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1. 'Tiers' are **** - in Ships and Modules [original thread]
Some of the other races' examples that I've observed. Gallente BC lineup is interesting because it is nearly Tierless. Arguing about whether the Brutix or the Myrm is better is difficult because they are so different. The fact that the Myrm is a ...
- by Panch0Villa - at 2011.10.23 05:12:00
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2. What ship! :( - in Ships and Modules [original thread]
The best way for me to really focus is for me to find a ship that I really want to fly well and then train for that. Say, for a Sleipnir, f.ex, than I would say, ok, I need Med.Proj's to V, Med AC Spec to IV, then my shield skills... Best way to ...
- by Panch0Villa - at 2011.09.05 17:39:00
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3. Missiles... - in Ships and Modules [original thread]
Originally by: Cryissa Now I have over 10 mill in SP in Missiles. I would cry to train fully in say lasers at this stage of my career. I know of many many people who have "specialized" in all four races, which really isn't specializing...
- by Panch0Villa - at 2011.09.05 17:29:00
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4. Ship repairer - in Ships and Modules [original thread]
From what I've seen and heard: Scimitars: Nimble, good shield rep, and can run links. If this thing can keep up with nano gangs, then it and its tracking links are usually welcome. Shield ships are usually not cap intensive (projectiles, missiles...
- by Panch0Villa - at 2011.08.20 03:18:00
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5. Machariel weapons loadout - in Ships and Modules [original thread]
Originally by: Patch Gatsby Thanks for all the wisdom. I guess trying some ACs on my Maelstrom is a great way to get a feel for them. Not really. Hypothetically, you would use 800's on a mael for the damage, but the range would frustra...
- by Panch0Villa - at 2011.08.20 02:58:00
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6. Best combination for Lvl 4s? - in Ships and Modules [original thread]
Edited by: Panch0Villa on 18/08/2011 00:45:36 And for T1 ships, I suppose I personally would use some passive tank ship to take aggro or something, and then I only really have to micromanage 1 ship. Handling the SB, cap, targeting, shooting, m...
- by Panch0Villa - at 2011.08.18 00:44:00
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7. Best combination for Lvl 4s? - in Ships and Modules [original thread]
Basic L4 Mach 4x Republic Fleet Gyrostabilizer 3x Tracking Enhancer II 100MN Afterburner II Pith C-Type X-Large Shield Booster Heat Dissipation Field II Ballistic Deflection Field II Heavy Electrochemical Capacitor Booster I, Cap Booster 800 7x ...
- by Panch0Villa - at 2011.08.18 00:41:00
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8. Can a Tengu be fitted to defeat 100% of all gate camps? - in Ships and Modules [original thread]
Edited by: Panch0Villa on 17/08/2011 18:21:49 The main issue imo is having someone decloak you. All things being equal, no one really has a chance to catch you due to inherent lag and time from "I see it" to "I target it". As long as you hit ...
- by Panch0Villa - at 2011.08.17 18:21:00
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9. Best combination for Lvl 4s? - in Ships and Modules [original thread]
Originally by: Darksith07 Stuff about bringing one DPS ship Two guns is better than one. Think about that for a minute.
- by Panch0Villa - at 2011.08.17 18:16:00
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10. BAAAAAADDDD TURRET ICONS !! - in Ships and Modules [original thread]
To OP: Yep.
- by Panch0Villa - at 2011.07.08 17:42:00
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11. Ship Tiers, WHY??? - in Ships and Modules [original thread]
Originally by: Zilberfrid In favour of making almost all ships worthwhile. +1 Seems to me the navies would have mothballed all the obsolete ship classes ages ago, which is exactly what they are. There's no real reason to fly the major...
- by Panch0Villa - at 2010.12.11 23:25:00
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12. The joy that are electronic attack ships - in Ships and Modules [original thread]
Edited by: Panch0Villa on 19/10/2010 03:11:43 Originally by: Everyone here pretty much Stuff about how EAF's could be fixed Pretty much. I got EAS V to have loads of fun in my hyena, then promptly shelved it when speed nerf made i...
- by Panch0Villa - at 2010.10.19 03:06:00
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13. Vexor Fitting - in Ships and Modules [original thread]
While you have some reason to keep the web and tracking link on there, I'd like to point something out: As far as drones, the reality is that the smaller drones have more than enough damage to take out frigates quickly. The benefits to using smal...
- by Panch0Villa - at 2010.09.05 04:07:00
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14. Vexor Fitting - in Ships and Modules [original thread]
Edited by: Panch0Villa on 04/09/2010 23:56:15 In general, a sustained defense is usually a good way to go with mission ships. Probably the main issue to address here is your tank, simply because the majority of the your DPS is going to come fr...
- by Panch0Villa - at 2010.09.04 23:55:00
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15. Manticore/Buzzard Exploration Team. - in Ships and Modules [original thread]
Well, as I see it, I don't think Stealth bombers are well-suited to general PvP. They have their niche, but basically, you are limited to engaging weaker ships; Mining ships, transports/Industrials, etc. Since you can't use a frigate near gate gun...
- by Panch0Villa - at 2010.08.09 18:48:00
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16. Manticore/Buzzard Exploration Team. - in Ships and Modules [original thread]
Edited by: Panch0Villa on 09/08/2010 15:24:04 Have you completely ruled out all other ships besides the manticore? While the manticore has high dps, its torpedoes aren't as effective vs. frigates as other weapons, and it does not have a lot go...
- by Panch0Villa - at 2010.08.09 15:21:00
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17. Minmatar Battleships: What do?! - in Ships and Modules [original thread]
Originally by: Valiermox I would just like to know what one is going to really be worth my ISK The Maelstrom is worth the/your ISK. It's a tier 3 BS, has more PG, more CPU, more dronebay, and a shieldboosting bonus as well as the ...
- by Panch0Villa - at 2010.08.03 02:49:00
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18. What is the best tank for any ship in empire? - in Ships and Modules [original thread]
What size are we talking? You can set up a BS with 1000+ DPS tank I'm sure, but unless you manually pilot and only haul less than 500m3 I don't think that's what you're looking for... are you?
- by Panch0Villa - at 2010.07.17 08:16:00
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19. What's after raven? - in Ships and Modules [original thread]
The main DPS skills for ravens are going to be Caldari BS >> IV hopefully Cruises/Torps >> IV minimum, or get V and the spec skill Rapid Launch >> V Missile Launcher Operation >> V Target Navigation Prediction >> IV ...
- by Panch0Villa - at 2010.07.09 23:38:00
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20. How to design ship fits - in Ships and Modules [original thread]
Originally by: Jason filigree raven fitting i found Ballistic Control System II Ballistic Control System II Ballistic Control System II Capacitor Flux Coil II Capacitor Flux Coil II Large Shield Booster II Shield Boost Amplifier II Ba...
- by Panch0Villa - at 2010.07.04 16:11:00
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