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41. BKG/D2 Gone - in Corporation, Alliance and Organization Discussions [original thread]
As Mythrell already nicely stated I also want to thank our enemies for the nice battles we had during the last weeks. I also think the paper tiger stuff sounds a bit "smacky" because the corps that did not leave fought hard and did what was possib...
- by PSEWAR - at 2007.05.30 15:04:00
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42. Industrial Capital Ships - in Player Features and Ideas Discussion [original thread]
I think it would be easy to counter the usage of these ships for macro miners if you have to "anchor" them, like the siege mode on dreads.
- by PSEWAR - at 2007.01.18 14:26:00
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43. Industrial Capital Ships - in Player Features and Ideas Discussion [original thread]
It is not that complicated as it might look in the beginning. Rather it adds a "good" complexity where it is actually needed to work as a team if you want to make use of that part of the game. Just think of all the options it would add to the ga...
- by PSEWAR - at 2007.01.18 13:09:00
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44. Capital Mining Ships - in EVE General Discussion [original thread]
I already posted my ideas about Industrial Capital Ships a while ago. Sadly noone seemed to care about this. Perhaps with the new blog this idea might get some replies at least. :) Industrial Capital Ships With best regards, PSEWAR
- by PSEWAR - at 2007.01.15 13:09:00
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45. Adeptus Gattacus 3rd B-day - in Corporation, Alliance and Organization Discussions [original thread]
I would like to whish you all the best ADGA. It was a pleasure to fight along your side in the "old days". I'm happy to sse there are still some of the old known members within you ranks. I hope it lasts at minimum for an other 3 years. With bes...
- by PSEWAR - at 2006.11.21 13:26:00
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46. Tier 3 Battleships discussion - in Revelations Testing and Development [original thread]
My reply about the skilltime/set was just to highlight that the people that ordered the Hyperion/Maelstrom/Abaddon already have to skills to fly them as they are nearly the same as the existant ships they already can fly and do not need new skills...
- by PSEWAR - at 2006.11.20 14:50:00
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47. Tier 3 Battleships discussion - in Revelations Testing and Development [original thread]
Originally by: Shayla Sh'inlux If 50% of the players would have trained Minmatar cos they were so easy to use and omgwtfown in missions and they already had a Matari character anyway it would have been the Maelstrom being sold out. Of co...
- by PSEWAR - at 2006.11.20 13:40:00
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48. Tier 3 Battleships discussion - in Revelations Testing and Development [original thread]
Just wanted to add my idea here about the cap problems of lasers and such also the cap problem of the abaddon. Why not simply add something like the role bonus for weapons. Add cap usage to launchers and projectil weapons. Then add role bonuse...
- by PSEWAR - at 2006.11.17 18:19:00
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49. BARRAGE - in Revelations Testing and Development [original thread]
Originally by: Paigan Yes you read right: maybe even still too good! All other T2 items are supposed to be "a little better, if you can afford it". And not "T1 is total crap and useless in comparison" I say go on nerfing them down to bal...
- by PSEWAR - at 2006.11.17 12:01:00
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50. Cap increased on all ships - in Revelations Testing and Development [original thread]
Originally by: volly Leave cap as it is and buff controlled bursts from 5 to 10% per level. Why not simply add something like the role bonus for weapons. Add cap usage to launchers and projectil weapons. Then add role bonuses to the ...
- by PSEWAR - at 2006.11.17 11:10:00
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51. Industrial Capital Ships - in Player Features and Ideas Discussion [original thread]
Hi there, I think it would be great to see some sort of industrial capital ships (ICS). Same as their military counter parts the ICS are not meant as an "I win button" but as an good support to the needs of players in 0.0 space. The difference b...
- by PSEWAR - at 2006.11.16 15:04:00
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52. pls add more "female" content - in Player Features and Ideas Discussion [original thread]
Originally by: Tirg stuff So now we know that you are probably older then the op, you prefere to kill people and as it seems you a covered within these 5% female players. But what has this to do with the idea stated from the op? I me...
- by PSEWAR - at 2006.11.16 02:46:00
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53. Tier 3 Battleships discussion - in Revelations Testing and Development [original thread]
Originally by: Zixxa Abaddon, Tempest, Mega, Hyperion, Maelstrom, Apoc, Geddon will beat Rokh 24/7 in fleet. If you are so sure about this you should accept my offer.
- by PSEWAR - at 2006.11.15 18:13:00
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54. Tier 3 Battleships discussion - in Revelations Testing and Development [original thread]
Originally by: Zixxa Bad joke from the Tux. We need on Rokh 5% damage bonus not useless 5% shield resistance bonus. And it will be good fleet ship. I would be very happy to exchange the current abaddon with the rokh if you don't mind.
- by PSEWAR - at 2006.11.15 18:03:00
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55. Tier 3 Battleships discussion - in Revelations Testing and Development [original thread]
Originally by: Noriath Unfortunatly something like that will never work in Eve, since most fights never even happen unless you warp in at optimal. People will never fight their way through a picket of cruisers to kill a battleship, they w...
- by PSEWAR - at 2006.11.15 15:57:00
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56. Tier 3 Battleships discussion - in Revelations Testing and Development [original thread]
Originally by: Tricit Abbadon: -19.6% Extra Large Energy Turret Power Grid needs per level. -15% Extra Large Energy Turret Capacitor usage per level. Somehow I like this crazy idea Caldari got the XL Shield Booster and Amarr get th...
- by PSEWAR - at 2006.11.15 15:02:00
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57. About Those Spies - in Corporation, Alliance and Organization Discussions [original thread]
Edited by: PSEWAR on 15/11/2006 14:44:06 Hello there, I know it is never possible to be 100% sure that you do not have spies in your corporation, but I think that this is ok as IRL most spies are also not detected. The only thing that does di...
- by PSEWAR - at 2006.11.15 14:42:00
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58. Tier 3 Battleships discussion - in Revelations Testing and Development [original thread]
Originally by: Ryo Jang thats exactly what im saying. we do damage. we tank. thats what we do. want ew? go gallente or caldari. and slightly better stats? it has 12,000 armor! for christs sake. Then it would be good if we at least cou...
- by PSEWAR - at 2006.11.09 09:22:00
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59. Tier 3 Battleships discussion - in Revelations Testing and Development [original thread]
Originally by: Nyxus Tachys on an apoc are almost 110dps better than 1400s on an apoc. They make better sounds and pretty lights too. With 8 Tachyon Beam and multi lenses you have a dps of 212 against an apoc. With 8 1400 Artis and em...
- by PSEWAR - at 2006.11.03 16:28:00
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60. Tier 3 Battleships discussion - in Revelations Testing and Development [original thread]
Originally by: Ithildin To summarize: * More racial identity * Less standardized new ships (ti2 BCs good, ti3 BSs bad) * Less easily accessible paths - make me train Caldari if I want to snipe. By your own logic the caldari should t...
- by PSEWAR - at 2006.11.02 16:43:00
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