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121. Sticky:EVE Launcher update on May 21, 2013 - in EVE Information Portal [original thread]
Jarnis McPieksu wrote: Verite Rendition wrote: I won't drone on too long, but as a symbolic link user, I agree with many of the others that this new launcher is a step back right now. I'm generally happy with the launcher, but the fact that ...
- by Par'Gellen - at 2013.05.22 15:47:00
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122. Sticky:EVE Launcher update on May 21, 2013 - in EVE Information Portal [original thread]
Bugsy VanHalen wrote: Par'Gellen wrote: dark dreamur wrote: also calling a landing page that makes it harder to load up our multiple accounts " improved" dons't seem like a shinning example of buissnes savvy. I would think in these hard e...
- by Par'Gellen - at 2013.05.22 15:40:00
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123. Sticky:EVE Launcher update on May 21, 2013 - in EVE Information Portal [original thread]
Iosue wrote: my guess is their goal is not to prevent or make it more difficult to have multiple accounts, but to more effectively track those that do. i'm no programming expert, but i believe the new launcher makes it easier for CCP to see whi...
- by Par'Gellen - at 2013.05.22 15:31:00
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124. Sticky:EVE Launcher update on May 21, 2013 - in EVE Information Portal [original thread]
Mangold wrote: Ginger Barbarella wrote: Mara Ziyal wrote: Well im reading lots of hints and guides of how to multibox with the new launcher, but my problem is totally different. Every time i start a client, the launcher vanishes and locks...
- by Par'Gellen - at 2013.05.22 15:24:00
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125. Sticky:EVE Launcher update on May 21, 2013 - in EVE Information Portal [original thread]
dark dreamur wrote: also calling a landing page that makes it harder to load up our multiple accounts " improved" dons't seem like a shinning example of buissnes savvy. I would think in these hard economic times you would be encouraging people ...
- by Par'Gellen - at 2013.05.22 15:20:00
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126. Sticky:EVE Launcher update on May 21, 2013 - in EVE Information Portal [original thread]
CCP Atropos wrote: The new login functionality that we deployed today is designed to start changing the way users log into the EVE Universe; whilst it is often true that one shouldn't change something if it isn't broken, such a clich+¬ doesn't ...
- by Par'Gellen - at 2013.05.22 15:02:00
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127. Sticky:EVE Launcher update on May 21, 2013 - in EVE Information Portal [original thread]
I'll throw my voice in with all the others about this: With the new launcher logging in multiple accounts is a pain in the arse. Could you guys have designed it any worse? Maybe next time hire an engineering team with the sole purpose of making t...
- by Par'Gellen - at 2013.05.22 14:26:00
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128. Character Skin Issue Still Not Fixed. - in Issues, Workarounds & Localization [original thread]
CCP Explorer wrote: We have seen this misunderstanding crop up repeatedly. Even if CCP karkur and CCP Punkturis are by far the most active UI Developers on the forums and Twitter then it so happens that they were not and are not working on the ...
- by Par'Gellen - at 2012.06.09 23:26:00
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129. Sticky:New dev blog: Next Unified Inventory Update - in EVE Information Portal [original thread]
Kathryn Railly wrote: CCP Goliath wrote: The team are doing everything they can to make this of minimal impact to you, but the tree view itself is not going anywhere so I hope that you can come to terms with it in some way. This how I com...
- by Par'Gellen - at 2012.06.09 20:22:00
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130. Character Skin Issue Still Not Fixed. - in Issues, Workarounds & Localization [original thread]
CCP karkur wrote: Par'Gellen wrote: Well that's nice but given the amount of ignored feedback it's the only way we can even get anything in front of your eyes. Even if it's only long enough for you to dismiss it. Well, it's like sometimes p...
- by Par'Gellen - at 2012.06.09 20:00:00
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131. Character Skin Issue Still Not Fixed. - in Issues, Workarounds & Localization [original thread]
Well that's nice but given the amount of ignored feedback it's the only way we can even get anything in front of your eyes. Even if it's only long enough for you to dismiss it.
- by Par'Gellen - at 2012.06.09 19:08:00
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132. Sticky:New dev blog: Next Unified Inventory Update - in EVE Information Portal [original thread]
Dennie Fleetfoot wrote: It's interesting to read the last few pages of this thread compared to the others. People are still raging at and hating unifubared of course but there seems to be a growing consensus of opinion that we would like to se...
- by Par'Gellen - at 2012.06.09 18:28:00
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133. Character Skin Issue Still Not Fixed. - in Issues, Workarounds & Localization [original thread]
CCP karkur wrote: WBS Industries wrote: Edit: Profanity removed, CCP Phantom Is there any need to use language like that? If you have a question for me (or us) please state it at least so I can understand it, and it would be nice if you w...
- by Par'Gellen - at 2012.06.09 17:36:00
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134. Sticky:New dev blog: Next Unified Inventory Update - in EVE Information Portal [original thread]
Dennie Fleetfoot wrote: Why don't you understand that we HATE the tree view? BEFORE winferno, my total use of the keyboard was as follows. Logging on. Cntl to lock the overview for targeting. F for my drones. F1 for my primary weapons. ES...
- by Par'Gellen - at 2012.06.09 10:31:00
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135. Sticky:New dev blog: Next Unified Inventory Update - in EVE Information Portal [original thread]
ZaBob wrote: Crosi Wesdo wrote: Down with one window. Im looking in containers, not browsing my hard drive. Theres a difference in immersion, visability and efficiency. And the new system is not an improvement to any of those. You should...
- by Par'Gellen - at 2012.06.09 09:36:00
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136. Sticky:New dev blog: Next Unified Inventory Update - in EVE Information Portal [original thread]
Zleon Leigh wrote: Finding corp hangers closed every time I dock is just plain bull crap. Are they every going to be sticky again??? Well you can sort of work around this one but it's not as good as it was before. 1. Open Uniderped Inventory...
- by Par'Gellen - at 2012.06.09 09:29:00
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137. Sticky:New dev blog: Next Unified Inventory Update - in EVE Information Portal [original thread]
Kusum Fawn wrote: also rereading the dev blog reminded me that he also wrote this -> CCP Arrow wrote: we came up with what we are certain is the correct answer: a single window (please tell us itGÇÖs the right one). I think we have tol...
- by Par'Gellen - at 2012.06.09 00:50:00
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138. Sticky:New dev blog: Next Unified Inventory Update - in EVE Information Portal [original thread]
Captain' Jack Sparrow wrote: OK, now that I am at the correct "official" thread (thank you CCP Explorer) I am hoping to get an answer. The Unified Inventory, as described on CCP's own website, does NOT seem to be the same as the Unified Inven...
- by Par'Gellen - at 2012.06.08 23:15:00
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139. Sticky:New dev blog: Next Unified Inventory Update - in EVE Information Portal [original thread]
Mr. CCP Goliath, I don't really expect you to read this since it is dangerously close to actual feedback but even after today's patch (1.0.10) the circles still spin at login. Screenshot: http://www.neoncranium.com/CirclesStillSpinning.jpg
- by Par'Gellen - at 2012.06.08 16:29:00
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140. Sticky:New dev blog: Next Unified Inventory Update - in EVE Information Portal [original thread]
Maul555 wrote: Maul555 wrote: Opening orca bays before inferno: *right click orca > open cargo hold *right click orca > open ore hold *right click orca > open corp hangers Opening orca bays after inferno and fixes so far: *Hit c...
- by Par'Gellen - at 2012.06.08 14:40:00
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