Pages: [1] 2 3 4 5 6 |
1. Destroyer Class Stealth Bomber... Revamped. - in Player Features and Ideas Discussion [original thread]
Have them launch cruise missiles, like bombers used to do. Bonus to explosion velocity and radius to have more impact on frigates. This only makes sense. Destroyers are intended as anti-frig platforms, so have destroyer-hull bombers continue in t...
- by Paul Clavet - at 2010.11.09 06:51:00
|
2. Black ops Battleship buff - New module - in Player Features and Ideas Discussion [original thread]
I love it. Of course, they'll never do it. ---- Blog: My Loot, Your Tears
- by Paul Clavet - at 2010.11.09 06:46:00
|
3. Military Deployment Skill Training - in Player Features and Ideas Discussion [original thread]
The administrative overhead involved in confirming that this is not being abused makes it economically infeasible. Besides, if you're in the US, or the majority of Europe, military service is voluntary. This means that you knew on the front end t...
- by Paul Clavet - at 2010.08.29 02:50:00
|
4. Aggro Extension: Either call it an exploit, or call it valid. - in Player Features and Ideas Discussion [original thread]
CCP, would you please decide one way or the other if extending aggro by shooting wrecks/cans is a valid gameplay mechanic? Recently a ninja salvager killed a CNR using aggro extension. The missionrunner petitioned it, and CCP basically stated "It'...
- by Paul Clavet - at 2010.08.13 04:18:00
|
5. Mission Invaders must Die! - in Player Features and Ideas Discussion [original thread]
Sounds good to me, as long as your said destroying of my salvage ship gives me aggro on you. Are you comfortable with that? Are you sure? ---- Blog: My Loot, Your Tears
- by Paul Clavet - at 2010.05.07 18:34:00
|
6. Right Click -> Show Contract with item - in Player Features and Ideas Discussion [original thread]
Yes, please! ---- Blog: My Loot, Your Tears
- by Paul Clavet - at 2010.03.13 19:30:00
|
7. High Sec Wars - in Player Features and Ideas Discussion [original thread]
Solution to docking games: Make all stations kick undocking ships 10km out from the undock. Problem solved. ---- Blog: My Loot, Your Tears
- by Paul Clavet - at 2010.03.09 16:45:00
|
8. Putting in a good word - in Player Features and Ideas Discussion [original thread]
Why? ---- Blog: My Loot, Your Tears
- by Paul Clavet - at 2010.02.28 06:15:00
|
9. Second Server with a Difference - in Player Features and Ideas Discussion [original thread]
Catching up is not a factor. Two or three newbies can give just about anyone in this game a run for their money if they aren't idiots. Furthermore, there are only so many SP you can sink into a certain ship class before diminishing returns set in...
- by Paul Clavet - at 2009.12.22 02:38:00
|
10. Ninja Salvaging - A simple Idea (lots of those right?) - in Player Features and Ideas Discussion [original thread]
You want to do some podding? That's not possible even under current mechanics when someone loots. My opinion? Flag, or don't flag, I don't care. I always loot anyway in hopes that the missionrunner will shoot so I can return and pew him. If you w...
- by Paul Clavet - at 2009.10.19 02:53:00
|
11. RR and High sec isk making - in Player Features and Ideas Discussion [original thread]
For someone with the name "Precisionist", your post is kind of scattered and vague. Just saying. ---- Blog: My Loot, Your Tears
- by Paul Clavet - at 2009.10.13 17:52:00
|
12. [Proposal, ninja salvaging - mines and traps] - in Player Features and Ideas Discussion [original thread]
Originally by: FISHANDCHIPS Originally by: Your Host I'm pretty sure that I heard in the fanfest videos that you will be able to mark wrecks as: salvageable /unsalvageable My guess if its unsalvageable you get concorded??? Or m...
- by Paul Clavet - at 2009.10.13 17:45:00
|
13. Free at last. Free at last. - in Player Features and Ideas Discussion [original thread]
Yes, this idea is worthy of valuable dev time. ---- Blog: My Loot, Your Tears
- by Paul Clavet - at 2009.10.04 14:47:00
|
14. Ship Inconsistencies - in Player Features and Ideas Discussion [original thread]
Originally by: Vyktrr With no counter, they -are- immune, because they can simply wait undetected for as long as they want, with no way to stop them. Do you also propose to nerf stations, since any pilot can sit in one as long as he l...
- by Paul Clavet - at 2009.09.29 15:53:00
|
15. The Easy Ninga Salvage Solution - in Player Features and Ideas Discussion [original thread]
Soooo... you like ninja salvaging, so you want to make it more like mining. OK. Noted. ---- Suddenly Ninjas Blog: My Loot, Your Tears
- by Paul Clavet - at 2009.09.12 16:38:00
|
16. Autopilot Jumpskill (closer than 15 km in High sec) - in Player Features and Ideas Discussion [original thread]
Edited by: Paul Clavet on 12/09/2009 16:31:47 Originally by: Nika Dekaia Originally by: Paul Clavet Better idea: Remove autopilot and also warp to 0. I'd bee all for it if CCP can figure out a way to not have players make wt...
- by Paul Clavet - at 2009.09.12 16:31:00
|
17. curb High sec ganking - in Player Features and Ideas Discussion [original thread]
Couldn't have been in the Commonly Proposed Ideas thread permanently affixed to the top of the topic list, hmmm? Oh, wait. I waited five minutes to bring you this post. Also, many Bothans died to bring us this information. ---- Suddenly Nin...
- by Paul Clavet - at 2009.09.12 07:03:00
|
18. Banking - in Player Features and Ideas Discussion [original thread]
This completely original idea is brilliantly conceived and explained in perfect detail. I don't see how anything could possibly go wrong. CCP would be fools not to hire Fiona2009 and pay to move her entire family to Iceland so that she can join th...
- by Paul Clavet - at 2009.09.12 06:58:00
|
19. Autopilot Jumpskill (closer than 15 km in High sec) - in Player Features and Ideas Discussion [original thread]
Better idea: Remove autopilot and also warp to 0. ---- Suddenly Ninjas Blog: My Loot, Your Tears
- by Paul Clavet - at 2009.09.12 06:50:00
|
20. The Easy Ninga Salvage Solution - in Player Features and Ideas Discussion [original thread]
If this was done, I would still be scanning down missionrunners, just to take their loot and tears. ---- Suddenly Ninjas Blog: My Loot, Your Tears
- by Paul Clavet - at 2009.09.11 14:13:00
|
Pages: [1] 2 3 4 5 6 |
First page | Previous page | Next page | Last page |