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381. How to grab drone aggro from a bot? - in Crime and Punishment [original thread]
^ I can haz some? Either that or...Bot much? There are ways to tell with a fair amount of certainty if a character is infact a bot....same character name theme....with same theme for the individual player corp. Same start date as others with the...
- by Panhead4411 - at 2012.04.30 03:49:00
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382. How to grab drone aggro from a bot? - in Crime and Punishment [original thread]
Draconus Lofwyr wrote: you fail to say if this is high/low/null sec, but if cap drain is the goal, 5 good Stealth bombers with void bombs will drop that to 0 in no time. Why would i be worried about 'ganking' a ship and doing what i needed ...
- by Panhead4411 - at 2012.04.30 01:15:00
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383. How to grab drone aggro from a bot? - in Crime and Punishment [original thread]
Grumpymunky wrote: Steve Ronuken wrote: You don't remember right. Aside from directly attacking the owner, those drones are never going to engage you unless he specifically tells them to. [quote=Steve Ronuken]Or possibly remote repping one ...
- by Panhead4411 - at 2012.04.29 23:23:00
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384. Storyline Agents, Security vs. Distribution - in Missions & Complexes [original thread]
And what happened to all these "new" storylines that CCP added this past year? I haven't seen a single one...unless it was Materials for War...which i get more often than not.
- by Panhead4411 - at 2012.04.29 23:19:00
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385. How to grab drone aggro from a bot? - in Crime and Punishment [original thread]
Geoscape wrote: A rupture with 6 medium neuts will knock the cap of a botting CNR below max recharge in two cycles. Some bots only activate their booster when warping to the mission site, but they never check if its still active. If the boost...
- by Panhead4411 - at 2012.04.29 22:08:00
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386. How to grab drone aggro from a bot? - in Crime and Punishment [original thread]
The cap thing, they are using Large deadspace boosters, so they are cap stable, which would make it a bit tricky to drain with a cheap ship in under 20 seconds. But yeah, the aggro/bump thing seems to be our last option. But feel confident a Mar...
- by Panhead4411 - at 2012.04.29 13:01:00
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387. How to grab drone aggro from a bot? - in Crime and Punishment [original thread]
I've uncovered yet another mission bot farm, but they are using CNR's, so ganking them for their goodies is more or less not profitable unless there are an absurd amount of Dessies involved. So, my question is, is there any way i can trick the d...
- by Panhead4411 - at 2012.04.29 03:10:00
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388. I'm in Jita. - in EVE General Discussion [original thread]
Yay, i have gone to jita several times in my orca...and the only time i saw anything 'pirate' like, was *gasp* at the undock (you know like the way Jita is every other day of the year). But with safe exit warp, that's not really a problem. Then i...
- by Panhead4411 - at 2012.04.28 19:29:00
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389. New V3 models....Why SOOO dark? - in Issues, Workarounds & Localization [original thread]
It seems like all the Devs have either turned the brightness settings on their monitors up way to high, or they have really sensitive eyes and were blinded by the previous textures b/c every ship they have previously re-done for V3, and these new ...
- by Panhead4411 - at 2012.04.27 19:48:00
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390. Production POS questions - in Science and Industry [original thread]
Nalha Saldana wrote: Keep all your blueprints and materials in one big lump and move it all around to one array at a time when starting new jobs, no need to keep it apart. Materials and blueprints are only taken when the job starts so after tha...
- by Panhead4411 - at 2012.04.26 21:35:00
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391. Did EVE China die? - in EVE General Discussion [original thread]
Well, they are also in the midst of a nice crackdown/'Party" crusade, so that might also have something to do with it. Not sure why they still try to control how much information their general population can get from the interwebs...there are just...
- by Panhead4411 - at 2012.04.26 12:05:00
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392. Production POS questions - in Science and Industry [original thread]
I'm wanting to set up a production POS, however, i'm not looking forward to the logistics of keeping each individual array fed with its own supply of minerals. I've read some on 'couplers' but when i tried to use them, it seems impractical to use ...
- by Panhead4411 - at 2012.04.25 19:50:00
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393. POS in high security space - in Science and Industry [original thread]
Tekota wrote: The POS *must* be in the same system as the blueprints (either the blueprints can be in the POS labs themselves - not great if POS gets nuked - or blueprints can be in a corp hangar in an NPC station in the same system as the POS...
- by Panhead4411 - at 2012.04.25 19:39:00
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394. Turret Effects and Looping Sounds - in Issues, Workarounds & Localization [original thread]
So, i was bashing a pos yesterday, and for whatever reason, some time into it, the laser effects from my geddons was no longer visible to those chars, neither was the sound. Then some time later i lost the drones effects as well. I tried turning '...
- by Panhead4411 - at 2012.04.25 12:32:00
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395. CCP WHERE ARE YOU?!?!?!?!?! - in Issues, Workarounds & Localization [original thread]
maybe they are all too busy replying to the "wake up next to avatar above you" type of threads... CCP, if you find that offensive, sorry, i call it like i see it.
- by Panhead4411 - at 2012.04.25 02:11:00
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396. Crucible 1.5 Client Performance Issue Reporting - in Issues, Workarounds & Localization [original thread]
Funny, no dev response about this in over a month. And no mention of it in tomorrow's patch... Yesterday my client TRIPLED its ram ram use through the afternoon. There is no need for this, it prevents me from mining with my accounts for more than...
- by Panhead4411 - at 2012.04.23 18:10:00
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397. Sticky:EVE Online: Crucible 1.6 Issues - in EVE Information Portal [original thread]
"This is THE place to make sure your feedback/issues gets addressed the quickest"????!?!??!?!??? No dev post in what, two weeks? Also, my client is trippling it's ram footprint within 6-8 hours on MINIMUM graphics settings. Not cool. Yet still ...
- by Panhead4411 - at 2012.04.22 17:23:00
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398. slow client everything is just lagged. - in Issues, Workarounds & Localization [original thread]
Today almost seems like a server wide test of time-dialation....best way i can describe it...everything in space feels much slower than normal. And others in my local are confirming this.
- by Panhead4411 - at 2012.04.22 17:04:00
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399. Mirrors erasing everything set up on SISI - in Test Server Feedback [original thread]
Izuru Hishido wrote: Anger Anger Anger...blah blah, i like to be angry...blah Well, i'm glad i helped you get your anger fix for the day...incase you hadn't noticed, the points had already been made, like last week. You dug this up just...
- by Panhead4411 - at 2012.04.22 16:59:00
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400. Storyline Agents, Security vs. Distribution - in Missions & Complexes [original thread]
Some time back, CCP changed how our agents work. The combat oriented ones would no longer give couriers, and the courier related ones would no longer give combat. They regrouped ALL agents into Securtiy, Distribution, and Mining. They then only ga...
- by Panhead4411 - at 2012.04.21 19:37:00
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