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2721. Hybrids - in Ships and Modules [original thread]
Originally by: MichaelWest Ok ok **** talking about hybrids aside. :D What I want to know is what is best. T1(faction included): DPS wise, what is the best blaster and rail? And now in your experience if you had to be stuck with one type...
- by Onictus - at 2011.08.10 11:43:00
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2722. New turrets: slightly too large? - in Ships and Modules [original thread]
I like the turret sizing.....the ship should look ready for pew. Now the relocated turrets? That I have issues with.....my Atron class hulls look terrible now.
- by Onictus - at 2011.06.28 22:59:00
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2723. Hybrids broken? - in Ships and Modules [original thread]
Originally by: Cataca Originally by: Liang Nuren I would but I'm kinda lazy these days. I remember that he asked a bunch of leading questions about EAF survivability and AF bang for the buck. I remember him helping out one of the c...
- by Onictus - at 2011.06.20 02:23:00
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2724. Hybrids broken? - in Ships and Modules [original thread]
Edited by: Onictus on 19/06/2011 23:52:36 Originally by: Cambarus Originally by: fukier think something like a 15% incraese to both rof and base damage will help rails out lots... If we're talking about an increase in the...
- by Onictus - at 2011.06.19 23:52:00
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2725. Hybrids broken? - in Ships and Modules [original thread]
Edited by: Onictus on 19/06/2011 23:43:21 Originally by: fukier look at it this way rof bonus is better for dps as you fire more often and end up doing more damage per second but the alpha stays the same... a damage bonus is better fo...
- by Onictus - at 2011.06.19 23:41:00
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2726. Hybrids broken? - in Ships and Modules [original thread]
Originally by: Takseen Originally by: Cambarus It occurs to me that it may well be viable to simply up the bonuses on the ships using hybrids rather than changing hybrids themselves, and it needn't even be a complicated change at t...
- by Onictus - at 2011.06.19 19:59:00
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2727. Hybrids broken? - in Ships and Modules [original thread]
Originally by: Cambarus It occurs to me that it may well be viable to simply up the bonuses on the ships using hybrids rather than changing hybrids themselves, and it needn't even be a complicated change at that: Gallente ships get their ...
- by Onictus - at 2011.06.19 19:42:00
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2728. [proposal] repair YOURSELF with YOUR repair drones - in Assembly Hall [original thread]
Originally by: Max Kolonko This will make mission running easier = increased isk faucet This will make solo PVP for drone boats easier (even 5*small will have advantage over no drones boat - tengu for example) BUT, i cant decide if it is ...
- by Onictus - at 2011.05.29 19:18:00
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2729. Railguns vs. Blasters - in Ships and Modules [original thread]
Originally by: Illuminaty Originally by: Zhilia Mann This is all fine and good, but why do you insist that Gallente ships always armor tank? There are a ton of good shield tanking options out there and not giving it a go really l...
- by Onictus - at 2011.05.29 19:00:00
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2730. Blasters=up, why ccp doesnt fix them - in Ships and Modules [original thread]
Originally by: Von Kroll Originally by: Onictus ...and are COMPLETELY shut down by a cookie cutter dual neut Hurricane. I get what you're saying, but why do people always want to compare a Brutix (tier 1 BC) to a Hurricane or D...
- by Onictus - at 2011.05.15 02:26:00
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2731. Blasters=up, why ccp doesnt fix them - in Ships and Modules [original thread]
Originally by: Barbelo Valentinian Not an expert on these things, but curious:- Isn't the problem really that Drones were over-nerfed, Lasers and Projectiles over-buffed, and changes asssociated with the nano nerf were a bit too much (e.g...
- by Onictus - at 2011.05.14 17:56:00
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2732. Blasters=up, why ccp doesnt fix them - in Ships and Modules [original thread]
Sadly, repetition doesn't improve your argument.
- by Onictus - at 2011.05.14 17:24:00
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2733. Blasters=up, why ccp doesnt fix them - in Ships and Modules [original thread]
Yet 550 dose drakes with litteally 3 times the tank of a shield brutix are fine?
- by Onictus - at 2011.05.12 16:51:00
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2734. [proposal] repair YOURSELF with YOUR repair drones - in Assembly Hall [original thread]
support Oh and LOL at the guy quoting physics...yet has never read the show info tab on a drone. For not targeting they have sig res's, damage types, ECM/ECCM resistances and strenghts and are MORE then capable off attacking out of lock. Sure ...
- by Onictus - at 2010.12.30 02:56:00
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2735. Where are all the new players everyone was talking about? - in EVE General Discussion [original thread]
New player here .......I was thrilled about the removal of learning skills. Not doing anything but flying a frigate training training was kinda silly to me.
- by Onictus - at 2010.12.29 22:17:00
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2736. EVE Online: Incursion 1.0.1 deployment update thread - in EVE General Discussion [original thread]
Edited by: Onictus on 15/12/2010 15:45:39 Originally by: Jacob Menard I can think of a few other things BST stands for...And leave it to the scientists to create a whole new time (UTC) instead of just fixing the old time (GMT) and le...
- by Onictus - at 2010.12.15 15:45:00
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2737. EVE Online: Incursion 1.0.1 deployment update thread - in EVE General Discussion [original thread]
Originally by: JaggedBullet Well, I guess I could add another clock on my desktop, one Eve time and one CST. Pretty cool. That is what I did, gadgets are all sorts of handy.
- by Onictus - at 2010.12.15 15:40:00
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2738. Anyone else think EvE's ship classes are wonky? - in Ships and Modules [original thread]
Fun fact: Today's Ticonderoga class cruisers are built on Spruance class Destroyer hulls
- by Onictus - at 2010.12.03 21:17:00
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