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1. What happens to items currently on Escrow? - in Revelations Testing and Development [original thread]
Hm. In that case i see your point. Well, normally it should be no big deal to cancel every escrow item correctly before starting patching. Although i wouldn't trust in this procedure to be 100% exact. Guess you're jumping into kali without back...
- by Paigan - at 2006.11.27 20:18:00
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2. What happens to items currently on Escrow? - in Revelations Testing and Development [original thread]
Edited by: Paigan on 27/11/2006 20:14:07 Just cancel them all before the last tiem you go offline before kali. No effort, no loss, no disadvantage. I doubt someone would buy it during downtime ^^ Writing that thread was even more effort then...
- by Paigan - at 2006.11.27 20:01:00
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3. WCS Nerf, what about missions? - in Revelations Testing and Development [original thread]
Originally by: Def Antares When flying missions I always had a WCS fitted and this way never lost a ship. Will NPCs in Kali still scramble? Happened once on SISI, and no chance to get away. Originally by: Def Antares i dont NEED ...
- by Paigan - at 2006.11.27 17:28:00
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4. WCS Nerf, what about missions? - in Revelations Testing and Development [original thread]
If you need WCS in missions you're making something pretty wrong in the first place. I have never had any WCS in a mission IIRC. (- If you don't know a mission, scout it with a shuttle first.) - Choose a fitting that allows you to survive and k...
- by Paigan - at 2006.11.27 15:29:00
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5. Screenshots in JPG format, why? - in Revelations Testing and Development [original thread]
/signed Even my older PC (2200+ MHz, 512MB, etc) and even doesn't have any problems with the compression during eve runtime. (not even in a 300+ ships POS fight) So there is really no reason to abandon PNG screenshots. JPGs are unpractical as s...
- by Paigan - at 2006.11.27 10:31:00
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6. Chimera...epeen :( - in Revelations Testing and Development [original thread]
Originally by: Galazar if you turna shield hardner on when in a chimera, the shield hardner effect covers ...200% of the ship, yes, it pertrudes right out into space, same with the shield booster, armor rep, and the rest... That's what ...
- by Paigan - at 2006.11.24 22:31:00
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7. Chimera...epeen :( - in Revelations Testing and Development [original thread]
The funny thing is: fixing this would need (really realistically, speaking from modelling experience) around ONE minute. open model. select model press scale scale up deselect save done. Maybe invest another 1 minute for correcting the center p...
- by Paigan - at 2006.11.24 22:06:00
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8. Directional Scanning - Tomb - in Revelations Testing and Development [original thread]
I wonder where the sense is in adding 2 locked stickies that are actually nothing else then 2 dev blogs. As if we hadn't already enough stickes... -- This game is still in beta stage
- by Paigan - at 2006.11.24 11:25:00
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9. A wasted month? - in Revelations Testing and Development [original thread]
Point 1: As someone stated to the same topic: eve != SP, SP != eve. apart from the SP, you had another thing in that month: the fun of PLAYING. You have experience. You know much more what to do and how to make money etc than the new guys will who...
- by Paigan - at 2006.11.22 23:01:00
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10. A wasted month? - in Revelations Testing and Development [original thread]
Point 1: As someone stated to the same topic: eve != SP, SP != eve. apart from the SP, you had another thing in that month: the fun of PLAYING. You have experience. You know much more what to do and how to make money etc than the new guys will who...
- by Paigan - at 2006.11.22 23:01:00
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11. Suggestion Regarding Tech 2 Torpedos - in Revelations Testing and Development [original thread]
Edited by: Paigan on 22/11/2006 21:54:58 I wonder why T2 missiles are obviously balanced like "You get a little more of that but a little bit less of that as a drawback PLUS a penalty to your ship's stats" (which would be okay for itself) But...
- by Paigan - at 2006.11.22 21:54:00
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12. Suggestion Regarding Tech 2 Torpedos - in Revelations Testing and Development [original thread]
I'd like to repeat what i said in the initial thread about this nerf: I use Javelins myself. Yes they were overpowered. Yes they needed to be nerfed. It would have been perfectly okay for me with 2 of the 3 nerfes that hit them. But with all 3 n...
- by Paigan - at 2006.11.22 17:31:00
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13. Major rig nerf - in Revelations Testing and Development [original thread]
Originally by: Joshua Foiritain Originally by: Leandro Salazar So calibration points are used to COUNTER the advantages of faction ships??? What the heck is the logic behind THAT? Makes zero sense to me, if anything they should co...
- by Paigan - at 2006.11.22 11:06:00
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14. Radial Menu - in Revelations Testing and Development [original thread]
/signed I always considered the radial menu to be more like bug than anyting of use. Does anyone use it anyway at all? Plz delete it thx. -- This game is still in beta stage
- by Paigan - at 2006.11.21 21:06:00
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15. idea for tractor beam - in Revelations Testing and Development [original thread]
Reasonable looting would be anyway that every ship had a onboard TB with range depending on class (frig 1500m, BS 50km or so) and that you could transfer to cargo immediately as soon as the TB hits the can. The looting system in eve is (even with...
- by Paigan - at 2006.11.21 16:46:00
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16. do rigs stack? (ie would this idea work?) - in Revelations Testing and Development [original thread]
1x EM, 1x Thermal, 2x Invu Gives almost equal resistances (all four around 80%) Use more useful rigs instead. Like shield boost, cap or weapon rigs. -- This game is still in beta stage
- by Paigan - at 2006.11.20 14:56:00
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17. Ferox vs Drake - Differentiation - in Revelations Testing and Development [original thread]
/signed Good idea. Since the beginning, ferox was better off with launchers instead rails anyway. Even against its bonus. Only advantage of a rail ferox over a missile ferox is its sniping ability. But then it's pwned even by a tech1 megathron, s...
- by Paigan - at 2006.11.20 13:48:00
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18. some puzzling observations on the new ships - in Revelations Testing and Development [original thread]
Originally by: kalath1032 SO why the hell can we do it in a thorax? or other cruisers. If you can do them in cruise ryou should be able to do them in BCs BCs are supposed to be more poweful than cruisers not weaker!!!! As you might ha...
- by Paigan - at 2006.11.19 21:18:00
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19. some puzzling observations on the new ships - in Revelations Testing and Development [original thread]
I don't think you should be able to kill multiple or single higher Belt BSs in a BC anyway. If it can't get a 1.4 down now, it sounds good to me. -- This game is still in beta stage
- by Paigan - at 2006.11.19 20:22:00
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20. some puzzling observations on the new ships - in Revelations Testing and Development [original thread]
I don't think you should be able to kill multiple or single higher Belt BSs in a BC anyway. If it can't get a 1.4 down now, it sounds good to me. -- This game is still in beta stage
- by Paigan - at 2006.11.19 20:22:00
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