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61. More interactivity between chars of one account - in Jita Park Speakers Corner [original thread]
Did I miss something? How is that possible with multiple accounts?
- by Owledge - at 2010.12.05 23:41:00
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62. Shortcut for "launch all drones" - in Jita Park Speakers Corner [original thread]
That's not a shortcut. It's the same way you can do all the other commands I mentioned that also have a shurtcut.
- by Owledge - at 2010.12.05 23:39:00
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63. Option to manually stop during warp - in Jita Park Speakers Corner [original thread]
Edited by: Owledge on 05/12/2010 23:32:31 Yes, it would also be nice to be able to just align the ship in one direction and tell it to warp a certain distance.
- by Owledge - at 2010.12.05 23:32:00
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64. Freelance salvaging a bit frustrating - in Player Features and Ideas Discussion [original thread]
I assumed the percentage of people salvaging after a fight mission is very low. Maybe that's different between high- and lowsec. Or maybe different between PvE and PvP fights. Anyway, I just think it would be nice if the profession of the salvager...
- by Owledge - at 2010.12.05 23:29:00
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65. COs - direct drag&drop & remember import/export setting - in Player Features and Ideas Discussion [original thread]
Yes, could be put in the category "massive interface overhaul" that I've read will be done sometime in the future.
- by Owledge - at 2010.12.05 23:22:00
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66. Info window - make it remember width - in Player Features and Ideas Discussion [original thread]
Messy workaround. There's no reason for showing all of those tiny tabs in one row. But it's weird. With T2 ships for example, I can't narrow it down so that all tabs are displayed in one row, but I've already had cases where that happened.
- by Owledge - at 2010.12.05 23:19:00
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67. Floating text for cap charge like shield/armor/structure - in Player Features and Ideas Discussion [original thread]
Edited by: Owledge on 05/12/2010 23:16:49 Edited by: Owledge on 05/12/2010 23:16:27 E.g. for determining when I can fire my stripminer (or gun or any other type of module) again when I'm low on charge. It's just the same reason (precision ...
- by Owledge - at 2010.12.05 23:16:00
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68. No skill book use from corp hangar? - in Player Features and Ideas Discussion [original thread]
Hm, right. I guess that additional step is necessary in order to make the skill book appear in the logs as being taken out of corporate ownership.
- by Owledge - at 2010.12.05 23:12:00
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69. Let me delete skills - in Player Features and Ideas Discussion [original thread]
Isn't that a bit too much sense for tidiness? I will just close the skill trees that I don't train in the near future. Is it necessary to browse through your skills that often? The little gain in convenience compared to the massive implications of...
- by Owledge - at 2010.12.05 23:06:00
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70. Freelance salvaging a bit frustrating - in Player Features and Ideas Discussion [original thread]
Maybe I'm missing something, being a newbie. In that case, please clarify. In any case... Yesterday I tried out salvaging, as a somewhat more interesting (if less lucrative) alternative to mining. But there's what frustrates me a bit and is also ...
- by Owledge - at 2010.12.05 21:26:00
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71. Skill Training (Oh Noes - Not Again !!) - in Player Features and Ideas Discussion [original thread]
If it was another game (because the recommendation is a complete change of basic skilling mechanism), I would be delighted, because I'm thinking a lot about skilling systems for games, and I'd say the most interesting one from a perspective of rol...
- by Owledge - at 2010.12.05 21:03:00
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72. EVE Needs a Memory-Check Anti-Bot Tool - in Player Features and Ideas Discussion [original thread]
I guess we can't expect CCP to talk extensively about strategies against macro users because that could diminish the effect of their efforts. But in my WoW time, I pondered quite a lot on that problem and figured out that there's a great tool for ...
- by Owledge - at 2010.12.05 20:49:00
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73. No skill book use from corp hangar? - in Player Features and Ideas Discussion [original thread]
When I try to inject a skill book from a corp hangar that I have full access to, I get the message: "The object" .......... "is not yours to take." Dragging the book to my personal hangar makes it injectable, but why not in the corp hangar. Any in...
- by Owledge - at 2010.12.05 19:48:00
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74. Floating text for cap charge like shield/armor/structure - in Player Features and Ideas Discussion [original thread]
There's the nice feature of displaying the numbers for shield, armor and structure in the hud, as floating text. Great, because the 'dials' are a bit unprecise for some uses. It would also be great if that floating text included the numbers for ca...
- by Owledge - at 2010.12.05 19:34:00
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75. Info window - make it remember width - in Player Features and Ideas Discussion [original thread]
The info window, due to its nature, can use a lot of height to avoid scrolling, but it can properly display the information without much width. Strangely, the height and position (the latter based on the upper left corner) are saved, but not the w...
- by Owledge - at 2010.12.05 19:00:00
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76. COs - direct drag&drop & remember import/export setting - in Player Features and Ideas Discussion [original thread]
I have 4 planets and am exporting from all of them, and with every single access of one of the 4 customs offices I have to change the pre-selected import to export. Can this setting please get a remember-last-choice feature, and/or maybe - more in...
- by Owledge - at 2010.12.05 18:57:00
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77. Mining crystal wear stats - unclear - in Player Features and Ideas Discussion [original thread]
I've asked many people and nobody seem to understand the stats of the mining crystals regarding their taking damage. In my view there are two possibilities: Either the damage chance (like "0.2%") is actually 0.2 (of crystal damage = 1) or 20%, or...
- by Owledge - at 2010.12.05 18:50:00
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78. Option to manually stop during warp - in Jita Park Speakers Corner [original thread]
Edited by: Owledge on 05/12/2010 18:35:19 Edited by: Owledge on 05/12/2010 18:34:39 OK, I wasn't sure where they might belong, because some of them I have to check whether they make sense or whether I (being a newbie) missed something. A r...
- by Owledge - at 2010.12.05 18:33:00
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79. Distance info for bookmarks - in Jita Park Speakers Corner [original thread]
This is a somewhat open and unspecific recommendation. It would be nice to have a current-distance information for bookmarks in the current system. Possible features: - column in People&Places (but would be inflexible in terms of update-intervals...
- by Owledge - at 2010.12.05 18:29:00
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80. Reduce asteroid hitbox size or improve autonavi pathfinding - in Jita Park Speakers Corner [original thread]
Edited by: Owledge on 05/12/2010 18:20:20 Asteroids seem to have a 'hitbox' in the form of a cube spanning all its little chips of rock that might float around it. And while this could become problematic ... leading to a mining barge do a brea...
- by Owledge - at 2010.12.05 18:19:00
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