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101. Leviathan or Ragnarock - in Ships and Modules [original thread]
lmmortalist wrote: 10/10 Nobody suspecting a thing with two pages of replies already, and some even showing signs of excitement with the idea of an easy titan kill. Originally I was going to go with a nine, but the whimsical misspelling of Rag...
- by Orlacc - at 2015.07.27 02:50:08
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102. snatching the shaman blasted neon sign missing - in Missions & Complexes [original thread]
You have "Large Collidable Structures" checked in Overview?
- by Orlacc - at 2015.07.26 20:53:57
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103. The end of that freighter killed by only one destroyer in empire ! - in EVE General Discussion [original thread]
Curious how the webbing failed.
- by Orlacc - at 2015.07.26 20:49:55
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104. The story of broken mechanic and AG victory in Madirmilire - in EVE General Discussion [original thread]
The clock stopped every time you logged off, negating your "more than 15 minutes" theorem.
- by Orlacc - at 2015.07.26 05:01:22
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105. Escape gatecamps with interceptor - in Warfare & Tactics [original thread]
Also, don't panic is a great tip.
- by Orlacc - at 2015.07.25 20:35:03
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106. Typhoon Fleet Issue - in Ships and Modules [original thread]
Op, there are many BS hulls to choose from. Another drone boat is not needed. And in PVE, Arties are for scrubs anyhow.
- by Orlacc - at 2015.07.25 20:33:41
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107. Wow this is the perfect punishment to a crime..... - in Crime and Punishment [original thread]
Mortlake wrote: Williams said it best. I think that is Jim Kelly of Enter the Dragon fame.
- by Orlacc - at 2015.07.24 23:55:28
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108. Leviathan or Ragnarock - in Ships and Modules [original thread]
What are you planning to do with it?
- by Orlacc - at 2015.07.24 20:27:05
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109. State of Minmatar Ships - in Ships and Modules [original thread]
Xequecal wrote: Lloyd Roses wrote: Stitch Kaneland wrote: Large acs work decently since they have good base range and can make use of selectable damage types. Large arty, even if its fittings are crazy, give you what you pay for (monstero...
- by Orlacc - at 2015.07.24 20:22:00
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110. Patient Zero problem - in Missions & Complexes [original thread]
I assume you have held ctrl and clicked on the structure itself.
- by Orlacc - at 2015.07.24 20:19:41
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111. See Dead Account ISK - in EVE New Citizens Q&A [original thread]
Pretty sure EVEmon can do it if you can get api... Chance I am wrong of course
- by Orlacc - at 2015.07.24 20:10:39
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112. Recently occuring wormhole bugs - in Wormholes [original thread]
Number 1 is very annoying.
- by Orlacc - at 2015.07.24 15:02:54
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113. Pirates Code - in Crime and Punishment [original thread]
Tuskers have blowed me up good but were always cool about it, even asking me to join but I am too much of a misanthrope.
- by Orlacc - at 2015.07.24 15:01:30
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114. CODE is killing this game! - in Crime and Punishment [original thread]
When will these professional victims realize High Sec is probably the most unsafe area to mine.
- by Orlacc - at 2015.07.24 14:59:06
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115. State of Minmatar Ships - in Ships and Modules [original thread]
Seems like only yesterday that the shrieks of "Minnies are OP!" rang though New Eden.
- by Orlacc - at 2015.07.24 14:55:49
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116. Dear CCP: Check yourself, because you're wrecking yourself - in EVE General Discussion [original thread]
Let's not just blame CCP. Some of the CSMs are certainly responsible for some of the dreck that has been released.
- by Orlacc - at 2015.07.24 14:53:21
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117. Last time you rage quit? - in EVE General Discussion [original thread]
About 4 or 5 years ago I lost a Loki to a null gate camp (my stupidity) and rage quit. For about a week.
- by Orlacc - at 2015.07.24 14:34:06
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118. Cal navy warden vs warden 2 - in Missions & Complexes [original thread]
T2 drones are always better.
- by Orlacc - at 2015.07.24 04:36:46
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119. CCP - Are you ever going to fix exploration (Data Sites)? - in EVE General Discussion [original thread]
Hadrian Blackstone wrote: Nevyn Auscent wrote: [quote=Ellatte Silversong] Data sites aren't that lucrative sure, but when all you need is a Cov Ops frigate with a cloak and probe launcher, it's not exactly much risk either. If it's so low...
- by Orlacc - at 2015.07.24 04:34:49
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120. Starting skills levels should increase for new players - in EVE General Discussion [original thread]
Maybe we should switch to "levels."
- by Orlacc - at 2015.07.24 00:21:18
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