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161. Moa 0.0 Ratting - in Ships and Modules [original thread]
kk i will try both (200s with invul and booster & blasters). thanks for input
- by PartyVaN - at 2007.01.18 02:23:00
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162. Moa 0.0 Ratting - in Ships and Modules [original thread]
Originally by: Trillian Mcmillan ok then... I cant give you an exact setup since i never used a moa for solo ratting. But i can tell you that a harpy with 4 light t2 neuts and a webber can easily kill any guristas spawn. So i reckon a b...
- by PartyVaN - at 2007.01.18 00:56:00
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163. Moa 0.0 Ratting - in Ships and Modules [original thread]
but my moa is already up here... Come on someone has to have something.
- by PartyVaN - at 2007.01.18 00:41:00
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164. Moa 0.0 Ratting - in Ships and Modules [original thread]
How? I've tried 250s and SBs, 200s and dampeners, 150s and LSEs, Blasters and MWDs, etc etc, nothing seems to fit right. What is a good solo (possibly small gang) 0.0 ratting setup. (Mainly drone rats) Oh and dont tell me its not possible.
- by PartyVaN - at 2007.01.18 00:34:00
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165. Drake tank mish runner/whatever - in Ships and Modules [original thread]
Originally by: Madroxinde have had a passive drake tank still dies when my comp locks up when you go passive like that you still take damage and over time the damage will kill you with this build you end up with roughly 60-70% ressits on s...
- by PartyVaN - at 2007.01.16 05:04:00
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166. Drake Fitting Advice - in Ships and Modules [original thread]
Booster Caracals are really only for PVP. If you're doing lvl 1s and 2s, then just go passive (1-2 LSE IIs and 1-2 SPRs). You can probably even use two passive hardeners and an invul if you really thing you'll have cap problems.
- by PartyVaN - at 2007.01.16 05:01:00
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167. Which is more efficient? - in Ships and Modules [original thread]
I dont even need the XL for most missions, Large II works fine. If you dont need a utility mod (painter, sensor booster, etc) then 1x Large SBII 1x SBA 4x Hardeners
- by PartyVaN - at 2007.01.16 04:58:00
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168. The Anti-Drone - in Ships and Modules [original thread]
Edited by: PartyVaN on 15/01/2007 01:18:19 I use rockets on my crow, and although my job isint usually killing drones while BSes duke it out, the situation has come up a few times. I would generally let the enemy drones get to their target (so...
- by PartyVaN - at 2007.01.15 01:20:00
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169. Resists or Hardners? - in Ships and Modules [original thread]
Edited by: PartyVaN on 15/01/2007 01:09:21 Do not fit midslot Shield recharger's on Drake... 2x T2 Large Extenders, 3x Active Hardeners (1x EM 2x Invul for PvP, or all rat spec for missions), Utility Mod (Painter AB web etc etc) in the lows ...
- by PartyVaN - at 2007.01.15 01:13:00
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170. The ultimate crow? - in Ships and Modules [original thread]
Originally by: Helen Originally by: PartyVaN Edited by: PartyVaN on 14/01/2007 07:49:51 "real" crow setup 3x Rocket Launcher II 1x Domination MWD 1x 20km Scram (best named) 1 Web (best named) 1x iStab (best named) 1x 200mm R...
- by PartyVaN - at 2007.01.15 01:06:00
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171. The ultimate crow? - in Ships and Modules [original thread]
Edited by: PartyVaN on 14/01/2007 07:49:51 "real" crow setup 3x Rocket Launcher II 1x Domination MWD 1x 20km Scram (best named) 1 Web (best named) 1x iStab (best named) 1x 200mm Rolled Tungsten Plate 1x BCU II Not crazy expensive, though d...
- by PartyVaN - at 2007.01.14 07:50:00
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172. Regenerative Plate - in Ships and Modules [original thread]
How would you explain armor regenerating itself on its own?
- by PartyVaN - at 2007.01.01 01:03:00
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173. Covert Ops Frigate (and T1) Boni change - in Ships and Modules [original thread]
Nice thread, but I dont really like the EWAR and based speed changes I saw. However its nice to know im not the only person who finds all these combat boni worthless.
- by PartyVaN - at 2007.01.01 01:02:00
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174. Covert Ops Frigate (and T1) Boni change - in Ships and Modules [original thread]
Edited by: PartyVaN on 01/01/2007 00:45:06 I already posted a thread about this (features & ideas) but got too few responses and I would like to get some more feedback on the idea. My original thread is here . Basically, I was confused on wh...
- by PartyVaN - at 2007.01.01 00:43:00
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175. Covert Ops Frigs (and T1 counterparts) - Weapon Boni? - in Player Features and Ideas Discussion [original thread]
bawmp
- by PartyVaN - at 2006.12.31 03:19:00
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176. Covert Ops Frigs (and T1 counterparts) - Weapon Boni? - in Player Features and Ideas Discussion [original thread]
Edited by: PartyVaN on 29/12/2006 09:37:40 Well as pretty much all non-combat ship boni are pretty much taken by each races other frigs (speed, cargo space, mining, ECM/EWAR, etc) I've come up with a few different ideas for the caldari frigate...
- by PartyVaN - at 2006.12.29 09:34:00
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177. The New Ship Painting Tool - in Player Features and Ideas Discussion [original thread]
Edited by: PartyVaN on 29/12/2006 09:14:08 How do you know this would cause excessive server lag? Im not trying to dispute your claim but I see tons of people shooting down ideas like these, and all i ever see in posts is "no it will lag serve...
- by PartyVaN - at 2006.12.29 09:12:00
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178. capitals in highsec. - in Player Features and Ideas Discussion [original thread]
I wonder what the "roleplay" reason for capitals being banned from highsec is. I mean you'd think they could jump into a highsec system but will immediately be flagged and hunted down by concord.
- by PartyVaN - at 2006.12.28 03:56:00
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179. Super Smartbomb - in Player Features and Ideas Discussion [original thread]
Highs: Faction Large Smartbombs Mids: faction 100nm MWDs Lows: Local Hull iStabs. and you can kiss your titan goodbye!
- by PartyVaN - at 2006.12.28 03:52:00
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180. Recording in EVE - in Player Features and Ideas Discussion [original thread]
I guess people seem to be content with fraps. It seems like recording all of the actions of every ship in an area around you (soloarsystem?) might put a good deal of strain on the server.
- by PartyVaN - at 2006.12.28 03:43:00
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