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1. Returning Player - Where to assign Learning Skill Points? - in Skill Discussions [original thread]
I would certainly remap, probably all INT and the rest in MEM to polish off your support skills and maybe train some science skills. As far as assigned skillpoints, leadership to get mining forema V for the orca would be a decent choice, maybe a ...
- by Patient 2428190 - at 2011.07.03 14:09:00
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2. T3 Skill Loss change - in Skill Discussions [original thread]
Edited by: Patient 2428190 on 03/07/2011 14:03:10 The Fake dev blog published around the release of Incursions said that T3 skill loss was going to be removed. Edit: So, no plans to change to change T3 skill losses. As for T3 frigates, that i...
- by Patient 2428190 - at 2011.07.03 14:02:00
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3. Since it is inevitable CCP is going to sell SP... - in Skill Discussions [original thread]
Edited by: Patient 2428190 on 29/06/2011 07:23:02 Originally by: Scouting Party Why sell SP? Sell +6 or +7 implants, or a slot 10 implant that gives a 5% boost to training time? Maybe even a set like the Crystal or Snake sets, focused ...
- by Patient 2428190 - at 2011.06.29 07:21:00
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4. skill point rewards system - in Skill Discussions [original thread]
Every minute you had a paid account, you were rewarded with skillpoints. ...Then when you stopped to think about it. All you really said was Lalala.
- by Patient 2428190 - at 2011.06.25 08:38:00
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5. Since it is inevitable CCP is going to sell SP... - in Skill Discussions [original thread]
Skillpoint respecs, not bulk SP ...Then when you stopped to think about it. All you really said was Lalala.
- by Patient 2428190 - at 2011.06.25 08:36:00
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6. Skillpoint Remap - Discuss - in Skill Discussions [original thread]
Absolutely not. You should feel bad for posting this. ...Then when you stopped to think about it. All you really said was Lalala.
- by Patient 2428190 - at 2011.06.08 20:03:00
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7. scanning alt moving on - in Skill Discussions [original thread]
I'd suggest, both to be useful as a support alt and yet have value in the Bazaar. Ganglinks, Leadership Orca/Freighter/Blockade Runner Tengu ...Then when you stopped to think about it. All you really said was Lalala.
- by Patient 2428190 - at 2011.06.08 19:58:00
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8. What Skills to put on alt for a passive income character ? - in Skill Discussions [original thread]
Production, Making BPCs, PI, R&D and Trading are fairly "passive" ways to make ISK. Just a few minutes every so often to reset your extractors, change your orders, put new products/copies in the que. Originally by: Quality Poaster SEEEEE ...
- by Patient 2428190 - at 2011.06.08 19:54:00
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9. What to train? - in Skill Discussions [original thread]
If T1 hulls are a strain on the wallet, a T2 hull is certainly not the answer. I'd focus your training on skills that help you make ISK at this point in your career. The less time you spend self-griefing (I mean making ISK ) the more time you ca...
- by Patient 2428190 - at 2011.04.23 11:34:00
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10. Boosters... Say Yes to Drugs. - in Skill Discussions [original thread]
Multiplayer gameplay in Incarna is a while off, and gameplay innovations mentioned at Fanfest don't usually come true (see Comet mining, planetary flight, Ambulation in 2007 as examples) Inject them and train them now. Boosters make a big differe...
- by Patient 2428190 - at 2011.04.23 11:31:00
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11. NON-PI Skills needed for low sec PI extraction focused alt. - in Skill Discussions [original thread]
Evasive Maneuvering V for 25% improved ship agility. I like having this as well for a hauler character, as with a racial frigate V, you can open up the tackle interceptors as really nice shuttles (quick to enter warp, incredibly fast warp speeds w...
- by Patient 2428190 - at 2011.04.23 11:27:00
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12. Minimal skills to trade profitably? - in Skill Discussions [original thread]
Accounting and Broker Relations reduce the amount of ISK you lose to NPCs over the course of market transactions and Margin Trading allows you to put a portion of ISK away in escrow, allowing you to make larger buy orders. Also, as a way to drast...
- by Patient 2428190 - at 2011.04.23 11:18:00
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13. Drone Remap. Fighters 5? - in Skill Discussions [original thread]
Fighers V is an incredibly long and painful train if you are outside Mem/Per spec, so it may be worth knocking that out now to save the ~7 days. I know you asked to have things trimmed off, but Heavy Drones 5 is a decent skill to have, as it open...
- by Patient 2428190 - at 2011.04.23 11:13:00
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14. Plex for Skills - in Skill Discussions [original thread]
While you are a shameless troll... . . . . CCP will do it eventually. They will use the same reasoning "You can already buy skillpoints from the Character Bazaar" to justify it as well. ...Then when you stopped to think about it. All you...
- by Patient 2428190 - at 2011.04.20 13:37:00
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15. I Can't Do That ! - in Skill Discussions [original thread]
I had been flying a Nightmare for about a year and half, training both BSes to V, the gunnery skills and T2 gun specializtions to 5. About two weeks ago, I noticed I didn't have Shield Compensation plugged in. At all. ...Then when you stopped t...
- by Patient 2428190 - at 2011.04.06 13:25:00
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16. 1.7 mil sp to spend - in Skill Discussions [original thread]
Drones ...Then when you stopped to think about it. All you really said was Lalala.
- by Patient 2428190 - at 2011.04.01 17:07:00
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17. Is Jump Fuel Conservation V a requirement for capital pilots? - in Skill Discussions [original thread]
For supers or daily JF use, yes. Otherwise no, you could train much better things. ...Then when you stopped to think about it. All you really said was Lalala.
- by Patient 2428190 - at 2011.03.24 23:32:00
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18. Advice on Training - in Skill Discussions [original thread]
Minmatar Sub-BSes if you want a PvP focus in your training, as there are a lot of fun and viable ships in that lineup More Caldari if you want to keep on PvE path, grabbing Gal Cruiser V for the Ishtar later down the PvE road. ...Then when you st...
- by Patient 2428190 - at 2011.03.13 03:38:00
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19. Ancient idea from an ancient devblog: permanent death - in Skill Discussions [original thread]
Edited by: Patient 2428190 on 28/02/2011 10:33:23 Dr. Caymus and others in "I have more skillpoints than Jesus" crowd would have more skillpoints. You couldn't really undock all that much if you ran the risk of perma-death I'd imagine it woul...
- by Patient 2428190 - at 2011.02.28 10:29:00
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20. Missile range skills and the short range missiles. - in Skill Discussions [original thread]
For someone who wants to get heavy use out of their short range missiles systems (Rockets, Heavy Assualt, Torpedoes) what level do you train the two missile range skills. So far I have them both at IV, but I'm curious to know if anybody thinks o...
- by Patient 2428190 - at 2011.02.23 20:31:00
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