Zombie - at 2006.09.06 02:08:00
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11. Corporate Tools need work, several ideas - in Player Features and Ideas Discussion [original thread]
some things I wouldn't mind being added: The ability to select multiple corp members (like the new recycle/refine screen) this would allow multiple people to be assigned the same roles/titles or strip them, or even eject from corp. Would save a m...
- by Omber Zombie - at 2006.01.25 11:29:00
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12. The future of outposts - in Player Features and Ideas Discussion [original thread]
some great ideas here ---------------------- Originally by: Seleene OZ IS EVIL! HE WILL CRUSH YOUR WILL TO LIVE WITHIN HIS IRON GRASP
- by Omber Zombie - at 2005.12.07 10:07:00
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13. Website additions and ideas - in Player Features and Ideas Discussion [original thread]
Edited by: Omber Zombie on 14/07/2004 00:07:19 oh, almost forgot, can we also get an option to add threads to a personal "watched threads" link near the bottom. ----------- "Remember people: Omber is the biggest evil ever created, DO NOT let i...
- by Omber Zombie - at 2004.07.14 00:06:00
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14. Website additions and ideas - in Player Features and Ideas Discussion [original thread]
Edited by: Omber Zombie on 14/07/2004 00:07:19 oh, almost forgot, can we also get an option to add threads to a personal "watched threads" link near the bottom. ----------- "Remember people: Omber is the biggest evil ever created, DO NOT let i...
- by Omber Zombie - at 2004.07.14 00:06:00
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15. Website additions and ideas - in Player Features and Ideas Discussion [original thread]
This is more of a "if possible, could we have...ö type thread. I'm not sure if any of this is under construction, or if it has been outright listed as never - but a response would be nice :) As a preface: I know a lot of this requires extensive...
- by Omber Zombie - at 2004.07.13 23:54:00
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16. Website additions and ideas - in Player Features and Ideas Discussion [original thread]
This is more of a "if possible, could we have...ö type thread. I'm not sure if any of this is under construction, or if it has been outright listed as never - but a response would be nice :) As a preface: I know a lot of this requires extensive...
- by Omber Zombie - at 2004.07.13 23:54:00
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17. CSM top ten community demanded feature/bug fix list - in Player Features and Ideas Discussion [original thread]
fixes: * gang stuff mentioned above * missing tech 1 bpo's and items from market * change bpc's to a different colour * bump up the tech2 production items/tools dropped by agents and possibly by npc haulers wants: * Interbus * blocking people...
- by Omber Zombie - at 2004.06.30 09:28:00
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18. Feature requests for the EVE Insider forums - in Player Features and Ideas Discussion [original thread]
1. Search Function - by specific word(s), character or corp, and by date. 2. Read/reply to evemails from the board. 3. Corps having their own mini-forum - i.e if you are a member of a specific corp, you get access to that specific corps forum, mod...
- by Omber Zombie - at 2004.03.18 05:47:00
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19. Benefits for Charisma? - in Player Features and Ideas Discussion [original thread]
There are also a bunch of leadership based skills which helps out your gang (shield recharge, cap recharge etc.) Like all the other skills in the game, it takes time to implement them. ----------- "Remember people: Omber is the biggest evil ever ...
- by Omber Zombie - at 2003.08.18 08:16:00
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20. Blueprint loading - in Player Features and Ideas Discussion [original thread]
Don't know if it has been mentioned before but here goes... Currently loading a large amount of Blueprints (100+) into a factory or Lab takes far too long. I don't mind the initial 5 minute wait, but every time you attempt to load the bp's it sho...
- by Omber Zombie - at 2003.08.18 08:15:00
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