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281. The new regions w/ Kali, NPCs? - in Revelations Testing and Development [original thread]
Originally by: Ronin Reborn Forgive me for a stupid question, but having never run a bunch of missions or complexes I know little about rogue drones. All the ones I've seen are small, frigates would be an applicable to compare. Are there g...
- by Patch86 - at 2006.10.27 23:51:00
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282. Hyperion model? - in Revelations Testing and Development [original thread]
Edited by: Patch86 on 27/10/2006 13:57:20 Originally by: Iron Wraith question!!! has anyone got a pic of the 3d model? seen the concept art but itching to see a 3d model. ta :) No 3D model of it available. The textures arn't in g...
- by Patch86 - at 2006.10.27 13:57:00
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283. Contracts - in Revelations Testing and Development [original thread]
Tax = good. Anything expensive enough for the tax to *really* hurt shouldn't be being done by aution or marketplace anyway. If you're selling Dreads or CNDs, you can afford to do it player to player. Old fashioned way = place an add (forums, bios...
- by Patch86 - at 2006.10.27 13:53:00
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284. Local and BM Nerf. - in Revelations Testing and Development [original thread]
Originally by: Morealis Edited by: Morealis on 27/10/2006 11:19:17 Originally by: Vala Draaken Actually they improved local. It shows standings too, now. Vala D. You actualy mean this? Hunting npcers/miners in 0.0 is alm...
- by Patch86 - at 2006.10.27 12:24:00
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285. T3 battleships and missile specialists - in Revelations Testing and Development [original thread]
Originally by: Infrared Raven Because it's not Tier 3 > Tier 2 > Tier 1. Every tier (should) fulfil its own role, and sometimes a tier 1 is better then a tier 2. Tier 2 only means that it has more slots and more hps. Anyone wso'...
- by Patch86 - at 2006.10.27 12:09:00
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286. T3 battleships and missile specialists - in Revelations Testing and Development [original thread]
Edited by: Patch86 on 26/10/2006 20:42:14 Dear mr moderator, I have not put this in the tier 3 battleship thread as it is not a discussion on individual ships capabilities or a comparison between ships.. In the interests of the much vaunted...
- by Patch86 - at 2006.10.26 20:42:00
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287. Myrmidon tested on test - in Revelations Testing and Development [original thread]
Originally by: Thunderbird Anthares Originally by: Patch86 Originally by: Thunderbird Anthares ill just add my 2 cents.... myrmidon (change name to myrmiddon plz? ) No. Myrmidon awwww i just keep typing it w...
- by Patch86 - at 2006.10.26 13:11:00
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288. Myrmidon tested on test - in Revelations Testing and Development [original thread]
Originally by: Thunderbird Anthares ill just add my 2 cents.... myrmidon (change name to myrmiddon plz? ) No. Myrmidon -----------------------------------------------
- by Patch86 - at 2006.10.26 13:06:00
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289. Wrecks and tractor beams - in Revelations Testing and Development [original thread]
If the set name option is there but doesn't work, its a bug. Either a bug because it shouldn't be there, or a bug because it doesn't work I don't see any reason why they'd remove naming of wrecks, so its probably a bug that it doesn't work. -----...
- by Patch86 - at 2006.10.26 12:05:00
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290. Myrmidon tested on test - in Revelations Testing and Development [original thread]
I say keep the drone bay the same- but allow relaoding in space. Allow drones to be transferable from Cargo bay to Drone bay, problem solved. It's DPS remains the same, but suddenly it doesn't run out of drones mid battle, effectively gimping it. ...
- by Patch86 - at 2006.10.26 11:54:00
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291. Fix the queue! - in Revelations Testing and Development [original thread]
I waited 3 hours, got to the character select screen, and was informed "The system you are currently in (Luminaire) is stuck. Please try again later". I wasn't a happy bunny -----------------------------------------------
- by Patch86 - at 2006.10.25 12:56:00
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