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121. Re: TomB on big bombs for stealth bombers - in Ships and Modules [original thread]
Stealth Bomber cruise missiles that work like projectile smartbombs. well thats what I'd want anyways
- by PartyVaN - at 2007.01.19 00:39:00
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122. Moa 0.0 Ratting - in Ships and Modules [original thread]
kk i will try both (200s with invul and booster & blasters). thanks for input
- by PartyVaN - at 2007.01.18 02:23:00
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123. Moa 0.0 Ratting - in Ships and Modules [original thread]
Originally by: Trillian Mcmillan ok then... I cant give you an exact setup since i never used a moa for solo ratting. But i can tell you that a harpy with 4 light t2 neuts and a webber can easily kill any guristas spawn. So i reckon a b...
- by PartyVaN - at 2007.01.18 00:56:00
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124. Moa 0.0 Ratting - in Ships and Modules [original thread]
but my moa is already up here... Come on someone has to have something.
- by PartyVaN - at 2007.01.18 00:41:00
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125. Moa 0.0 Ratting - in Ships and Modules [original thread]
How? I've tried 250s and SBs, 200s and dampeners, 150s and LSEs, Blasters and MWDs, etc etc, nothing seems to fit right. What is a good solo (possibly small gang) 0.0 ratting setup. (Mainly drone rats) Oh and dont tell me its not possible.
- by PartyVaN - at 2007.01.18 00:34:00
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126. Drake tank mish runner/whatever - in Ships and Modules [original thread]
Originally by: Madroxinde have had a passive drake tank still dies when my comp locks up when you go passive like that you still take damage and over time the damage will kill you with this build you end up with roughly 60-70% ressits on s...
- by PartyVaN - at 2007.01.16 05:04:00
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127. Drake Fitting Advice - in Ships and Modules [original thread]
Booster Caracals are really only for PVP. If you're doing lvl 1s and 2s, then just go passive (1-2 LSE IIs and 1-2 SPRs). You can probably even use two passive hardeners and an invul if you really thing you'll have cap problems.
- by PartyVaN - at 2007.01.16 05:01:00
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128. Which is more efficient? - in Ships and Modules [original thread]
I dont even need the XL for most missions, Large II works fine. If you dont need a utility mod (painter, sensor booster, etc) then 1x Large SBII 1x SBA 4x Hardeners
- by PartyVaN - at 2007.01.16 04:58:00
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129. The Anti-Drone - in Ships and Modules [original thread]
Edited by: PartyVaN on 15/01/2007 01:18:19 I use rockets on my crow, and although my job isint usually killing drones while BSes duke it out, the situation has come up a few times. I would generally let the enemy drones get to their target (so...
- by PartyVaN - at 2007.01.15 01:20:00
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130. Resists or Hardners? - in Ships and Modules [original thread]
Edited by: PartyVaN on 15/01/2007 01:09:21 Do not fit midslot Shield recharger's on Drake... 2x T2 Large Extenders, 3x Active Hardeners (1x EM 2x Invul for PvP, or all rat spec for missions), Utility Mod (Painter AB web etc etc) in the lows ...
- by PartyVaN - at 2007.01.15 01:13:00
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131. The ultimate crow? - in Ships and Modules [original thread]
Originally by: Helen Originally by: PartyVaN Edited by: PartyVaN on 14/01/2007 07:49:51 "real" crow setup 3x Rocket Launcher II 1x Domination MWD 1x 20km Scram (best named) 1 Web (best named) 1x iStab (best named) 1x 200mm R...
- by PartyVaN - at 2007.01.15 01:06:00
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132. The ultimate crow? - in Ships and Modules [original thread]
Edited by: PartyVaN on 14/01/2007 07:49:51 "real" crow setup 3x Rocket Launcher II 1x Domination MWD 1x 20km Scram (best named) 1 Web (best named) 1x iStab (best named) 1x 200mm Rolled Tungsten Plate 1x BCU II Not crazy expensive, though d...
- by PartyVaN - at 2007.01.14 07:50:00
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133. Regenerative Plate - in Ships and Modules [original thread]
How would you explain armor regenerating itself on its own?
- by PartyVaN - at 2007.01.01 01:03:00
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134. Covert Ops Frigate (and T1) Boni change - in Ships and Modules [original thread]
Nice thread, but I dont really like the EWAR and based speed changes I saw. However its nice to know im not the only person who finds all these combat boni worthless.
- by PartyVaN - at 2007.01.01 01:02:00
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135. Covert Ops Frigate (and T1) Boni change - in Ships and Modules [original thread]
Edited by: PartyVaN on 01/01/2007 00:45:06 I already posted a thread about this (features & ideas) but got too few responses and I would like to get some more feedback on the idea. My original thread is here . Basically, I was confused on wh...
- by PartyVaN - at 2007.01.01 00:43:00
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136. [Rev] Caracal Tank - in Ships and Modules [original thread]
with 5x Assault IIs and Precision lights the Caracal is probably the best anti frigate platform out there.
- by PartyVaN - at 2006.12.27 18:09:00
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137. Eris pvp setup - in Ships and Modules [original thread]
Inderectors don't really have a PVP setup, as they have all the weaknesses of a destoryer but cost 10x as much. I've never used one, but from what I can tell from its boni its asking to fit Neutrons but getting it that close is kinda dangerous. I ...
- by PartyVaN - at 2006.12.27 17:58:00
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138. Design your own Gallente/Amarr and Caldari/Matar faction ships - in Ships and Modules [original thread]
Originally by: turnschuh faction typhoon: 6 missile slots 5 meds 8 lows +5% missile dmg per caldari bs skill +5% shield/armor tank bonus per matar bs skill special: +5% velocity bonus armor tanking missile boat \o/ Yea because the n...
- by PartyVaN - at 2006.12.27 17:47:00
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139. ***The Official Ares Thread*** - in Ships and Modules [original thread]
Edited by: PartyVaN on 26/12/2006 07:17:04 Thoughts: -With the dual launcher and quad istab setup, how did you tackle without capping out (MWDing and 20km scramming) while you orbited at ~15km? -I dont really see the Ares doing all that goo...
- by PartyVaN - at 2006.12.26 07:11:00
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140. Help with raven setups - in Ships and Modules [original thread]
OP is sigworthy
- by PartyVaN - at 2006.12.25 21:05:00
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