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1. Weird graphical glitches on HUD using radeon + Xorg 1.14 - in Linux [original thread]
I'm getting these weird graphical glitches on my HUD, see screenie: Screenshot Without postprocessing all glitches are visible. Square "holes" on both my ship's GUI and target display move as I rotate the camera, depending on what's in the back...
- by Onyx47 - at 2013.07.20 11:25:00
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2. The answer to the ultimate question of Life, the Universe, and Cloaking. - in Player Features and Ideas Discussion [original thread]
See, now I'm happy. This thread seemed to me like a giant ball of rage when I started posting in it (either that or I just needed to vent my inner troll a bit). Now there's a nice discussion rolling. At this moment I have nothing to add, we'll se...
- by Onyx47 - at 2011.12.22 21:52:00
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3. The answer to the ultimate question of Life, the Universe, and Cloaking. - in Player Features and Ideas Discussion [original thread]
Forum software should go die in a fire. Seriously. I had a longer post but both forum and my clipboard betrayed me so I'll shorten it: 0 effort was referring to renters, not sov holders. I can understand your concerns, I just don't think it wil...
- by Onyx47 - at 2011.12.22 21:24:00
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4. The answer to the ultimate question of Life, the Universe, and Cloaking. - in Player Features and Ideas Discussion [original thread]
Forum being stupid, ignore
- by Onyx47 - at 2011.12.22 20:19:00
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5. The answer to the ultimate question of Life, the Universe, and Cloaking. - in Player Features and Ideas Discussion [original thread]
Cearain wrote: First I never said I was some great elite pvper. I'm horrible at it but I have fun nonetheless. The only point I was making was that I have at least *done* some solo and small gang pvp. People who have not done any solo or small ...
- by Onyx47 - at 2011.12.22 20:19:00
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6. The answer to the ultimate question of Life, the Universe, and Cloaking. - in Player Features and Ideas Discussion [original thread]
Lord Zim wrote: Or they just ignore local in its entirety, look at how many are docked and in space through the eve map, and just jump around from belt to belt or anom to anom. If they ignore it, then they don't need local at all. Glad you a...
- by Onyx47 - at 2011.12.22 19:48:00
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7. CCP - I am vexed. - in EVE General Discussion [original thread]
I wasn't being nitpicky just to be a douche, but some of your complaints were a bit unclear and vaguely defined. Which you promptly fixed in your reply :) I am still against mixing module hotkeys and something else like D-Scan. What would be nice...
- by Onyx47 - at 2011.12.22 19:44:00
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8. The answer to the ultimate question of Life, the Universe, and Cloaking. - in Player Features and Ideas Discussion [original thread]
Cearain wrote: What are you talking about? You were complaining about needing only one decloaked person in target system to give entire gang intel since he can see local. As in, he jumps in/decloaks, looks at local and says on voice comms ...
- by Onyx47 - at 2011.12.22 19:30:00
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9. CCP - I am vexed. - in EVE General Discussion [original thread]
Jenshae Chiroptera wrote: I would like a little toggle next to the "Pin" and "Unpin" that makes the window fold up into the title bar and unfold when I hover over it, for example, I only want to check Local occasionally. Double click the win...
- by Onyx47 - at 2011.12.22 19:13:00
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10. The answer to the ultimate question of Life, the Universe, and Cloaking. - in Player Features and Ideas Discussion [original thread]
Cearain wrote: Even if the op made it so you can't get local if you have a cloak fit, you would only need one person without a cloak to give the whole gang the local intel. The idea that this is somehow a balanced change is just silly. Funny...
- by Onyx47 - at 2011.12.22 18:58:00
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11. The answer to the ultimate question of Life, the Universe, and Cloaking. - in Player Features and Ideas Discussion [original thread]
Sigh, I didn't get through, did I? Ok, maybe I just didn't make it clear enough: any reinforcement is in a system YOU HAVEN'T VISITED YET. Only way to be sure your target has no backup is to scout every surrounding system before engaging. By the...
- by Onyx47 - at 2011.12.21 18:13:00
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12. New Ship Class Idea :3 - in Player Features and Ideas Discussion [original thread]
I... New ship idea that's actually cool? The world truly WILL end on New Year's! Seriously, a suggestion: Just "seeing" cynos instantly on map / in menu sounds a bit weird... Where does it get the info from? Also, about jumping blindly, yes, you...
- by Onyx47 - at 2011.12.21 16:45:00
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13. The answer to the ultimate question of Life, the Universe, and Cloaking. - in Player Features and Ideas Discussion [original thread]
Cearain wrote: Well you kept asking how would solo small gang pvpers get ganked if this proposal was the case. So you were just pretending to not know about gate aggression timers, that fitting a cloak is not a big deal, that stealthbombers ...
- by Onyx47 - at 2011.12.21 16:04:00
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14. The answer to the ultimate question of Life, the Universe, and Cloaking. - in Player Features and Ideas Discussion [original thread]
Cearain wrote: You have no valid response to those detailed posts you just keep bumping this bad idea so others like yourself who know nothing about small scale pvp can say "sounds cool." Hello. My EVE career: highsec carebear -> membe...
- by Onyx47 - at 2011.12.21 15:44:00
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15. Short and sweet Missile revamp Thread - in Player Features and Ideas Discussion [original thread]
Ok, for people whining about missiles always hitting: Damage the missile will inflict on it's target depends on 3 things: Damage type Explosion radius Explosion velocity I hope we're all on the same page when it comes to damage...
- by Onyx47 - at 2011.12.15 23:03:00
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16. Small UI feature - ALT + click moving windows - in Player Features and Ideas Discussion [original thread]
DISCLAIMER: I'm not using this as a workaround for some of the UI problems I'm about to mention, those should still be fixed. With all the mess of windows EVE requires me to have open I personally hate to hunt for the relatively tiny titlebar to ...
- by Onyx47 - at 2011.12.15 13:20:00
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17. Login Screen Choice - in Player Features and Ideas Discussion [original thread]
Reiisha wrote: I did miss that then, my bad. Still, a completely new seperate launcher would be pointless, it would be a better idea to implement the features into the current launcher/login screen. We are in agreement here, in case my ori...
- by Onyx47 - at 2011.12.15 12:57:00
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18. Login Screen Choice - in Player Features and Ideas Discussion [original thread]
Reiisha wrote: The login screen *is* the launcher ;p Always has been. If we want to be technical, no, it's not. The launcher is eve.exe (which shows the splash screen) which launches ExeFile.exe which current login screen is a part of. W...
- by Onyx47 - at 2011.12.13 17:30:00
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19. Android client? - in Player Features and Ideas Discussion [original thread]
Sir Substance wrote: I think that attempting to port eve to a system with an entirely different instruction set will require constructing an entirely new codebase, and I think since you can quite adequately run remote clients on your desktop wi...
- by Onyx47 - at 2011.12.12 11:03:00
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20. Assault Ships - 4th Bonus and Retribution Fix - in Player Features and Ideas Discussion [original thread]
Cynoing this thing from 4th page back to top. Nothing to add, +1
- by Onyx47 - at 2011.12.11 23:10:00
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