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1. Does anyone use the Hawk much? - in Ships and Modules [original thread]
Shoot them down with a vengeance, what else :D -- This game is still in beta stage And: I've played through Eve \o/
- by Paigan - at 2008.01.09 17:48:00
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2. Scorpion, Useful or flying bulls eye? - in Ships and Modules [original thread]
The question for me is: How would a fleet of ONLY scorps would perform, compared to a standard fitted fleet of around the same strength, of course. Every scorp with mixed racial jammers, distributing them freely among enemy ships of apropriate rac...
- by Paigan - at 2008.01.03 12:36:00
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3. My poor Amarr Battleship - in Ships and Modules [original thread]
Originally by: Neuxeus Ok this is not a whine thread. I have begun this game in like 2003, and since then a lot of things have changed. Well yesterday we did our regular pos operation and then killed some rats in 0.0 , there was nobody in...
- by Paigan - at 2007.12.25 10:24:00
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4. [Phoenix] question about launchers + siege mode - in Ships and Modules [original thread]
Sadly not. Otherwise, a phoenix would be the ultimate BS killer. Btw, funny story: i once asked the same question like you, along with two others regarding dreads. All three questions have been answered in here by severel people with definte cert...
- by Paigan - at 2007.12.25 10:15:00
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5. Another CNR setup thread - in Ships and Modules [original thread]
Edited by: Paigan on 25/07/2007 12:16:48 Originally by: Lord WarATron You must have wondered why I had a Cap Recharger II in my mids - the answer is simple. To keep the permatank running with 3 BCU's. [...] I cannot risk throwing aw...
- by Paigan - at 2007.07.25 12:16:00
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6. Phoenix Setups - in Ships and Modules [original thread]
ahhh... yes This thread was a real classic. Phoenix "all day fighting" fitting. Really a nice necro. That was the time when hippo was still around here :-( -- This game is still in beta stage And: I've played through Eve \o/
- by Paigan - at 2007.07.25 11:58:00
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7. Another CNR setup thread - in Ships and Modules [original thread]
Originally by: Lord WarATron Edited by: Lord WarATron on 25/07/2007 09:25:22 The FLUX revolution is here - No need to have PDU's on your CNR anymore..... Well, unless you are using torps. H: 7 x CN/DG/t2/Whaterver Cruise, 1 x whatever...
- by Paigan - at 2007.07.25 09:44:00
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8. Siege launchers need fixing - in Ships and Modules [original thread]
Edited by: Paigan on 24/07/2007 10:34:50 Originally by: Jackal79 None of the missile skills affect torps except torpedoes and torpedo specialization. Sorry to be insulting, but this is complete B.S. Torps are affected by ALL missi...
- by Paigan - at 2007.07.24 10:32:00
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9. The Best Caldari 0.0 Ratting Ship? - in Ships and Modules [original thread]
Originally by: Liang Nuren BTW, 20 million ISK = 2-3 hours of ratting. Get a Raven. ...or 1 hour of mission running, lol. So far about 0.0 ratting. But to the point: I'd suggest a raven as well. For 0.0 ratting, you don't even need arb...
- by Paigan - at 2007.07.23 13:15:00
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10. ammar navy mega pulse laser...bug or? - in Ships and Modules [original thread]
Edited by: Paigan on 23/07/2007 13:11:33 Normally, i would agree that this sounds like ebay very much. On the other hand... i know a Raven/caldari-only guy that is in the game for 4 years now and still has to ask for a good raven mission fitt...
- by Paigan - at 2007.07.23 13:11:00
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11. [Rev II]CNR PVP setup - in Ships and Modules [original thread]
No damage mods and a cap booster that you'll probably never need because you will most likely be dead tank-wise before the LAR gets the cap to critical. I bet there are scorps for 30mil worth that can kill this ship. Or std ravens for 50mil worth...
- by Paigan - at 2007.07.23 07:36:00
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12. Arty dominix for mission running. - in Ships and Modules [original thread]
Edited by: Paigan on 22/07/2007 17:05:46 Originally by: btopic Arty dominix for mission running . Originally by: bldyannoyed You can rat angels in a myrmidon fitted with 6x650 arty and drones without and hassle whatsoever....
- by Paigan - at 2007.07.22 17:06:00
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13. Arty dominix for mission running. - in Ships and Modules [original thread]
Originally by: Embon Lows - very bad. Remember that modules are stacking nerfed. You will derive very little advantage from all those EANM. I'd suggest you opt for 3 active, specific hardeners and two large repper 2s, then fit whatever cap...
- by Paigan - at 2007.07.22 15:56:00
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14. Arty dominix for mission running. - in Ships and Modules [original thread]
Edited by: Paigan on 22/07/2007 15:40:36 i suggest your husband get caldari BS skill in the near future ^^ No really. A Raven, even an averagely skilled one (Skills only at 3), will perform much better than a dominix. Especially better than a...
- by Paigan - at 2007.07.22 15:38:00
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15. Cap ships- shield or armour? - in Ships and Modules [original thread]
Edited by: Paigan on 21/07/2007 14:28:11 Originally by: MattSB Well i beleive due to shield booster high cpu need you cannot really fit it with a normal t2 tank without a co-proc so need to fit faction gear. That is with the phoenix s...
- by Paigan - at 2007.07.21 14:25:00
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16. reccomendations for caldari gunship fixes - in Ships and Modules [original thread]
Originally by: Romeo Rokh: Its the only caldari gunship that has no useless high slots, even tho it sucks compared to other turret BS-s. No matter how you turn it, it has more damage, range and tank than a megathron. I had a long discus...
- by Paigan - at 2007.07.17 09:37:00
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17. Maximal DPS - in Ships and Modules [original thread]
Moros with maxed skills, i suppose. EPEEN stuff. Boring. -- This game is still in beta stage
- by Paigan - at 2007.07.16 19:32:00
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18. best dread - in Ships and Modules [original thread]
Originally by: Chribba Revelation for mining with lasers. Moros for mining with drones. Naglfar for mining with lasers + rocker launchers. Phoenix... yet to figure out a good mining setup for this one. I did some mining with a phoenix o...
- by Paigan - at 2007.07.12 11:46:00
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19. Caldari Navy Raven setup for lvl4s - in Ships and Modules [original thread]
Originally by: welsh wizard Edited by: welsh wizard on 11/07/2007 19:35:50 Well for starters your setup is approximately 8x more expensive than mine. It's also completely unneccessary for running level IV's. You don't actually need th...
- by Paigan - at 2007.07.11 19:44:00
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20. Caldari Navy Raven setup for lvl4s - in Ships and Modules [original thread]
Originally by: welsh wizard Edited by: welsh wizard on 11/07/2007 19:00:19 7x Siege II (losing two torps per reload for a .4s rof increase isn't worth it with CN launchers), medium nos gist b-type XL, cap recharger II, 4x specific har...
- by Paigan - at 2007.07.11 19:05:00
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