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1. Dear CCP, Please don't ruin this game. - in Player Features and Ideas Discussion [original thread]
Originally by: CCP Applebabe Moved to "OOPE" channel. Speed nerf whines don't belong in my OOPE, thank you very much. If you don't want it, lock the damned thing- I don't flush MY crap in to YOUR living room, do I? ------ Or...
- by Patch86 - at 2008.10.16 21:47:00
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2. Your thoughts on Factional Warfare is requested! - in Player Features and Ideas Discussion [original thread]
Originally by: Azellin How will you prevent team killing? I mean there will always be those bottomfeaders that want nothing better than to get in a faction group and then attack the other members. Obvious answer would be to give a m...
- by Patch86 - at 2007.09.19 22:24:00
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3. Cheap rig series - in Player Features and Ideas Discussion [original thread]
Originally by: kimish nooo just give us small med and larger for crying out loud Essentially the same idea as the OP's with a few differences, but it's all good ideas. Big /signed. ------ Originally by: CCP Prism X There's...
- by Patch86 - at 2007.09.18 18:23:00
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4. Your thoughts on Factional Warfare is requested! - in Player Features and Ideas Discussion [original thread]
Originally by: Masu'di I guess this adds to Star Fractions question, will you be able to fight against a faction as well as fight for a faction? Fighting for no organisation (such as SF) is exactly what we're doing without FW. SF will...
- by Patch86 - at 2007.09.18 18:07:00
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5. Your thoughts on Factional Warfare is requested! - in Player Features and Ideas Discussion [original thread]
Originally by: CCP Ginger Oh one thing we missed was that the standings requirements wont be against every individual in the corp, just the corporation as a whole. The rest of the posts we will try to reply to tomorrow if we can. Thanks f...
- by Patch86 - at 2007.09.18 07:12:00
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6. Procurers - ice miner perhaps? - in Player Features and Ideas Discussion [original thread]
The alternative to boosting it's mining ability (discussed amply already) is to lower it's skill requirements and price. If it mines like a frigate, it should be as easy to fly as a frigate. at least then you *might* see it used as a noob mining ...
- by Patch86 - at 2007.09.16 14:50:00
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7. Suggestion : Alien exp pack ? - in Player Features and Ideas Discussion [original thread]
No. Not EVEy, not fun, and not cool. ------ Originally by: CCP Prism X There's no such thing as playing too much EvE! You all obviously need more accounts!
- by Patch86 - at 2007.09.16 14:19:00
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8. Your thoughts on Factional Warfare is requested! - in Player Features and Ideas Discussion [original thread]
Ah, you see I wasn't claiming "economic competition is PvP"- I'm right with you there when you say that thats just Developer rhetoric. But there is PvP in the life of the industrialist. Low sec hauling is, by it's nature, PvP centric. Although th...
- by Patch86 - at 2007.09.16 13:55:00
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9. Your thoughts on Factional Warfare is requested! - in Player Features and Ideas Discussion [original thread]
I do. You see, you make an assumption which I feel does not hold true. You assume that the only form of PvP involves 2 or more people in combat ships shooting at each other. This is simply not true. I've made many an isk in my day as a low sec ...
- by Patch86 - at 2007.09.16 13:13:00
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10. Your thoughts on Factional Warfare is requested! - in Player Features and Ideas Discussion [original thread]
[cont.] 4) No war would be complete without it: POSs. Arguably, POS maintenance is a major industrialist profession. The construction, maintenance and refuelling of POSs is a full time job for some (and arguably no less enjoyable than any of the ...
- by Patch86 - at 2007.09.16 12:32:00
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11. Your thoughts on Factional Warfare is requested! - in Player Features and Ideas Discussion [original thread]
Idea for FW logistics: You mentioned that it'd be possible to release ships (or other items) that can only be flown for FW activities (post #88). Based around that concept, a few ideas for industrialists spring to mind. 1) OK, so you have your b...
- by Patch86 - at 2007.09.16 12:27:00
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12. O and 0 indinguishable in-game - in Player Features and Ideas Discussion [original thread]
Slashed zero would make me extremely happy. --------
- by Patch86 - at 2007.07.25 17:59:00
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13. Camera Drones - in Player Features and Ideas Discussion [original thread]
I would say make it non-moving: you drop it, and then it stays there until you leave the system (at which point you "lose contact" with it, irreversibly). Other than that, good idea. Would be great to be able to leave a few on a gate or in some be...
- by Patch86 - at 2007.07.25 17:58:00
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14. Higher Monthly Charge to be able to train more then one charater - in Player Features and Ideas Discussion [original thread]
You already can. It's $15 a month to train 1 character. Pay another $15 and you can train another...on another account. Want a 3rd? Thats another $15 a month. Why would they provide another way of doing what you can already do? --------
- by Patch86 - at 2007.07.22 10:34:00
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15. Disgusted - in Player Features and Ideas Discussion [original thread]
Originally by: Drechana Endisil As i said in my first post, a mission set up is not the same as a PvP set up is it. Why not? I do missions in my PvP set up (low sec), minus the warp scrambler. Only gangs are too much to deal with. ----...
- by Patch86 - at 2007.07.20 15:47:00
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16. Disgusted - in Player Features and Ideas Discussion [original thread]
Shoot them back? --------
- by Patch86 - at 2007.07.20 13:57:00
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17. the unholy snag about stabz??!! - in Player Features and Ideas Discussion [original thread]
Its very simple. Fitting stabs is ONLY for travelling or running away. If you plan on using your ship for fighting, you don't fit stabs (you fit combat modules). Stabs do not affect your ability to run away. If you're fitting stabs, I presume it'...
- by Patch86 - at 2007.07.19 22:15:00
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18. Drone Interface on HUD - in Player Features and Ideas Discussion [original thread]
/aggree. Drones need some lovin' in a coming patch, they're starting to look like the weapon system that time forgot. Every patch they seem to have a tiny bit more of their functionality removed, a few more bugs added, and a distinct lack of any ...
- by Patch86 - at 2006.12.04 13:20:00
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19. Binary Star Systems? - in Player Features and Ideas Discussion [original thread]
Necro-mania........... -----------------------------------------------
- by Patch86 - at 2006.11.24 18:07:00
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20. POSs: Flogging the Dead Horse - in Player Features and Ideas Discussion [original thread]
I love it! The current POS graphical-ness is unpleasant, ugly and weird. I'd love to see them more like this bundle of loveliness. And being only really a graphical change, it wouldn't effect balancing issues (which are a seperate barrel of fish ...
- by Patch86 - at 2006.11.24 18:04:00
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