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1. 'Best' Titan? - in Ships and Modules [original thread]
Originally by: Roxanna Kell Originally by: Riho Originally by: Eralus I'm bringing a character up specifically to be a Titan pilot - is there a consensus on which titan is 'best', or at least a titan to avoid? Haha...
- by Ooka - at 2006.08.05 22:29:00
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2. Eos for gang support - in Ships and Modules [original thread]
Edited by: Ooka on 05/08/2006 20:00:35 So could the Eos do both at once, tanking (passive shield or armor) and run the gang mods? I guess it could with an injector, ideally I'd rather avoid an injector for PVE. edit:Just hit me that passive...
- by Ooka - at 2006.08.05 19:59:00
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3. Eos for gang support - in Ships and Modules [original thread]
Edited by: Ooka on 05/08/2006 19:32:27 I'm thinking of training for this ship aswell as an Oneiros to help out friends running missions, just wondering what peoples take on this ship is? I did a forum search, and there was only one thread retu...
- by Ooka - at 2006.08.05 19:29:00
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4. Occator Setup - in Ships and Modules [original thread]
Originally by: Sadist Your low setup is pretty stupid. Since you're not using any cargo expanders, you should devote the setup to getting into warp before cruisers have a time to lock you, i.e. fit nanofibers. for lows fit this: 3xbest n...
- by Ooka - at 2006.06.17 22:26:00
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5. My Vexor setup - in Ships and Modules [original thread]
Doesn't look like you have anyway to repair damage. Oh, and neuts and nos make a good combo. I'm also assuming this is a solo setup. I'd say drop the med guns, fit a neut, and as many nos as possible. (In a battle you activate the neut first, k...
- by Ooka - at 2006.06.17 21:13:00
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6. Occator Setup - in Ships and Modules [original thread]
Did a search and all I could find was a discussion on whether to fit them with expanders or not. Anyway, this is what I've come up with. Haven't tried fitting it yet, but just want a second opinion. It's for general use, going through lowsec, let...
- by Ooka - at 2006.06.17 21:02:00
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7. Revelation vs Moros - in Ships and Modules [original thread]
I do seem to remember the devs saying in siege mode Dreads would be anti-structure, and out of siege would be anti-BS. Moros fits this perfectly... Other dreads should get a little more in the way of anti-BS.
- by Ooka - at 2006.05.25 18:26:00
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8. Mining Crystals. - in Ships and Modules [original thread]
I thought it was indicated by Volatility, which shows 0.2%. So I thought, I have ages to go yet. Two cycles later, one of them got destroyed :P They do last a fair while, but I haven't noticed any proper way to see how long is left.
- by Ooka - at 2006.05.25 18:15:00
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